Player Matchup

Izanami
Izanami
Platinum III
Clumsysockman
Izanami
Platinum III
Level 150
God Stats
5W - 1L
1,679 SR
Queue Stats
35W - 23L
2,168 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,679 SR
2,168 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,500 SR
1,500 MMR
Nemesis
Nemesis
Bronze III
VonJair
Nemesis
Bronze III
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 0 / 0
9,579
1,064
7,719
6,524
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ChronosBakasuraPoseidonSkadiBellona

VS

Bans
AnhurAmaterasuAo KuangUllrMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
VonJair
Nemesis
12
0 / 2 / 0
7,008
779
3,380
10,839
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
0
2
L
Nemesis
VonJair
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,719
Damage
3,380
6,524
Taken
10,839
5,672
Mitigated
7,067
3,517
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,719
4,907
0
3,517
6,524
5,672
1,630
525
5,999
0
69,299
L
Nemesis
VonJair
Nemesis
3,380
1,134
0
1,957
10,839
7,067
0
0
10,839
0
30,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,579
Gold Earned
7,008
133
Minions Killed
65
8
Camps Cleared
1
166,530
Distance Traveled
202,642
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,579
1,064
133
15
8
166,530
0
L
Nemesis
7,008
779
65
7
1
202,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role