Player Matchup

Kukulkan
Kukulkan
AztoQc
Kukulkan
Level 108
God Stats
104W - 82L
1,583 SR
Queue Stats
124W - 116L
1,536 Elo+
Solo
Nu Wa
Nu Wa
FreddyBlu
Nu Wa
Level 149
God Stats
3W - 5L
1,601 SR
Queue Stats
163W - 164L
1,577 Elo+
Solo
Hercules
Hercules
JaeChillin
Hercules
Level 114
God Stats
29W - 49L
1,232 SR
Queue Stats
699W - 696L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sincerely Chris
Ah Muzen Cab
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,490 Elo+
Solo
Charybdis
Charybdis
awto cerrekt
Charybdis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,591 Elo+
Solo
Team Averages
Level 133
1,483 SR
1,550 Elo+

VS

Team Averages
Level 118
1,510 SR
1,519 Elo+
Scylla
Scylla
GeoCanX
Scylla
Level 157
God Stats
5W - 1L
1,565 SR
Queue Stats
62W - 58L
1,425 Elo+
Solo
Merlin
Merlin
JayTsunami
Merlin
Level 107
God Stats
8W - 8L
1,500 SR
Queue Stats
145W - 145L
1,539 Elo+
Solo
Cabrakan
Cabrakan
Mommykins
Cabrakan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,539 Elo+
Solo
Medusa
Medusa
bbeastin711
Medusa
Level 160
God Stats
6W - 6L
1,466 SR
Queue Stats
385W - 376L
1,584 Elo+
Solo
Chaac
Chaac
zerodes2809
Chaac
Level 114
God Stats
66W - 63L
1,519 SR
Queue Stats
581W - 614L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AztoQc
Kukulkan
15
2 / 2 / 5
9,947
995
7,103
8,606
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
FreddyBlu
Nu Wa
15
2 / 4 / 5
10,139
1,014
12,635
9,702
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JaeChillin
Hercules
15
1 / 2 / 6
9,648
965
6,004
16,124
19,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
Sincerely Chris
Ah Muzen Cab
15
1 / 4 / 5
9,670
967
11,764
13,151
6,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
awto cerrekt
Charybdis
15
1 / 3 / 3
9,701
970
6,179
11,100
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

214

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GeoCanX
Scylla
16
4 / 0 / 7
10,903
1,090
11,897
4,415
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
JayTsunami
Merlin
16
6 / 0 / 5
11,178
1,118
12,730
5,352
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Mommykins
Cabrakan
16
2 / 5 / 12
11,086
1,109
8,433
15,043
20,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
16
1 / 0 / 11
10,146
1,015
12,977
8,677
4,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 11
10,232
1,023
10,756
12,831
14,543
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
7
Kills
15
15
Deaths
7
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AztoQc
Kukulkan
2
2
5
2.25
L
Nu Wa
FreddyBlu
Nu Wa
2
4
5
1.13
W
Scylla
GeoCanX
Scylla
4
0
7
7.5
L
Hercules
JaeChillin
Hercules
1
2
6
2
W
Merlin
JayTsunami
Merlin
6
0
5
8.5
W
Cabrakan
Mommykins
Cabrakan
2
5
12
1.6
L
Ah Muzen Cab
Sincerely Chris
Ah Muzen Cab
1
4
5
0.88
L
Charybdis
awto cerrekt
Charybdis
1
3
3
0.83
W
Medusa
1
0
11
6.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,685
Damage
56,793
58,683
Taken
46,318
38,290
Mitigated
43,480
6,262
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AztoQc
Kukulkan
7,103
326
0
0
8,606
4,112
0
3,712
4,894
33,046
0
L
Nu Wa
FreddyBlu
Nu Wa
12,635
2,869
0
660
9,702
4,030
0
6,393
3,309
31,132
0
W
Scylla
GeoCanX
Scylla
11,897
42
0
594
4,415
2,028
0
1,955
2,322
41,950
0
L
Hercules
JaeChillin
Hercules
6,004
880
0
3,716
16,124
19,058
0
8,886
7,238
0
9,096
W
Merlin
JayTsunami
Merlin
12,730
217
0
0
5,352
2,332
0
2,698
2,545
30,467
0
W
Cabrakan
Mommykins
Cabrakan
8,433
466
0
1,548
15,043
20,256
0
5,681
8,992
12,657
0
L
Ah Muzen Cab
Sincerely Chris
Ah Muzen Cab
11,764
4,513
0
767
13,151
6,154
0
8,340
4,811
0
29,945
L
Charybdis
awto cerrekt
Charybdis
6,179
2,528
0
1,119
11,100
4,936
0
5,851
5,249
0
28,636
W
Medusa
12,977
4,529
0
0
8,677
4,321
0
3,676
4,891
0
42,703
W
10,756
1,342
0
3,182
12,831
14,543
0
4,825
7,830
122
25,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
53,545
203
Minions Killed
244
9
Camps Cleared
7
935,519
Distance Traveled
988,300
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,947
995
66
7
2
197,777
2
L
Nu Wa
10,139
1,014
37
4
2
183,966
0
W
Scylla
10,903
1,090
83
8
3
208,143
2
L
Hercules
9,648
965
7
1
1
208,093
0
W
Merlin
11,178
1,118
41
4
1
196,384
0
W
Cabrakan
11,086
1,109
11
1
0
168,494
2
L
Ah Muzen Cab
9,670
967
32
3
2
184,257
0
L
Charybdis
9,701
970
61
6
2
161,426
0
W
Medusa
10,146
1,015
85
9
2
206,945
0
W
Chaac
10,232
1,023
24
2
1
208,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role