Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BEEFFYYburito
Bakasura
Level 69
God Stats
8W - 5L
1,493 SR
Queue Stats
241W - 267L
1,427 Elo+
Solo
Vamana
Vamana
Pallasaur
Vamana
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,574 Elo+
Solo
Nu Wa
Nu Wa
Rah-Khan_
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 73L
1,368 Elo+
Solo
Team Averages
Level 69
1,499 SR
1,474 Elo+

VS

Team Averages
Level 135
1,523 SR
1,467 Elo+
Mulan
Mulan
BlazingMoons
Mulan
Level 155
God Stats
11W - 9L
1,755 SR
Queue Stats
622W - 655L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Buddhhaa
Morgan Le Fay
Level 160
God Stats
18W - 12L
1,572 SR
Queue Stats
298W - 300L
1,533 Elo+
Solo
Da Ji
Da Ji
DanDan1298
Da Ji
Level 146
God Stats
1W - 1L
1,699 SR
Queue Stats
24W - 35L
1,459 Elo+
Solo
Sol
Sol
EvanAway
Sol
Level 68
God Stats
4W - 6L
1,420 SR
Queue Stats
136W - 113L
1,446 Elo+
Solo
Artemis
Artemis
vector459
Artemis
Level 146
God Stats
17W - 16L
1,169 SR
Queue Stats
372W - 447L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
11 / 0 / 4
10,172
925
17,473
10,568
7,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Geb
 
Geb
14
1 / 3 / 8
8,068
733
4,491
15,680
14,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
BEEFFYYburito
Bakasura
14
2 / 3 / 3
7,853
714
4,905
11,668
4,642
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
Pallasaur
Vamana
14
1 / 2 / 2
8,264
751
2,928
11,175
8,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Rah-Khan_
Nu Wa
14
0 / 3 / 6
7,695
700
8,259
8,287
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
8,180
744
11,542
14,501
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Buddhhaa
Morgan Le Fay
15
2 / 2 / 4
7,797
709
10,616
8,332
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
12
2 / 2 / 3
6,937
631
2,928
4,198
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 1 / 4
7,597
691
6,043
9,830
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
vector459
Artemis
14
2 / 5 / 2
7,633
694
9,485
10,993
4,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
15
Kills
11
11
Deaths
15
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
0
4
13
W
Geb
 
Geb
1
3
8
1.67
W
Bakasura
BEEFFYYburito
Bakasura
2
3
3
1.17
L
4
5
4
1.2
L
Morgan Le Fay
Buddhhaa
Morgan Le Fay
2
2
4
2
L
Da Ji
2
2
3
1.75
L
1
1
4
3
W
Vamana
Pallasaur
Vamana
1
2
2
1
W
Nu Wa
Rah-Khan_
Nu Wa
0
3
6
1
L
Artemis
vector459
Artemis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
40,614
57,378
Taken
47,854
37,433
Mitigated
20,052
12,357
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,473
2,551
1,394
4,195
10,568
7,123
0
2,399
8,023
47,460
0
W
Geb
 
Geb
4,491
933
0
2,991
15,680
14,338
135
4,541
10,948
12,676
0
W
Bakasura
BEEFFYYburito
Bakasura
4,905
2,756
0
817
11,668
4,642
554
3,766
7,712
0
14,671
L
11,542
1,930
163
4,873
14,501
7,728
0
9,538
4,439
0
36,230
L
Morgan Le Fay
Buddhhaa
Morgan Le Fay
10,616
1,398
0
526
8,332
3,267
31
4,851
3,260
39,655
0
L
Da Ji
2,928
438
0
140
4,198
1,664
0
1,945
2,069
0
6,430
L
6,043
1,351
0
3,139
9,830
3,267
0
5,779
3,585
27,516
0
W
Vamana
Pallasaur
Vamana
2,928
1,183
905
1,550
11,175
8,320
863
3,147
7,971
0
31,334
W
Nu Wa
Rah-Khan_
Nu Wa
8,259
5,065
0
505
8,287
3,010
387
2,806
5,354
24,739
0
L
Artemis
vector459
Artemis
9,485
3,210
21
1,137
10,993
4,126
0
7,222
3,510
0
31,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
38,144
228
Minions Killed
235
0
Camps Cleared
0
1,100,036
Distance Traveled
885,043
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,172
925
90
8
0
211,993
0
W
Geb
8,068
733
12
1
0
254,102
1
W
Bakasura
7,853
714
34
3
0
233,730
2
L
Mulan
8,180
744
48
4
0
208,842
4
L
Morgan Le Fay
7,797
709
70
6
0
207,961
3
L
Da Ji
6,937
631
12
1
0
107,907
2
L
Sol
7,597
691
64
6
0
210,667
0
W
Vamana
8,264
751
45
4
0
225,032
1
W
Nu Wa
7,695
700
47
4
0
175,179
0
L
Artemis
7,633
694
41
4
0
149,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role