Player Matchup

Ne Zha
Ne Zha
Badpingo
Ne Zha
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,447 Elo+
Party 2
Odin
Odin
Gashman
Odin
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
250W - 222L
1,520 Elo+
Party 3
Yemoja
Yemoja
Ninjamouse
Yemoja
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 212L
1,531 Elo+
Party 3
Scylla
Scylla
Revoltage
Scylla
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,506 Elo+
Party 2
Raijin
Raijin
elSheune
Raijin
Level 155
God Stats
11W - 8L
1,544 SR
Queue Stats
741W - 743L
1,464 Elo+
Solo
Team Averages
Level 89
1,509 SR
1,494 Elo+

VS

Team Averages
Level 105
1,371 SR
1,505 Elo+
Amaterasu
Amaterasu
Cherrypiexx12
Amaterasu
Level 121
God Stats
2W - 10L
1,150 SR
Queue Stats
614W - 631L
1,500 Elo+
Solo
Khepri
Khepri
Querron
Khepri
Level 106
God Stats
1W - 2L
1,294 SR
Queue Stats
66W - 62L
1,499 Elo+
Solo
Artemis
Artemis
andre343276
Artemis
Level 105
God Stats
1W - 1L
1,709 SR
Queue Stats
59W - 59L
1,533 Elo+
Party 1
Sol
Sol
romport
Sol
Level 103
God Stats
3W - 2L
1,201 SR
Queue Stats
231W - 223L
1,465 Elo+
Solo
Yemoja
Yemoja
warcraft897
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Badpingo
Ne Zha
20
7 / 2 / 16
12,675
704
20,434
18,793
11,814
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
Gashman
Odin
20
9 / 3 / 14
12,876
715
23,647
27,096
29,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Ninjamouse
Yemoja
18
0 / 3 / 20
12,522
696
3,422
13,875
12,968
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Revoltage
Scylla
20
5 / 1 / 15
13,021
723
26,963
13,277
8,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
elSheune
Raijin
20
4 / 2 / 14
12,561
698
31,496
22,133
13,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cherrypiexx12
Amaterasu
18
2 / 4 / 4
11,152
620
13,324
25,644
29,125
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Querron
Khepri
19
2 / 5 / 2
11,892
661
10,477
25,878
34,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
andre343276
Artemis
19
5 / 7 / 3
12,893
716
24,410
22,076
11,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
17
0 / 7 / 7
10,643
591
17,262
20,179
8,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
18
0 / 3 / 6
11,285
627
7,422
23,173
27,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
25
Kills
9
11
Deaths
26
79
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Badpingo
Ne Zha
7
2
16
7.5
L
Amaterasu
Cherrypiexx12
Amaterasu
2
4
4
1
W
Odin
Gashman
Odin
9
3
14
5.33
W
Yemoja
Ninjamouse
Yemoja
0
3
20
3.33
L
Khepri
Querron
Khepri
2
5
2
0.6
W
Scylla
Revoltage
Scylla
5
1
15
12.5
L
Artemis
andre343276
Artemis
5
7
3
0.93
W
Raijin
elSheune
Raijin
4
2
14
5.5
L
Sol
0
7
7
0.5
L
Yemoja
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,962
Damage
72,895
95,174
Taken
116,950
77,220
Mitigated
111,062
41,425
Healing
51,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Badpingo
Ne Zha
20,434
4,038
594
4,713
18,793
11,814
2,595
6,667
11,877
0
46,489
L
Amaterasu
Cherrypiexx12
Amaterasu
13,324
7,059
985
5,990
25,644
29,125
239
10,272
15,372
0
20,750
W
Odin
Gashman
Odin
23,647
4,906
621
1,991
27,096
29,895
852
10,359
16,210
150
33,312
W
Yemoja
Ninjamouse
Yemoja
3,422
1,723
20,403
2,137
13,875
12,968
1,187
4,506
9,309
7,258
0
L
Khepri
Querron
Khepri
10,477
1,170
4,322
3,377
25,878
34,215
88
17,148
8,730
22,715
0
W
Scylla
Revoltage
Scylla
26,963
2,341
1,237
1,405
13,277
8,762
3,050
5,678
7,559
54,296
0
L
Artemis
andre343276
Artemis
24,410
9,971
2,593
4,382
22,076
11,366
1,293
13,420
8,656
0
48,280
W
Raijin
elSheune
Raijin
31,496
2,252
2,677
5,647
22,133
13,781
1,290
7,951
13,770
62,602
0
L
Sol
17,262
9,203
1,028
4,483
20,179
8,925
3,112
8,875
11,304
43,662
0
L
Yemoja
7,422
2,255
16,824
7,859
23,173
27,431
349
12,223
10,950
17,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,655
Gold Earned
57,865
207
Minions Killed
178
0
Camps Cleared
0
1,682,932
Distance Traveled
1,496,129
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,675
704
23
1
0
378,018
1
L
Amaterasu
11,152
620
18
1
0
341,864
0
W
Odin
12,876
715
20
1
0
346,568
0
W
Yemoja
12,522
696
7
0
0
315,992
3
L
Khepri
11,892
661
18
1
0
300,915
0
W
Scylla
13,021
723
84
5
0
352,522
2
L
Artemis
12,893
716
51
3
0
315,618
0
W
Raijin
12,561
698
73
4
0
289,832
0
L
Sol
10,643
591
71
4
0
252,261
0
L
Yemoja
11,285
627
20
1
0
285,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role