Player Matchup

Fafnir
Fafnir
I Darling l
Fafnir
Level 147
God Stats
1W - 5L
1,825 SR
Queue Stats
105W - 83L
1,576 Elo+
Party 1
Rama
Rama
I Loke I
Rama
Level 148
God Stats
5W - 4L
1,177 SR
Queue Stats
168W - 148L
1,572 Elo+
Party 1
Osiris
Osiris
Loseship
Osiris
Level 112
God Stats
2W - 1L
1,883 SR
Queue Stats
226W - 167L
1,595 Elo+
Solo
Zeus
Zeus
NillaPuddin70
Zeus
Level 109
God Stats
0W - 1L
1,296 SR
Queue Stats
21W - 22L
1,566 Elo+
Party 3
Kuzenbo
Kuzenbo
Tracy_McGravyy
Kuzenbo
Level 124
God Stats
4W - 5L
1,642 SR
Queue Stats
134W - 119L
1,536 Elo+
Party 3
Team Averages
Level 128
1,565 SR
1,569 Elo+

VS

Team Averages
Level 151
1,559 SR
1,571 Elo+
Anhur
Anhur
Boredcase
Anhur
Level 137
God Stats
5W - 3L
1,362 SR
Queue Stats
371W - 338L
1,514 Elo+
Solo
Bakasura
Bakasura
Im Bwanden
Bakasura
Level 157
God Stats
19W - 15L
1,734 SR
Queue Stats
255W - 223L
1,632 Elo+
Party 2
Athena
Athena
Im Naefwen
Athena
Level 148
God Stats
40W - 32L
1,608 SR
Queue Stats
236W - 209L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
JayurBayur
Kukulkan
Level 155
God Stats
1W - 1L
1,550 SR
Queue Stats
188W - 162L
1,609 Elo+
Party 2
Ymir
Ymir
zakumonkeytv
Ymir
Level 160
God Stats
446W - 385L
1,542 SR
Queue Stats
446W - 386L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 2 / 1
6,107
436
3,392
9,338
8,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
12
1 / 1 / 0
6,993
500
8,896
8,470
2,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Loseship
Osiris
12
1 / 2 / 0
7,000
500
4,200
9,937
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 1
7,209
515
4,937
7,585
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,521
466
5,169
8,505
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Boredcase
Anhur
13
1 / 1 / 0
7,197
514
3,974
10,841
4,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Im Bwanden
Bakasura
14
3 / 0 / 4
8,003
572
5,470
10,202
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Im Naefwen
Athena
11
0 / 0 / 6
6,794
485
3,785
9,870
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
JayurBayur
Kukulkan
13
3 / 1 / 3
8,135
581
7,213
5,101
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 1
8,448
603
6,887
8,783
4,666
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
10
10
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Boredcase
Anhur
1
1
0
1
L
Fafnir
0
2
1
0.25
L
Rama
1
1
0
1
W
Bakasura
Im Bwanden
Bakasura
3
0
4
5
W
Athena
Im Naefwen
Athena
0
0
6
3
W
Kukulkan
JayurBayur
Kukulkan
3
1
3
4.5
L
Osiris
Loseship
Osiris
1
2
0
0.5
L
0
4
1
0.13
L
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,594
Damage
27,329
43,835
Taken
44,797
25,888
Mitigated
23,133
11,820
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Boredcase
Anhur
3,974
2,273
0
3,941
10,841
4,039
0
570
10,271
0
61,327
L
Fafnir
3,392
926
180
1,392
9,338
8,168
0
3,250
5,878
21,693
0
L
Rama
8,896
7,370
0
4,467
8,470
2,684
0
1,293
6,777
0
67,116
W
Bakasura
Im Bwanden
Bakasura
5,470
3,991
0
3,605
10,202
4,412
0
979
9,223
0
52,886
W
Athena
Im Naefwen
Athena
3,785
1,023
0
1,857
9,870
7,491
0
5,617
4,224
13,689
0
W
Kukulkan
JayurBayur
Kukulkan
7,213
1,176
0
463
5,101
2,525
114
1,490
3,611
71,492
0
L
Osiris
Loseship
Osiris
4,200
1,432
0
3,731
9,937
5,708
0
4,451
5,281
0
58,317
L
4,937
1,046
0
600
7,585
2,957
0
3,997
3,273
64,902
0
L
5,169
1,460
0
1,450
8,505
6,371
0
4,894
3,611
43,313
0
W
6,887
1,303
0
4,867
8,783
4,666
0
4,348
3,970
67,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
38,577
456
Minions Killed
498
0
Camps Cleared
0
1,313,638
Distance Traveled
1,419,030
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,197
514
110
8
0
240,200
1
L
Fafnir
6,107
436
37
3
0
279,875
14
L
Rama
6,993
500
117
8
0
240,974
1
W
Bakasura
8,003
572
118
8
0
376,679
3
W
Athena
6,794
485
22
2
0
283,065
2
W
Kukulkan
8,135
581
133
10
0
267,778
6
L
Osiris
7,000
500
99
7
0
296,975
5
L
Zeus
7,209
515
128
9
0
261,357
4
L
Kuzenbo
6,521
466
75
5
0
234,457
7
W
Ymir
8,448
603
115
8
0
251,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role