Player Matchup

Skadi
Skadi
Ares1994
Skadi
Level 69
God Stats
2W - 4L
1,596 SR
Queue Stats
26W - 32L
1,359 Elo+
Solo
Ymir
Ymir
ColonelBuster
Ymir
Level 49
God Stats
0W - 3L
1,092 SR
Queue Stats
50W - 84L
1,265 Elo+
Solo
Erlang Shen
Erlang Shen
Dart_Sales
Erlang Shen
Level 127
God Stats
5W - 6L
1,442 SR
Queue Stats
511W - 579L
1,368 Elo+
Solo
Tiamat
Tiamat
Nevrambaiel
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,271 Elo+
Solo
Lancelot
Lancelot
x_PaNthER_x
Lancelot
Level 155
God Stats
8W - 13L
1,411 SR
Queue Stats
487W - 496L
1,471 Elo+
Solo
Team Averages
Level 89
1,408 SR
1,347 Elo+

VS

Team Averages
Level 105
1,392 SR
1,398 Elo+
Danzaburou
Danzaburou
BloatedDolphins
Danzaburou
Level 97
God Stats
21W - 18L
1,457 SR
Queue Stats
191W - 185L
1,363 Elo+
Solo
Discordia
Discordia
PROJ Horizon
Discordia
Level 156
God Stats
3W - 2L
1,305 SR
Queue Stats
262W - 267L
1,529 Elo+
Solo
Atlas
Atlas
ledo3_
Atlas
Level 67
God Stats
2W - 2L
1,492 SR
Queue Stats
74W - 77L
1,405 Elo+
Solo
Hel
Hel
mrlovett123
Hel
Level 99
God Stats
1W - 1L
1,186 SR
Queue Stats
5W - 7L
1,281 Elo+
Solo
Bellona
Bellona
xxSpartan007
Bellona
Level 107
God Stats
15W - 10L
1,521 SR
Queue Stats
194W - 213L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ares1994
Skadi
14
3 / 4 / 1
9,269
488
7,733
14,202
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 1
8,477
446
10,514
17,115
6,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Dart_Sales
Erlang Shen
12
0 / 7 / 2
7,774
409
7,221
16,893
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
12
0 / 4 / 5
8,030
423
7,881
15,257
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
x_PaNthER_x
Lancelot
17
7 / 1 / 1
10,442
550
12,479
15,324
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloatedDolphins
Danzaburou
15
3 / 3 / 4
9,780
515
10,585
16,654
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
PROJ Horizon
Discordia
18
5 / 0 / 3
10,861
572
12,042
12,320
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
ledo3_
Atlas
15
3 / 1 / 6
9,237
486
7,667
13,344
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 6 / 5
9,175
483
6,344
12,319
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
xxSpartan007
Bellona
18
9 / 2 / 1
12,029
633
16,915
21,507
16,435
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
12
Kills
22
22
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ares1994
Skadi
3
4
1
0.88
W
Danzaburou
BloatedDolphins
Danzaburou
3
3
4
1.67
L
2
6
1
0.42
L
Erlang Shen
Dart_Sales
Erlang Shen
0
7
2
0.14
L
Tiamat
0
4
5
0.63
W
Discordia
PROJ Horizon
Discordia
5
0
3
6.5
W
Atlas
ledo3_
Atlas
3
1
6
6
W
2
6
5
0.75
L
Lancelot
x_PaNthER_x
Lancelot
7
1
1
7.5
W
Bellona
xxSpartan007
Bellona
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,828
Damage
53,553
78,791
Taken
76,144
35,123
Mitigated
47,633
17,956
Healing
31,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ares1994
Skadi
7,733
3,161
0
532
14,202
6,342
0
4,958
8,972
4,272
49,266
W
Danzaburou
BloatedDolphins
Danzaburou
10,585
4,297
0
6,493
16,654
7,501
360
5,096
11,112
0
75,472
L
10,514
991
238
2,690
17,115
6,858
0
7,560
8,700
50,916
0
L
Erlang Shen
Dart_Sales
Erlang Shen
7,221
4,232
177
4,986
16,893
6,897
0
1,653
15,200
0
38,941
L
Tiamat
7,881
1,316
196
2,603
15,257
8,501
719
5,075
9,902
48,696
0
W
Discordia
PROJ Horizon
Discordia
12,042
503
88
7,390
12,320
4,916
228
1,085
11,175
89,927
0
W
Atlas
ledo3_
Atlas
7,667
2,750
0
2,280
13,344
13,301
179
7,489
5,355
36,308
0
W
6,344
424
2,334
4,431
12,319
5,480
966
2,494
9,825
44,108
0
L
Lancelot
x_PaNthER_x
Lancelot
12,479
1,662
0
6,534
15,324
6,525
1,956
5,087
9,964
0
83,036
W
Bellona
xxSpartan007
Bellona
16,915
8,248
0
8,589
21,507
16,435
3,054
1,763
19,744
0
96,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
51,082
447
Minions Killed
557
0
Camps Cleared
0
1,778,148
Distance Traveled
1,788,049
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,269
488
98
5
0
362,442
1
W
Danzaburou
9,780
515
106
6
0
329,132
0
L
Ymir
8,477
446
85
4
0
339,974
0
L
Erlang Shen
7,774
409
70
4
0
318,374
0
L
Tiamat
8,030
423
64
3
0
316,851
2
W
Discordia
10,861
572
159
8
0
388,941
1
W
Atlas
9,237
486
59
3
0
360,007
1
W
Hel
9,175
483
69
4
0
357,243
4
L
Lancelot
10,442
550
130
7
0
440,507
0
W
Bellona
12,029
633
164
9
0
352,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role