Player Matchup

Freya
Freya
Gold III
 
Freya
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
INanashiI
Hades
Gold IV
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 384L
1,465 MMR
Solo
Charybdis
Charybdis
Gold IV
JohnBath
Charybdis
Gold IV
Level 160
God Stats
14W - 9L
1,639 SR
Queue Stats
89W - 85L
1,416 MMR
Solo
Bakasura
Bakasura
Gold II
Khal33i
Bakasura
Gold II
Level 137
God Stats
2W - 4L
1,550 SR
Queue Stats
51W - 47L
1,517 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Taxachusetts
Kumbhakarna
Gold IV
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
81W - 81L
1,417 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,581 SR
1,463 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,426 SR
1,455 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
Kaibozo
Horus
Bronze III
Level 124
God Stats
0W - 2L
1,162 SR
Queue Stats
0W - 3L
1,413 MMR
Solo
Xing Tian
Xing Tian
Bronze III
ReyMonoking
Xing Tian
Bronze III
Level 39
God Stats
0W - 1L
1,567 SR
Queue Stats
6W - 6L
1,504 MMR
Party 1
Pele
Pele
Bronze III
Zekkandalie
Pele
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,460 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
giolml
Ah Muzen Cab
Bronze III
Level 60
God Stats
3W - 3L
1,399 SR
Queue Stats
39W - 50L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 0 / 2
7,924
566
6,939
10,091
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
INanashiI
Hades
15
3 / 1 / 0
8,405
600
7,182
11,511
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
JohnBath
Charybdis
12
1 / 1 / 6
6,993
500
9,153
10,130
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Khal33i
Bakasura
14
3 / 0 / 4
8,048
575
7,128
12,402
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Taxachusetts
Kumbhakarna
11
1 / 0 / 6
7,179
513
3,775
10,047
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
MercuryDanzaburouAresGeb

VS

Bans
KaliCliodhnaIzanamiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 1
7,122
509
8,500
6,281
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Kaibozo
Horus
12
0 / 3 / 1
6,897
493
6,457
11,889
7,074
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
ReyMonoking
Xing Tian
10
0 / 1 / 0
6,078
434
3,833
12,102
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 2 / 0
6,206
443
6,081
11,916
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
giolml
Ah Muzen Cab
9
0 / 4 / 0
5,595
400
5,719
8,702
2,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
2
5
L
Janus
 
Janus
0
2
1
0.25
W
Hades
INanashiI
Hades
3
1
0
3
W
Charybdis
JohnBath
Charybdis
1
1
6
4
L
Horus
Kaibozo
Horus
0
3
1
0.17
W
Bakasura
Khal33i
Bakasura
3
0
4
5
L
Xing Tian
ReyMonoking
Xing Tian
0
1
0
0
W
Kumbhakarna
Taxachusetts
Kumbhakarna
1
0
6
4
L
2
2
0
1
L
Ah Muzen Cab
giolml
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
30,590
54,181
Taken
50,890
27,438
Mitigated
25,900
22,644
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,939
3,096
0
4,877
10,091
4,085
0
3,580
6,511
59,895
0
L
Janus
 
Janus
8,500
985
0
600
6,281
2,519
74
2,749
3,253
72,081
0
W
Hades
INanashiI
Hades
7,182
1,081
92
5,593
11,511
5,373
200
521
10,990
57,736
0
W
Charybdis
JohnBath
Charybdis
9,153
6,177
0
5,707
10,130
3,502
1,061
2,539
7,591
0
57,185
L
Horus
Kaibozo
Horus
6,457
2,789
72
3,068
11,889
7,074
0
6,722
5,042
0
53,673
W
Bakasura
Khal33i
Bakasura
7,128
4,663
0
3,948
12,402
5,110
201
2,052
10,350
0
65,697
L
Xing Tian
ReyMonoking
Xing Tian
3,833
847
0
1,544
12,102
9,073
0
1,739
10,098
18,049
0
W
Kumbhakarna
Taxachusetts
Kumbhakarna
3,775
540
0
2,427
10,047
9,368
246
3,641
6,406
23,130
0
L
6,081
1,542
0
5,056
11,916
4,397
0
4,479
7,032
0
38,222
L
Ah Muzen Cab
giolml
Ah Muzen Cab
5,719
2,316
0
1,491
8,702
2,837
0
2,207
6,055
0
45,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,549
Gold Earned
31,898
469
Minions Killed
372
0
Camps Cleared
0
1,363,317
Distance Traveled
1,312,174
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,924
566
91
7
0
268,132
3
L
Janus
7,122
509
119
9
0
270,180
3
W
Hades
8,405
600
117
8
0
246,850
11
W
Charybdis
6,993
500
93
7
0
238,956
4
L
Horus
6,897
493
89
6
0
271,494
3
W
Bakasura
8,048
575
133
10
0
316,280
2
L
Xing Tian
6,078
434
28
2
0
264,529
3
W
Kumbhakarna
7,179
513
35
3
0
293,099
2
L
Pele
6,206
443
63
5
0
259,528
1
L
Ah Muzen Cab
5,595
400
73
5
0
246,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role