Player Matchup

Chang'e
Chang'e
NawtSocial
Chang'e
Level 151
God Stats
8W - 3L
1,511 SR
Queue Stats
299W - 290L
1,515 Elo+
Party 1
Mulan
Mulan
WolvenDagger
Mulan
Level 126
God Stats
22W - 26L
1,720 SR
Queue Stats
292W - 291L
1,519 Elo+
Party 1
Lancelot
Lancelot
ivanysto
Lancelot
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,384 Elo+
Solo
Team Averages
Level 108
1,577 SR
1,473 Elo+

VS

Team Averages
Level 145
1,404 SR
1,663 Elo+
Mercury
Mercury
ElSemeDeTuKoraXD
Mercury
Level 124
God Stats
3W - 8L
1,320 SR
Queue Stats
464W - 565L
1,489 Elo+
Solo
Khepri
Khepri
Phoarisd
Khepri
Level 153
God Stats
2W - 4L
1,392 SR
Queue Stats
168W - 191L
1,482 Elo+
Solo
Ra
Ra
ReyDaviee
Ra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 5L
2,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NawtSocial
Chang'e
20
7 / 2 / 10
20,382
618
44,239
40,776
28,670
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 1 / 12
19,700
597
42,058
48,206
71,910
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
ivanysto
Lancelot
20
5 / 3 / 11
19,791
600
24,509
49,221
51,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 2
16,937
513
14,257
34,481
24,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Phoarisd
Khepri
20
1 / 2 / 5
20,434
619
26,662
52,117
121,179
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 4 / 1
21,040
638
61,603
34,542
29,542
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
18
Kills
6
6
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
Chang'e
NawtSocial
Chang'e
7
2
10
6
L
Khepri
Phoarisd
Khepri
1
2
5
1.75
L
5
4
1
1.38
W
6
1
12
12
W
Lancelot
ivanysto
Lancelot
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,806
Damage
102,522
138,203
Taken
121,140
152,394
Mitigated
174,917
61,126
Healing
32,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,257
4,272
0
952
34,481
24,196
0
13,124
21,357
0
78,266
W
Chang'e
NawtSocial
Chang'e
44,239
4,427
22,582
25,482
40,776
28,670
1,584
28,400
12,376
148,392
0
L
Khepri
Phoarisd
Khepri
26,662
2,001
0
4,535
52,117
121,179
317
20,111
32,006
64,426
0
L
61,603
3,447
13,989
12,589
34,542
29,542
1,849
13,014
21,528
178,353
0
W
42,058
4,707
0
4,766
48,206
71,910
1,240
27,217
20,989
0
86,407
W
Lancelot
ivanysto
Lancelot
24,509
5,846
0
8,296
49,221
51,814
526
33,228
15,993
6,102
70,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,873
Gold Earned
58,411
328
Minions Killed
365
10
Camps Cleared
17
1,820,175
Distance Traveled
1,748,695
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,937
513
81
2
8
551,401
5
W
Chang'e
20,382
618
164
5
4
573,950
10
L
Khepri
20,434
619
54
2
2
630,139
3
L
Ra
21,040
638
230
7
7
567,155
2
W
Mulan
19,700
597
57
2
0
601,499
6
W
Lancelot
19,791
600
107
3
6
644,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role