Player Matchup

Ravana
Ravana
Erzshadow
Ravana
Level 101
God Stats
2W - 3L
1,485 SR
Queue Stats
25W - 28L
1,510 Elo+
Party 1
Neith
Neith
In21
Neith
Level 85
God Stats
4W - 0L
1,846 SR
Queue Stats
65W - 48L
1,576 Elo+
Party 1
Poseidon
Poseidon
barggames
Poseidon
Level 109
God Stats
8W - 3L
1,525 SR
Queue Stats
46W - 34L
1,578 Elo+
Party 1
Team Averages
Level 98
1,619 SR
1,555 Elo+

VS

Team Averages
Level 74
1,575 SR
1,576 Elo+
Bacchus
Bacchus
Shoobaka
Bacchus
Level 83
God Stats
12W - 11L
1,632 SR
Queue Stats
164W - 233L
1,371 Elo+
Solo
Hou Yi
Hou Yi
SlightlySmiting
Hou Yi
Level 30
God Stats
5W - 6L
1,431 SR
Queue Stats
21W - 10L
1,663 Elo+
Party 2
Merlin
Merlin
XfirecloneX
Merlin
Level 108
God Stats
42W - 22L
1,662 SR
Queue Stats
378W - 245L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Erzshadow
Ravana
15
3 / 1 / 16
10,794
720
9,471
16,775
17,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
In21
Neith
17
4 / 0 / 13
11,582
772
18,007
10,645
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
barggames
Poseidon
16
12 / 4 / 7
12,207
814
19,045
12,479
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shoobaka
Bacchus
12
0 / 9 / 4
9,422
628
6,423
25,766
33,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 3
8,810
587
5,181
15,495
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
4 / 4 / 1
11,287
752
20,200
9,570
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
19
Kills
4
5
Deaths
19
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
Erzshadow
Ravana
3
1
16
11
W
Neith
In21
Neith
4
0
13
10.5
L
Bacchus
Shoobaka
Bacchus
0
9
4
0.22
L
0
6
3
0.25
L
Merlin
4
4
1
1.13
W
Poseidon
barggames
Poseidon
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,523
Damage
31,804
39,899
Taken
50,831
27,896
Mitigated
42,491
18,044
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Erzshadow
Ravana
9,471
2,759
606
8,531
16,775
17,940
475
9,667
7,108
0
27,267
W
Neith
In21
Neith
18,007
8,686
0
6,367
10,645
4,728
1,658
8,426
2,219
0
63,137
L
Bacchus
Shoobaka
Bacchus
6,423
1,549
251
3,189
25,766
33,159
0
6,864
18,902
14,346
0
L
5,181
2,127
0
480
15,495
5,690
0
7,132
8,363
0
18,117
L
Merlin
20,200
2,098
0
1,769
9,570
3,642
0
5,356
4,214
54,667
0
W
Poseidon
barggames
Poseidon
19,045
2,069
0
2,540
12,479
5,228
814
8,711
3,768
52,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
29,519
183
Minions Killed
137
10
Camps Cleared
2
902,608
Distance Traveled
786,295
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,794
720
28
2
1
310,603
3
W
Neith
11,582
772
86
6
4
300,982
3
L
Bacchus
9,422
628
8
1
0
264,562
4
L
Hou Yi
8,810
587
31
2
1
266,285
3
L
Merlin
11,287
752
98
7
1
255,448
5
W
Poseidon
12,207
814
69
5
5
291,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role