Player Matchup

Anubis
Anubis
Bronze IV
Neeroh
Anubis
Bronze IV
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 32L
831 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
OhThatsMac
Cernunnos
Silver IV
Level 125
God Stats
5W - 1L
1,646 SR
Queue Stats
206W - 227L
678 MMR
Solo
Bastet
Bastet
Bronze I
Simbo borac
Bastet
Bronze I
Level 143
God Stats
12W - 15L
1,612 SR
Queue Stats
484W - 504L
377 MMR
Solo
Ymir
Ymir
Bronze II
TheDivisionBells
Ymir
Bronze II
Level 111
God Stats
5W - 5L
1,532 SR
Queue Stats
14W - 40L
908 MMR
Party 1
Chaac
Chaac
Bronze I
bolts_yet-kill
Chaac
Bronze I
Level 74
God Stats
18W - 12L
1,595 SR
Queue Stats
128W - 156L
494 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,577 SR
658 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,513 SR
662 MMR
Thoth
Thoth
Bronze II
DaRdaX-luchojia
Thoth
Bronze II
Level 103
God Stats
3W - 4L
1,538 SR
Queue Stats
42W - 67L
489 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Dame_Fuego_Mami
Kumbhakarna
Silver IV
Level 101
God Stats
2W - 3L
1,620 SR
Queue Stats
80W - 94L
791 MMR
Solo
Jing Wei
Jing Wei
Silver II
MexGxRoDriGueZ
Jing Wei
Silver II
Level 139
God Stats
10W - 5L
1,188 SR
Queue Stats
225W - 222L
795 MMR
Solo
Mercury
Mercury
Bronze I
MilLootSim
Mercury
Bronze I
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 172L
330 MMR
Solo
Osiris
Osiris
Silver II
cervejadabr
Osiris
Silver II
Level 126
God Stats
2W - 4L
1,721 SR
Queue Stats
223W - 247L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Neeroh
Anubis
14
5 / 2 / 0
7,962
569
5,237
7,924
3,753
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
OhThatsMac
Cernunnos
13
2 / 1 / 0
7,525
538
10,108
7,619
2,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
11
0 / 3 / 5
6,623
473
4,424
10,418
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 7
7,097
507
3,667
9,848
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
5 / 2 / 1
7,772
555
10,785
14,944
9,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
King ArthurCliodhnaKali

VS

Bans
ArachneFreyaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,088
506
5,697
6,714
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Dame_Fuego_Mami
Kumbhakarna
7
0 / 2 / 1
5,246
375
2,187
8,536
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
11
1 / 1 / 0
6,500
464
6,303
10,390
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
MilLootSim
Mercury
11
2 / 2 / 2
6,660
476
3,557
12,093
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
12
4 / 3 / 0
7,317
523
10,457
15,002
15,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
8
8
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Kumbhakarna
Dame_Fuego_Mami
Kumbhakarna
0
2
1
0.25
L
Jing Wei
1
1
0
1
L
Mercury
MilLootSim
Mercury
2
2
2
1.5
W
Anubis
Neeroh
Anubis
5
2
0
2.5
W
Cernunnos
OhThatsMac
Cernunnos
2
1
0
2
W
Bastet
0
3
5
0.83
W
0
0
7
3.5
W
5
2
1
2.75
L
Osiris
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
28,201
50,753
Taken
52,735
27,402
Mitigated
29,678
20,466
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,697
220
0
0
6,714
2,233
918
3,486
3,228
53,942
0
L
Kumbhakarna
Dame_Fuego_Mami
Kumbhakarna
2,187
475
72
948
8,536
4,769
0
1,609
6,927
12,856
0
L
Jing Wei
6,303
5,003
0
3,239
10,390
3,102
0
717
9,673
0
47,900
L
Mercury
MilLootSim
Mercury
3,557
763
0
1,630
12,093
4,442
0
1,209
10,884
0
42,368
W
Anubis
Neeroh
Anubis
5,237
37
0
2,376
7,924
3,753
364
3,571
4,353
55,858
0
W
Cernunnos
OhThatsMac
Cernunnos
10,108
5,382
0
3,219
7,619
2,827
1,182
761
6,858
0
65,569
W
Bastet
4,424
1,496
0
4,042
10,418
4,527
0
1,413
9,005
0
36,059
W
3,667
1,473
210
2,918
9,848
7,187
0
1,048
8,800
21,062
0
W
10,785
3,337
312
7,389
14,944
9,108
1,125
1,091
13,853
0
55,559
L
Osiris
10,457
5,689
0
6,547
15,002
15,132
0
1,883
13,119
0
53,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
32,811
385
Minions Killed
316
0
Camps Cleared
0
1,258,930
Distance Traveled
1,233,390
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,088
506
65
5
0
255,185
5
L
Kumbhakarna
5,246
375
19
1
0
171,159
0
L
Jing Wei
6,500
464
74
5
0
260,167
3
L
Mercury
6,660
476
67
5
0
306,036
1
W
Anubis
7,962
569
95
7
0
228,114
1
W
Cernunnos
7,525
538
103
7
0
223,914
4
W
Bastet
6,623
473
61
4
0
282,954
2
W
Ymir
7,097
507
27
2
0
250,787
2
W
Chaac
7,772
555
99
7
0
273,161
0
L
Osiris
7,317
523
91
7
0
240,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role