Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FateStay X59
Merlin
Level 87
God Stats
10W - 10L
1,497 SR
Queue Stats
153W - 153L
1,570 Elo+
Solo
Ares
Ares
Roasted Geebs
Ares
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 79L
1,500 Elo+
Solo
Izanami
Izanami
xXbubu bastaXx
Izanami
Level 160
God Stats
1W - 1L
1,287 SR
Queue Stats
654W - 718L
1,476 Elo+
Solo
Team Averages
Level 106
1,457 SR
1,509 Elo+

VS

Team Averages
Level 109
1,514 SR
1,558 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Allyyyyy
Skadi
Level 15
God Stats
1W - 2L
1,528 SR
Queue Stats
16W - 11L
1,610 Elo+
Party 1
Pele
Pele
MrGear20
Pele
Level 124
God Stats
1W - 3L
1,525 SR
Queue Stats
91W - 97L
1,533 Elo+
Solo
Amaterasu
Amaterasu
SMOOTH2346
Amaterasu
Level 145
God Stats
1W - 5L
1,536 SR
Queue Stats
656W - 674L
1,608 Elo+
Solo
Kukulkan
Kukulkan
soeffintired
Kukulkan
Level 146
God Stats
28W - 26L
1,481 SR
Queue Stats
525W - 552L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 0 / 6
8,996
900
15,474
8,198
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
 
Amaterasu
15
5 / 0 / 6
8,109
811
8,674
13,535
10,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
14
2 / 1 / 6
7,862
786
9,406
6,497
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 9
7,703
770
7,497
11,642
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 1 / 4
8,206
821
3,169
6,022
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 4 / 1
7,350
735
7,242
9,233
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Allyyyyy
Skadi
12
0 / 3 / 1
6,560
656
6,232
9,931
3,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
13
2 / 2 / 0
7,201
720
6,740
10,057
4,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SMOOTH2346
Amaterasu
13
0 / 1 / 1
6,693
669
5,083
10,882
8,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
soeffintired
Kukulkan
13
1 / 5 / 2
7,104
710
10,116
9,742
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
15
Kills
3
3
Deaths
15
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
6
9
W
Amaterasu
 
Amaterasu
5
0
6
8
L
Yu Huang
 
Yu Huang
0
4
1
0.13
L
Skadi
Allyyyyy
Skadi
0
3
1
0.17
W
Merlin
2
1
6
5
L
Pele
2
2
0
1
W
1
1
9
5.5
L
Amaterasu
SMOOTH2346
Amaterasu
0
1
1
0.5
L
Kukulkan
soeffintired
Kukulkan
1
5
2
0.4
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,220
Damage
35,413
45,894
Taken
49,845
32,258
Mitigated
25,057
16,252
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,474
1,614
2,336
3,528
8,198
4,797
396
3,267
4,882
48,295
0
W
Amaterasu
 
Amaterasu
8,674
4,553
0
5,602
13,535
10,045
0
4,463
8,918
0
23,109
L
Yu Huang
 
Yu Huang
7,242
993
0
842
9,233
3,761
0
6,474
2,759
27,979
0
L
Skadi
Allyyyyy
Skadi
6,232
2,336
0
199
9,931
3,994
0
6,814
3,117
0
22,386
W
Merlin
9,406
394
165
472
6,497
2,838
622
2,617
3,698
25,660
0
L
Pele
6,740
780
0
2,138
10,057
4,282
0
5,667
4,390
0
18,563
W
7,497
290
0
1,196
11,642
11,911
33
4,391
7,059
10,955
0
L
Amaterasu
SMOOTH2346
Amaterasu
5,083
1,462
0
1,786
10,882
8,730
0
6,766
4,116
0
15,054
L
Kukulkan
soeffintired
Kukulkan
10,116
991
0
799
9,742
4,290
0
6,656
3,086
26,180
0
W
3,169
2,216
0
2,953
6,022
2,667
1,239
2,007
3,979
0
42,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
34,908
242
Minions Killed
181
0
Camps Cleared
0
1,083,732
Distance Traveled
1,070,349
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,996
900
81
8
0
217,763
1
W
Amaterasu
8,109
811
26
3
0
256,811
2
L
Yu Huang
7,350
735
59
6
0
205,645
4
L
Skadi
6,560
656
43
4
0
195,238
4
W
Merlin
7,862
786
53
5
0
217,139
2
L
Pele
7,201
720
24
2
0
245,434
3
W
Ares
7,703
770
8
1
0
219,200
4
L
Amaterasu
6,693
669
20
2
0
234,597
0
L
Kukulkan
7,104
710
35
4
0
189,435
0
W
Izanami
8,206
821
74
7
0
172,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role