Player Matchup

Vamana
Vamana
KTBx__
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,536 Elo+
Solo
Hachiman
Hachiman
Kilerdar
Hachiman
Level 144
God Stats
1W - 2L
1,495 SR
Queue Stats
244W - 273L
1,473 Elo+
Solo
Danzaburou
Danzaburou
NOVA Zeus2920
Danzaburou
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 56L
1,437 Elo+
Solo
Sylvanus
Sylvanus
destroyerwins
Sylvanus
Level 95
God Stats
4W - 6L
1,275 SR
Queue Stats
291W - 330L
1,382 Elo+
Solo
Bellona
Bellona
supernova__10
Bellona
Level 104
God Stats
1W - 1L
1,338 SR
Queue Stats
180W - 162L
1,466 Elo+
Solo
Team Averages
Level 107
1,422 SR
1,459 Elo+

VS

Team Averages
Level 136
1,574 SR
1,463 Elo+
Scylla
Scylla
AloneZion 2010
Scylla
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 121L
1,486 Elo+
Solo
Chang'e
Chang'e
Bilbonoob
Chang'e
Level 144
God Stats
1W - 0L
1,283 SR
Queue Stats
139W - 174L
1,435 Elo+
Solo
Bellona
Bellona
KoRuPtIoNs FuRy
Bellona
Level 108
God Stats
9W - 5L
1,737 SR
Queue Stats
298W - 329L
1,424 Elo+
Party 1
Eset
Eset
TMG SCARFACE69
Eset
Level 146
God Stats
17W - 6L
1,737 SR
Queue Stats
423W - 430L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
thepipelineman
Ah Puch
Level 132
God Stats
7W - 4L
1,613 SR
Queue Stats
170W - 194L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KTBx__
Vamana
16
2 / 4 / 10
9,427
628
12,274
21,279
32,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Kilerdar
Hachiman
16
4 / 5 / 11
10,264
684
14,674
18,728
14,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
NOVA Zeus2920
Danzaburou
18
4 / 4 / 10
10,543
703
19,986
18,852
11,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
destroyerwins
Sylvanus
18
4 / 3 / 11
11,821
788
10,186
22,701
30,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
17
6 / 5 / 9
10,380
692
18,218
21,724
16,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
10,774
718
15,050
15,073
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Bilbonoob
Chang'e
18
3 / 6 / 9
10,486
699
13,374
21,735
17,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 5 / 7
10,782
719
12,542
25,039
28,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 3 / 9
10,939
729
20,087
15,485
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 2 / 10
13,346
890
29,642
20,844
12,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
65
20
Kills
21
21
Deaths
21
51
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
W
Chang'e
Bilbonoob
Chang'e
3
6
9
1.25
L
Vamana
KTBx__
Vamana
2
4
10
1.75
L
Hachiman
Kilerdar
Hachiman
4
5
11
1.9
W
2
5
7
1.1
L
Danzaburou
NOVA Zeus2920
Danzaburou
4
4
10
2.25
W
4
3
9
2.83
L
Sylvanus
destroyerwins
Sylvanus
4
3
11
3.17
L
Bellona
6
5
9
2.1
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,338
Damage
90,695
103,284
Taken
98,176
106,165
Mitigated
72,387
54,477
Healing
47,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,050
1,358
1,917
2,133
15,073
6,602
1,364
1,698
13,375
22,296
0
W
Chang'e
Bilbonoob
Chang'e
13,374
862
8,988
6,522
21,735
17,471
996
2,555
19,180
25,052
0
L
Vamana
KTBx__
Vamana
12,274
2,807
2,285
6,120
21,279
32,050
244
14,285
6,994
0
18,554
L
Hachiman
Kilerdar
Hachiman
14,674
5,233
1,853
3,960
18,728
14,591
990
14,675
4,053
0
31,087
W
12,542
2,161
445
7,526
25,039
28,516
188
2,879
22,160
0
18,052
L
Danzaburou
NOVA Zeus2920
Danzaburou
19,986
7,898
2,837
4,828
18,852
11,993
568
16,171
2,681
0
41,767
W
20,087
522
4,136
5,388
15,485
7,283
761
1,370
14,115
32,241
0
L
Sylvanus
destroyerwins
Sylvanus
10,186
2,839
12,985
9,031
22,701
30,723
116
18,356
4,345
15,452
0
L
Bellona
18,218
5,078
5,555
5,023
21,724
16,808
0
14,666
7,058
0
31,196
W
29,642
749
1,370
9,529
20,844
12,515
1,151
1,684
19,160
64,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,435
Gold Earned
56,327
153
Minions Killed
189
0
Camps Cleared
0
1,325,575
Distance Traveled
1,352,641
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,774
718
29
2
0
270,323
0
W
Chang'e
10,486
699
32
2
0
275,618
2
L
Vamana
9,427
628
16
1
0
293,686
1
L
Hachiman
10,264
684
50
3
0
236,352
0
W
Bellona
10,782
719
9
1
0
259,654
0
L
Danzaburou
10,543
703
40
3
0
259,590
0
W
Eset
10,939
729
30
2
0
285,128
1
L
Sylvanus
11,821
788
17
1
0
264,187
0
L
Bellona
10,380
692
30
2
0
271,760
0
W
Ah Puch
13,346
890
89
6
0
261,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role