Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Balltimort
Hercules
Level 126
God Stats
1W - 1L
1,254 SR
Queue Stats
70W - 92L
1,485 Elo+
Party 1
Medusa
Medusa
Rouky83
Medusa
Level 109
God Stats
4W - 8L
1,191 SR
Queue Stats
432W - 433L
1,511 Elo+
Solo
Olorun
Olorun
Samix300
Olorun
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 203L
1,479 Elo+
Solo
Xing Tian
Xing Tian
ancik
Xing Tian
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 97L
1,486 Elo+
Party 1
Team Averages
Level 109
1,389 SR
1,492 Elo+

VS

Team Averages
Level 108
1,458 SR
1,425 Elo+
Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DmcDemon
Jing Wei
Level 68
God Stats
0W - 1L
1,220 SR
Queue Stats
2W - 10L
1,260 Elo+
Solo
Zhong Kui
Zhong Kui
Fuddu
Zhong Kui
Level 124
God Stats
3W - 3L
1,490 SR
Queue Stats
411W - 394L
1,450 Elo+
Solo
Merlin
Merlin
HeIsAngeI
Merlin
Level 102
God Stats
6W - 8L
1,359 SR
Queue Stats
373W - 363L
1,456 Elo+
Solo
Pele
Pele
heras1
Pele
Level 125
God Stats
0W - 1L
1,721 SR
Queue Stats
37W - 28L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
4 / 0 / 18
10,558
704
20,951
19,219
17,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
Balltimort
Hercules
18
4 / 1 / 17
10,324
688
13,562
18,066
21,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Rouky83
Medusa
18
8 / 1 / 13
10,930
729
15,088
13,405
8,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Samix300
Olorun
17
6 / 1 / 13
10,379
692
12,824
11,772
7,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
ancik
Xing Tian
16
0 / 2 / 20
10,144
676
6,481
24,272
34,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
0 / 0 / 4
8,941
596
9,828
11,071
4,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
DmcDemon
Jing Wei
14
0 / 8 / 3
8,437
562
10,306
18,303
8,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Fuddu
Zhong Kui
14
0 / 9 / 3
8,424
562
17,684
18,888
17,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
HeIsAngeI
Merlin
17
2 / 3 / 2
9,674
645
22,918
13,804
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
heras1
Pele
17
2 / 2 / 2
9,596
640
10,025
9,658
5,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
18
22
Kills
4
5
Deaths
22
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
18
13
L
Cupid
 
Cupid
0
0
4
2
W
Hercules
Balltimort
Hercules
4
1
17
12.5
L
Jing Wei
DmcDemon
Jing Wei
0
8
3
0.19
L
Zhong Kui
Fuddu
Zhong Kui
0
9
3
0.17
L
Merlin
HeIsAngeI
Merlin
2
3
2
1
W
Medusa
Rouky83
Medusa
8
1
13
14.5
W
Olorun
Samix300
Olorun
6
1
13
12.5
W
Xing Tian
ancik
Xing Tian
0
2
20
5
L
Pele
heras1
Pele
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,906
Damage
70,761
86,734
Taken
71,724
89,372
Mitigated
43,369
39,931
Healing
27,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
20,951
1,765
1,832
5,425
19,219
17,633
256
9,299
9,920
40,072
0
L
Cupid
 
Cupid
9,828
3,577
6,136
6,134
11,071
4,972
0
6,465
4,324
0
19,638
W
Hercules
Balltimort
Hercules
13,562
2,763
4,374
4,697
18,066
21,396
122
8,479
9,587
0
17,788
L
Jing Wei
DmcDemon
Jing Wei
10,306
4,608
1,320
3,081
18,303
8,319
0
9,666
8,335
0
18,619
L
Zhong Kui
Fuddu
Zhong Kui
17,684
564
992
2,688
18,888
17,825
0
10,214
8,104
26,189
0
L
Merlin
HeIsAngeI
Merlin
22,918
1,458
1,307
2,803
13,804
6,873
0
7,493
6,093
47,842
0
W
Medusa
Rouky83
Medusa
15,088
6,732
3,284
1,580
13,405
8,299
1,029
6,704
6,701
0
35,588
W
Olorun
Samix300
Olorun
12,824
6,033
9,226
4,351
11,772
7,538
717
5,615
6,157
24,542
0
W
Xing Tian
ancik
Xing Tian
6,481
500
897
4,265
24,272
34,506
0
10,505
13,767
19,094
0
L
Pele
heras1
Pele
10,025
605
392
2,930
9,658
5,380
0
4,958
4,612
0
28,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,335
Gold Earned
45,072
162
Minions Killed
163
0
Camps Cleared
0
1,460,572
Distance Traveled
1,391,926
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,558
704
63
4
0
291,517
5
L
Cupid
8,941
596
35
2
0
316,448
5
W
Hercules
10,324
688
3
0
0
278,057
0
L
Jing Wei
8,437
562
25
2
0
253,010
3
L
Zhong Kui
8,424
562
24
2
0
244,051
5
L
Merlin
9,674
645
44
3
0
273,039
0
W
Medusa
10,930
729
63
4
0
273,686
4
W
Olorun
10,379
692
24
2
0
309,567
6
W
Xing Tian
10,144
676
9
1
0
307,745
1
L
Pele
9,596
640
35
2
0
305,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role