Player Matchup

Izanami
Izanami
DeShaun_G
Izanami
Level 121
God Stats
1W - 1L
1,716 SR
Queue Stats
124W - 145L
1,390 Elo+
Solo
Loki
Loki
Diiaboli
Loki
Level 123
God Stats
64W - 46L
1,472 SR
Queue Stats
448W - 459L
1,402 Elo+
Solo
Athena
Athena
NinJaPleB
Athena
Level 128
God Stats
3W - 4L
1,350 SR
Queue Stats
266W - 302L
1,364 Elo+
Solo
Nemesis
Nemesis
Quackeldog
Nemesis
Level 55
God Stats
0W - 1L
1,663 SR
Queue Stats
26W - 22L
1,409 Elo+
Solo
Mercury
Mercury
jerseyzdevil
Mercury
Level 158
God Stats
12W - 11L
1,557 SR
Queue Stats
325W - 322L
1,522 Elo+
Solo
Team Averages
Level 117
1,552 SR
1,417 Elo+

VS

Team Averages
Level 123
1,500 SR
1,393 Elo+
Chang'e
Chang'e
KazumaKillJoy
Chang'e
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 72L
1,413 Elo+
Solo
Skadi
Skadi
Kravings9
Skadi
Level 143
God Stats
10W - 5L
1,521 SR
Queue Stats
121W - 96L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
NotoriousJIG16
Baron Samedi
Level 101
God Stats
19W - 15L
1,494 SR
Queue Stats
337W - 363L
1,393 Elo+
Solo
Thanatos
Thanatos
Sack-Tac-Tix
Thanatos
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,170 Elo+
Solo
Ne Zha
Ne Zha
kaitokit1412
Ne Zha
Level 136
God Stats
7W - 11L
1,485 SR
Queue Stats
543W - 601L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeShaun_G
Izanami
9
2 / 2 / 0
6,498
433
4,080
5,467
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Loki
11
1 / 4 / 1
6,690
446
5,328
14,180
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
NinJaPleB
Athena
9
0 / 7 / 5
6,421
428
5,555
20,270
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Quackeldog
Nemesis
11
2 / 6 / 0
7,087
472
6,095
14,331
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
jerseyzdevil
Mercury
14
2 / 4 / 0
7,437
496
8,166
12,387
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 2 / 13
8,058
537
7,858
14,195
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Kravings9
Skadi
15
5 / 2 / 4
9,683
646
11,135
11,090
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
NotoriousJIG16
Baron Samedi
13
4 / 0 / 13
8,360
557
11,800
6,231
3,499
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sack-Tac-Tix
Thanatos
13
9 / 3 / 5
9,033
602
8,679
13,085
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
15
3 / 0 / 3
9,292
619
6,777
10,959
5,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
23
23
Deaths
7
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeShaun_G
Izanami
2
2
0
1
L
Loki
1
4
1
0.38
W
Chang'e
2
2
13
4.25
W
Skadi
Kravings9
Skadi
5
2
4
3.5
L
Athena
NinJaPleB
Athena
0
7
5
0.36
W
Baron Samedi
NotoriousJIG16
Baron Samedi
4
0
13
10.5
L
Nemesis
Quackeldog
Nemesis
2
6
0
0.33
W
Thanatos
Sack-Tac-Tix
Thanatos
9
3
5
3.83
L
Mercury
jerseyzdevil
Mercury
2
4
0
0.5
W
Ne Zha
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
46,249
66,635
Taken
55,560
33,440
Mitigated
32,263
15,966
Healing
32,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeShaun_G
Izanami
4,080
2,720
0
1,283
5,467
1,729
0
662
4,805
0
38,574
L
Loki
5,328
1,239
0
6,200
14,180
5,281
0
6,204
7,976
0
44,147
W
Chang'e
7,858
1,701
1,184
5,931
14,195
12,680
0
2,381
11,814
27,406
0
W
Skadi
Kravings9
Skadi
11,135
6,791
0
3,353
11,090
4,149
5,489
606
10,484
0
76,040
L
Athena
NinJaPleB
Athena
5,555
1,851
597
4,950
20,270
15,363
0
6,908
13,362
23,244
0
W
Baron Samedi
NotoriousJIG16
Baron Samedi
11,800
1,312
3,229
3,121
6,231
3,499
323
1,004
5,227
48,032
0
L
Nemesis
Quackeldog
Nemesis
6,095
2,947
0
1,310
14,331
5,739
0
4,852
9,479
0
44,698
W
Thanatos
Sack-Tac-Tix
Thanatos
8,679
1,962
0
11,322
13,085
6,707
0
958
12,127
0
52,443
L
Mercury
jerseyzdevil
Mercury
8,166
4,032
0
1,626
12,387
5,328
0
1,032
11,355
0
56,285
W
Ne Zha
6,777
1,228
0
4,710
10,959
5,228
1,401
606
10,353
0
65,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
44,426
324
Minions Killed
430
0
Camps Cleared
0
1,373,330
Distance Traveled
1,454,863
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,498
433
71
5
0
163,232
2
L
Loki
6,690
446
70
5
0
305,630
3
W
Chang'e
8,058
537
38
3
0
273,669
2
W
Skadi
9,683
646
143
10
0
287,139
0
L
Athena
6,421
428
20
1
0
294,706
7
W
Baron Samedi
8,360
557
60
4
0
265,330
2
L
Nemesis
7,087
472
68
5
0
312,303
3
W
Thanatos
9,033
602
77
5
0
327,721
6
L
Mercury
7,437
496
95
6
0
297,459
5
W
Ne Zha
9,292
619
112
7
0
301,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role