Player Matchup

Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
JurikoSan
Awilix
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
PUNIOLiAGA
Thor
Level 125
God Stats
3W - 4L
1,676 SR
Queue Stats
544W - 580L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StefansBageri
Ah Muzen Cab
Level 87
God Stats
3W - 3L
1,596 SR
Queue Stats
71W - 78L
1,402 Elo+
Party 2
Lancelot
Lancelot
paulmurph74
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,490 Elo+
Solo
Team Averages
Level 90
1,554 SR
1,466 Elo+

VS

Team Averages
Level 134
1,569 SR
1,496 Elo+
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Nefertari3674
Geb
Level 160
God Stats
17W - 5L
1,829 SR
Queue Stats
1,319W - 1,357L
1,461 Elo+
Solo
He Bo
He Bo
Squirting
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
petit-ced
Jing Wei
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 103L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xRAXXAR
Morgan Le Fay
Level 149
God Stats
5W - 7L
1,514 SR
Queue Stats
298W - 295L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
5 / 2 / 5
10,065
915
21,975
10,357
11,931
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
JurikoSan
Awilix
13
0 / 4 / 8
7,526
684
2,901
9,943
5,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 7 / 6
7,690
699
4,809
11,483
6,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
StefansBageri
Ah Muzen Cab
18
4 / 2 / 6
9,407
855
15,191
9,703
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
paulmurph74
Lancelot
12
0 / 6 / 8
7,529
684
4,647
12,304
7,256
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 2 / 14
9,875
898
9,359
16,236
22,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 16
9,973
907
7,579
12,500
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Squirting
He Bo
14
1 / 3 / 16
8,479
771
7,826
10,121
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
petit-ced
Jing Wei
18
7 / 2 / 14
10,205
928
12,181
12,588
7,384
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
xRAXXAR
Morgan Le Fay
15
5 / 3 / 14
9,457
860
11,502
9,889
5,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
11
Kills
21
21
Deaths
11
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
2
5
3.75
W
Ymir
 
Ymir
4
2
14
5.5
L
Awilix
JurikoSan
Awilix
0
4
8
1
W
4
1
16
12
L
2
7
6
0.71
W
He Bo
Squirting
He Bo
1
3
16
3
L
Ah Muzen Cab
StefansBageri
Ah Muzen Cab
4
2
6
3.5
L
Lancelot
paulmurph74
Lancelot
0
6
8
0.67
W
Jing Wei
petit-ced
Jing Wei
7
2
14
7
W
Morgan Le Fay
xRAXXAR
Morgan Le Fay
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,523
Damage
48,447
53,790
Taken
61,334
37,013
Mitigated
53,189
11,211
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
21,975
7,510
954
1,787
10,357
11,931
407
5,394
4,963
40,600
0
W
Ymir
 
Ymir
9,359
941
1,413
4,217
16,236
22,510
619
4,389
11,847
17,141
0
L
Awilix
JurikoSan
Awilix
2,901
625
0
868
9,943
5,816
0
7,994
1,949
0
9,081
W
7,579
764
1,071
2,427
12,500
13,025
943
4,496
8,004
15,934
0
L
4,809
264
1,173
929
11,483
6,093
0
8,183
3,300
0
6,322
W
He Bo
Squirting
He Bo
7,826
434
823
704
10,121
4,804
791
4,768
5,353
12,002
0
L
Ah Muzen Cab
StefansBageri
Ah Muzen Cab
15,191
4,159
354
2,340
9,703
5,917
1,647
5,072
4,631
0
33,620
L
Lancelot
paulmurph74
Lancelot
4,647
627
928
1,878
12,304
7,256
0
9,623
2,681
0
9,651
W
Jing Wei
petit-ced
Jing Wei
12,181
10,699
2,724
2,476
12,588
7,384
3,585
5,227
7,361
0
32,683
W
Morgan Le Fay
xRAXXAR
Morgan Le Fay
11,502
2,112
283
122
9,889
5,466
1,781
3,095
6,794
18,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,217
Gold Earned
47,989
102
Minions Killed
120
0
Camps Cleared
0
1,028,047
Distance Traveled
1,064,983
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,065
915
29
3
0
217,637
0
W
Ymir
9,875
898
18
2
0
210,821
2
L
Awilix
7,526
684
17
2
0
204,974
0
W
Geb
9,973
907
15
1
0
224,746
3
L
Thor
7,690
699
2
0
0
179,562
0
W
He Bo
8,479
771
11
1
0
217,937
0
L
Ah Muzen Cab
9,407
855
40
4
0
198,268
0
L
Lancelot
7,529
684
14
1
0
227,606
0
W
Jing Wei
10,205
928
62
6
0
206,533
2
W
Morgan Le Fay
9,457
860
14
1
0
204,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role