Player Matchup

Odin
Odin
 
Odin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
BatsAsteroid77
Lancelot
Level 138
God Stats
2W - 4L
1,348 SR
Queue Stats
128W - 112L
1,547 Elo+
Solo
Bakasura
Bakasura
Bondrewd96
Bakasura
Level 53
God Stats
17W - 16L
1,598 SR
Queue Stats
206W - 249L
1,478 Elo+
Solo
Awilix
Awilix
TheGreatAzbell
Awilix
Level 123
God Stats
23W - 24L
1,539 SR
Queue Stats
311W - 289L
1,538 Elo+
Party 1
Charybdis
Charybdis
yankeefan97531
Charybdis
Level 144
God Stats
22W - 18L
1,595 SR
Queue Stats
436W - 438L
1,522 Elo+
Solo
Team Averages
Level 120
1,516 SR
1,517 Elo+

VS

Team Averages
Level 139
1,618 SR
1,608 Elo+
Heimdallr
Heimdallr
DaGr8Anubis
Heimdallr
Level 129
God Stats
5W - 2L
1,579 SR
Queue Stats
217W - 193L
1,597 Elo+
Party 2
Pele
Pele
DiehardKnight39
Pele
Level 155
God Stats
2W - 0L
1,623 SR
Queue Stats
38W - 32L
1,671 Elo+
Party 3
Vulcan
Vulcan
Sussinyx
Vulcan
Level 160
God Stats
4W - 1L
1,591 SR
Queue Stats
358W - 379L
1,532 Elo+
Party 2
Tyr
Tyr
TermedROCKMAN
Tyr
Level 129
God Stats
11W - 1L
1,683 SR
Queue Stats
76W - 77L
1,505 Elo+
Party 2
Atlas
Atlas
sleepymokey
Atlas
Level 122
God Stats
4W - 2L
1,616 SR
Queue Stats
67W - 58L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 0 / 3
8,026
535
6,572
12,462
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
12
1 / 2 / 4
7,384
492
9,614
11,696
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Bondrewd96
Bakasura
13
1 / 0 / 0
8,424
562
8,687
10,160
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 1
7,858
524
4,969
12,643
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
yankeefan97531
Charybdis
14
2 / 1 / 1
8,769
585
9,400
10,933
4,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaGr8Anubis
Heimdallr
13
1 / 2 / 0
7,453
497
4,459
9,232
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 3
7,402
493
8,259
15,849
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Sussinyx
Vulcan
12
3 / 4 / 2
7,692
513
8,147
7,711
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 1 / 3
7,502
500
10,000
14,849
13,743
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 2 / 3
6,689
446
4,471
12,898
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
6
6
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
0
3
4.5
L
Lancelot
1
2
4
1.5
L
Bakasura
Bondrewd96
Bakasura
1
0
0
1
W
Heimdallr
DaGr8Anubis
Heimdallr
1
2
0
0.5
W
1
3
3
0.83
W
Vulcan
Sussinyx
Vulcan
3
4
2
1
W
0
1
3
1.5
L
4
3
1
1.5
W
1
2
3
1.25
L
Charybdis
yankeefan97531
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
35,336
57,894
Taken
60,539
31,567
Mitigated
35,118
15,240
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,572
1,054
342
2,534
12,462
10,485
624
3,426
9,036
239
29,543
L
Lancelot
9,614
2,058
0
1,750
11,696
5,293
0
5,260
6,436
0
48,686
L
Bakasura
Bondrewd96
Bakasura
8,687
4,865
0
4,376
10,160
6,063
684
168
9,992
0
46,380
W
Heimdallr
DaGr8Anubis
Heimdallr
4,459
2,024
0
1,437
9,232
4,068
0
0
9,232
0
53,237
W
8,259
2,476
0
3,470
15,849
5,896
0
0
15,818
0
68,345
W
Vulcan
Sussinyx
Vulcan
8,147
4,241
0
1,079
7,711
2,828
635
151
7,560
45,603
0
W
10,000
1,641
0
6,665
14,849
13,743
423
39
12,234
0
65,012
L
4,969
1,808
0
1,641
12,643
5,525
144
2,183
10,460
0
50,284
W
4,471
1,648
0
1,606
12,898
8,583
142
49
12,849
23,034
0
L
Charybdis
yankeefan97531
Charybdis
9,400
4,978
0
4,597
10,933
4,201
4,496
1,581
9,352
0
87,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,461
Gold Earned
36,738
460
Minions Killed
406
0
Camps Cleared
0
1,558,891
Distance Traveled
1,454,889
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,026
535
41
3
0
310,632
4
L
Lancelot
7,384
492
76
5
0
316,269
0
L
Bakasura
8,424
562
114
8
0
299,854
0
W
Heimdallr
7,453
497
101
7
0
289,609
2
W
Pele
7,402
493
94
6
0
299,560
0
W
Vulcan
7,692
513
79
5
0
274,781
6
W
Tyr
7,502
500
109
7
0
327,958
5
L
Awilix
7,858
524
79
5
0
355,343
5
W
Atlas
6,689
446
23
2
0
262,981
4
L
Charybdis
8,769
585
150
10
0
276,793
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role