Player Matchup

Cupid
Cupid
Kiunsu
Cupid
Level 104
God Stats
11W - 6L
1,512 SR
Queue Stats
173W - 117L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
PidDidley
Guan Yu
Level 95
God Stats
4W - 3L
1,555 SR
Queue Stats
159W - 102L
1,586 Elo+
Party 1
Bacchus
Bacchus
Squuaash
Bacchus
Level 55
God Stats
11W - 7L
1,624 SR
Queue Stats
164W - 103L
1,621 Elo+
Party 1
Ratatoskr
Ratatoskr
monsterfreak
Ratatoskr
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
50W - 21L
1,684 Elo+
Party 1
Raijin
Raijin
r10inkie
Raijin
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 38L
1,648 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,627 Elo+

VS

Team Averages
Level 45
1,479 SR
1,382 Elo+
Bakasura
Bakasura
Bloodyroux
Bakasura
Level 63
God Stats
25W - 32L
1,546 SR
Queue Stats
84W - 120L
1,346 Elo+
Party 3
Ah Puch
Ah Puch
Fenathos
Ah Puch
Level 60
God Stats
0W - 1L
1,401 SR
Queue Stats
36W - 36L
1,401 Elo+
Party 2
Kuzenbo
Kuzenbo
Julooo
Kuzenbo
Level 29
God Stats
2W - 2L
1,429 SR
Queue Stats
27W - 25L
1,373 Elo+
Party 2
Neith
Neith
liikings
Neith
Level 29
God Stats
70W - 78L
1,399 SR
Queue Stats
98W - 119L
1,370 Elo+
Party 3
Hun Batz
Hun Batz
БомжонокИгрулька
Hun Batz
Level 42
God Stats
2W - 4L
1,621 SR
Queue Stats
112W - 105L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kiunsu
Cupid
17
4 / 3 / 5
10,875
544
13,219
16,263
6,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
PidDidley
Guan Yu
18
5 / 0 / 8
11,678
584
15,523
18,423
24,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Squuaash
Bacchus
15
4 / 1 / 8
10,215
511
9,594
14,439
17,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
monsterfreak
Ratatoskr
17
7 / 4 / 5
10,876
544
9,532
15,001
6,731
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
r10inkie
Raijin
16
2 / 3 / 3
10,568
528
10,894
14,630
7,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bloodyroux
Bakasura
15
3 / 4 / 1
9,250
463
6,647
17,410
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Fenathos
Ah Puch
14
4 / 5 / 1
8,956
448
15,773
16,067
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Julooo
Kuzenbo
14
3 / 1 / 3
9,153
458
6,958
17,238
25,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
liikings
Neith
14
0 / 7 / 5
8,972
449
11,134
17,608
7,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 5 / 1
9,051
453
6,486
16,885
19,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
22
Kills
11
11
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bloodyroux
Bakasura
3
4
1
0.88
L
Ah Puch
Fenathos
Ah Puch
4
5
1
0.9
L
Kuzenbo
Julooo
Kuzenbo
3
1
3
4.5
W
Cupid
Kiunsu
Cupid
4
3
5
2.17
W
Guan Yu
PidDidley
Guan Yu
5
0
8
9
W
Bacchus
Squuaash
Bacchus
4
1
8
8
L
Neith
liikings
Neith
0
7
5
0.36
W
Ratatoskr
monsterfreak
Ratatoskr
7
4
5
2.38
W
Raijin
r10inkie
Raijin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,762
Damage
46,998
78,756
Taken
85,208
63,264
Mitigated
66,593
20,082
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bloodyroux
Bakasura
6,647
4,043
0
2,687
17,410
7,700
0
3,520
13,698
0
68,892
L
Ah Puch
Fenathos
Ah Puch
15,773
834
0
3,865
16,067
6,578
0
7,111
8,600
61,575
0
L
Kuzenbo
Julooo
Kuzenbo
6,958
3,055
0
952
17,238
25,605
0
4,456
12,715
36,742
0
W
Cupid
Kiunsu
Cupid
13,219
7,670
1,136
8,251
16,263
6,867
372
3,967
12,296
0
93,402
W
Guan Yu
PidDidley
Guan Yu
15,523
1,366
1,559
3,708
18,423
24,653
1,071
4,526
13,857
0
83,218
W
Bacchus
Squuaash
Bacchus
9,594
1,654
0
1,959
14,439
17,866
359
3,692
9,802
38,883
0
L
Neith
liikings
Neith
11,134
4,842
0
4,009
17,608
7,622
1,608
2,222
15,386
0
70,360
W
Ratatoskr
monsterfreak
Ratatoskr
9,532
2,885
0
495
15,001
6,731
713
3,000
11,641
0
77,905
W
Raijin
r10inkie
Raijin
10,894
1,080
0
2,974
14,630
7,147
1,163
8,163
6,327
90,831
0
L
6,486
1,430
0
995
16,885
19,088
0
2,501
14,321
0
69,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,212
Gold Earned
45,382
629
Minions Killed
469
0
Camps Cleared
0
1,910,002
Distance Traveled
1,757,224
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,250
463
120
6
0
414,893
3
L
Ah Puch
8,956
448
88
4
0
342,350
1
L
Kuzenbo
9,153
458
55
3
0
374,650
7
W
Cupid
10,875
544
152
8
0
371,311
6
W
Guan Yu
11,678
584
143
7
0
387,608
0
W
Bacchus
10,215
511
51
3
0
385,620
7
L
Neith
8,972
449
107
5
0
301,743
6
W
Ratatoskr
10,876
544
108
5
0
407,686
4
W
Raijin
10,568
528
175
9
0
357,777
3
L
Hun Batz
9,051
453
99
5
0
323,588
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role