Player Matchup

The Morrigan
The Morrigan
ISimplyDoNotVibe
The Morrigan
Level 127
God Stats
5W - 6L
1,328 SR
Queue Stats
223W - 215L
1,485 Elo+
Party 2
Bacchus
Bacchus
KingOfSwag24
Bacchus
Level 106
God Stats
78W - 86L
1,465 SR
Queue Stats
367W - 340L
1,456 Elo+
Solo
King Arthur
King Arthur
TallGuy53
King Arthur
Level 67
God Stats
15W - 16L
1,475 SR
Queue Stats
403W - 374L
1,461 Elo+
Solo
Neith
Neith
fabym02
Neith
Level 120
God Stats
1W - 0L
1,733 SR
Queue Stats
107W - 105L
1,450 Elo+
Solo
Achilles
Achilles
kakashi1318
Achilles
Level 109
God Stats
3W - 4L
1,597 SR
Queue Stats
126W - 125L
1,494 Elo+
Party 2
Team Averages
Level 106
1,520 SR
1,469 Elo+

VS

Team Averages
Level 122
1,563 SR
1,450 Elo+
Lancelot
Lancelot
Aesir_Tyr95
Lancelot
Level 95
God Stats
4W - 7L
1,439 SR
Queue Stats
16W - 23L
1,398 Elo+
Party 1
Skadi
Skadi
DinoBubbles7
Skadi
Level 101
God Stats
1W - 1L
1,399 SR
Queue Stats
17W - 23L
1,432 Elo+
Party 1
Zeus
Zeus
Silentlylouddd
Zeus
Level 143
God Stats
0W - 1L
1,718 SR
Queue Stats
94W - 81L
1,491 Elo+
Party 1
Mulan
Mulan
YungExtendos
Mulan
Level 142
God Stats
25W - 30L
1,592 SR
Queue Stats
471W - 459L
1,469 Elo+
Solo
Cthulhu
Cthulhu
justdudley94
Cthulhu
Level 128
God Stats
15W - 11L
1,665 SR
Queue Stats
364W - 364L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ISimplyDoNotVibe
The Morrigan
20
4 / 2 / 10
13,134
486
16,177
18,707
8,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
KingOfSwag24
Bacchus
18
3 / 4 / 11
11,722
434
8,512
29,378
41,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
TallGuy53
King Arthur
20
3 / 4 / 11
14,494
537
22,769
35,492
49,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
fabym02
Neith
20
7 / 3 / 7
14,525
538
14,256
17,380
7,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
kakashi1318
Achilles
19
9 / 6 / 6
13,177
488
19,456
28,326
28,852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aesir_Tyr95
Lancelot
17
0 / 7 / 6
11,393
422
9,454
24,677
12,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 5 / 1
14,960
554
21,125
22,242
10,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 8 / 7
12,588
466
26,155
20,036
8,920
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 0
11,354
421
16,609
25,142
27,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
justdudley94
Cthulhu
18
4 / 3 / 10
12,096
448
18,686
25,289
36,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
26
Kills
19
19
Deaths
28
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Aesir_Tyr95
Lancelot
0
7
6
0.43
L
10
5
1
2.1
W
The Morrigan
ISimplyDoNotVibe
The Morrigan
4
2
10
4.5
W
Bacchus
KingOfSwag24
Bacchus
3
4
11
2.13
L
3
8
7
0.81
W
King Arthur
TallGuy53
King Arthur
3
4
11
2.13
L
2
5
0
0.4
W
Neith
fabym02
Neith
7
3
7
3.5
L
Cthulhu
justdudley94
Cthulhu
4
3
10
3
W
Achilles
kakashi1318
Achilles
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,170
Damage
92,029
129,283
Taken
117,386
136,374
Mitigated
96,877
21,188
Healing
25,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Aesir_Tyr95
Lancelot
9,454
2,850
0
6,321
24,677
12,692
576
5,815
18,660
37
93,924
L
21,125
9,925
0
2,417
22,242
10,992
5,447
2,431
19,755
0
146,391
W
The Morrigan
ISimplyDoNotVibe
The Morrigan
16,177
1,837
327
3,010
18,707
8,960
1,526
11,446
7,261
88,260
3,432
W
Bacchus
KingOfSwag24
Bacchus
8,512
887
1,136
2,479
29,378
41,319
323
11,302
18,076
48,640
0
L
26,155
2,150
0
1,330
20,036
8,920
496
6,702
12,988
127,679
0
W
King Arthur
TallGuy53
King Arthur
22,769
3,169
0
4,050
35,492
49,949
0
6,806
28,686
0
139,621
L
16,609
3,152
0
12,738
25,142
27,439
0
474
24,668
0
94,239
W
Neith
fabym02
Neith
14,256
4,612
0
4,932
17,380
7,294
4,752
4,654
12,726
0
119,502
L
Cthulhu
justdudley94
Cthulhu
18,686
1,530
1,123
1,950
25,289
36,834
0
7,501
17,477
72,865
0
W
Achilles
kakashi1318
Achilles
19,456
7,014
0
5,254
28,326
28,852
1,168
11,376
16,950
0
70,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,052
Gold Earned
62,391
687
Minions Killed
728
0
Camps Cleared
0
2,420,487
Distance Traveled
2,255,564
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,393
422
148
5
0
527,103
4
L
Skadi
14,960
554
204
8
0
459,170
2
W
The Morrigan
13,134
486
138
5
0
495,896
0
W
Bacchus
11,722
434
58
2
0
476,747
0
L
Zeus
12,588
466
151
6
0
416,793
3
W
King Arthur
14,494
537
206
8
0
511,123
2
L
Mulan
11,354
421
132
5
0
328,523
0
W
Neith
14,525
538
182
7
0
453,129
7
L
Cthulhu
12,096
448
93
3
0
523,975
4
W
Achilles
13,177
488
103
4
0
483,592
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role