Player Matchup

Olorun
Olorun
BlaZexExtinct
Olorun
Level 30
God Stats
1W - 1L
1,851 SR
Queue Stats
40W - 98L
1,206 Elo+
Solo
Ra
Ra
FloYDez
Ra
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
petermarklyft
Cupid
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,617 SR
1,402 Elo+

VS

Team Averages
Level 59
1,543 SR
1,331 Elo+
Merlin
Merlin
PomiddorrKKaaa
Merlin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
doplaceme
Cernunnos
Level 100
God Stats
31W - 28L
1,630 SR
Queue Stats
56W - 66L
1,372 Elo+
Solo
Shiva
Shiva
rimurusan12
Shiva
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 36L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,812
581
3,866
9,846
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 0
6,133
613
6,145
7,327
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 1
6,300
630
6,276
8,731
2,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 7
9,040
904
12,017
5,925
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
doplaceme
Cernunnos
11
5 / 1 / 5
7,665
767
6,020
6,105
2,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 14
8,407
841
5,160
10,304
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
16
16
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
4
0
0.25
W
9
0
7
12.5
W
Cernunnos
doplaceme
Cernunnos
5
1
5
7.5
L
1
6
1
0.25
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
23,197
25,904
Taken
22,334
9,728
Mitigated
15,645
3,645
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,866
1,558
430
1,267
9,846
4,160
0
4,984
4,498
14,288
1,132
L
6,145
290
764
805
7,327
2,638
0
2,911
4,244
22,203
0
W
12,017
881
0
713
5,925
2,859
985
2,767
3,158
38,522
0
W
Cernunnos
doplaceme
Cernunnos
6,020
2,444
0
2,541
6,105
2,712
1,101
2,787
3,318
0
20,729
L
6,276
2,550
112
267
8,731
2,930
0
3,723
4,718
0
15,080
W
5,160
542
128
1,412
10,304
10,074
335
4,305
5,999
0
12,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,245
Gold Earned
25,112
82
Minions Killed
126
2
Camps Cleared
7
447,528
Distance Traveled
541,615
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,812
581
25
3
0
147,392
1
L
Ra
6,133
613
38
4
0
161,197
4
W
Merlin
9,040
904
83
8
4
172,227
1
W
Cernunnos
7,665
767
31
3
3
179,129
1
L
Cupid
6,300
630
19
2
2
138,939
2
W
Shiva
8,407
841
12
1
0
190,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role