Player Matchup

Danzaburou
Danzaburou
IllYoungMVP
Danzaburou
Level 69
God Stats
4W - 5L
1,377 SR
Queue Stats
71W - 85L
1,418 Elo+
Party 3
Lancelot
Lancelot
M0b1u5
Lancelot
Level 122
God Stats
9W - 6L
1,605 SR
Queue Stats
250W - 249L
1,434 Elo+
Party 3
Merlin
Merlin
UnHolyManners13
Merlin
Level 128
God Stats
9W - 9L
1,683 SR
Queue Stats
433W - 434L
1,504 Elo+
Party 3
Sun Wukong
Sun Wukong
joey_otakuboy17
Sun Wukong
Level 114
God Stats
15W - 13L
1,629 SR
Queue Stats
281W - 310L
1,498 Elo+
Solo
Sylvanus
Sylvanus
raptorjesus6
Sylvanus
Level 80
God Stats
8W - 1L
1,710 SR
Queue Stats
17W - 17L
1,458 Elo+
Solo
Team Averages
Level 103
1,601 SR
1,462 Elo+

VS

Team Averages
Level 127
1,532 SR
1,492 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BalefireQueen
Hades
Level 144
God Stats
26W - 22L
1,500 SR
Queue Stats
167W - 165L
1,537 Elo+
Party 1
Athena
Athena
FlowerBoi44
Athena
Level 87
God Stats
5W - 3L
1,444 SR
Queue Stats
155W - 163L
1,468 Elo+
Party 2
Neith
Neith
Hyathmir
Neith
Level 146
God Stats
7W - 4L
1,633 SR
Queue Stats
372W - 403L
1,442 Elo+
Party 2
Lancelot
Lancelot
Rory_Zero
Lancelot
Level 122
God Stats
9W - 9L
1,586 SR
Queue Stats
30W - 32L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IllYoungMVP
Danzaburou
8
0 / 2 / 1
4,877
443
6,688
8,502
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
M0b1u5
Lancelot
9
3 / 4 / 0
5,457
496
3,396
8,627
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 2
5,354
487
7,762
5,295
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
joey_otakuboy17
Sun Wukong
7
0 / 5 / 0
4,881
444
4,230
9,471
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
raptorjesus6
Sylvanus
8
0 / 2 / 2
5,156
469
2,612
8,712
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 0 / 5
7,033
639
6,999
7,163
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 1 / 5
6,851
623
7,609
9,630
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
9
1 / 1 / 4
4,934
449
4,962
7,665
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Hyathmir
Neith
10
1 / 1 / 5
5,518
502
5,919
7,831
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Rory_Zero
Lancelot
10
4 / 2 / 3
6,065
551
3,867
7,279
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
15
15
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
5
7.5
W
4
1
5
6.5
W
Athena
1
1
4
3
W
Neith
Hyathmir
Neith
1
1
5
3.5
L
Danzaburou
IllYoungMVP
Danzaburou
0
2
1
0.25
L
Lancelot
M0b1u5
Lancelot
3
4
0
0.75
W
Lancelot
Rory_Zero
Lancelot
4
2
3
2.75
L
1
2
2
1
L
Sun Wukong
joey_otakuboy17
Sun Wukong
0
5
0
0
L
Sylvanus
raptorjesus6
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
29,356
40,607
Taken
39,568
21,235
Mitigated
17,030
11,185
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,999
2,791
0
3,517
7,163
2,862
0
3,855
3,308
0
37,276
W
7,609
1,280
299
4,820
9,630
4,270
342
1,474
7,733
44,808
0
W
Athena
4,962
1,457
578
3,125
7,665
3,571
0
2,336
5,329
13,405
0
W
Neith
Hyathmir
Neith
5,919
2,482
0
3,842
7,831
3,371
0
1,112
6,719
0
42,130
L
Danzaburou
IllYoungMVP
Danzaburou
6,688
2,191
0
2,082
8,502
3,172
72
2,604
5,807
0
25,914
L
Lancelot
M0b1u5
Lancelot
3,396
637
0
2,596
8,627
3,489
0
1,292
7,232
0
29,368
W
Lancelot
Rory_Zero
Lancelot
3,867
1,057
0
2,096
7,279
2,956
0
2,104
5,175
0
27,320
L
7,762
259
0
500
5,295
1,947
0
239
5,054
31,510
0
L
Sun Wukong
joey_otakuboy17
Sun Wukong
4,230
1,089
0
1,215
9,471
6,288
0
4,881
4,132
3,117
24,790
L
Sylvanus
raptorjesus6
Sylvanus
2,612
720
1,354
3,438
8,712
6,339
0
2,626
5,811
16,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
30,401
227
Minions Killed
294
0
Camps Cleared
0
995,581
Distance Traveled
1,019,116
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,033
639
55
5
0
207,532
2
W
Hades
6,851
623
92
8
0
198,597
0
W
Athena
4,934
449
28
3
0
216,344
0
W
Neith
5,518
502
63
6
0
155,019
1
L
Danzaburou
4,877
443
43
4
0
185,553
2
L
Lancelot
5,457
496
61
6
0
235,950
0
W
Lancelot
6,065
551
56
5
0
241,624
2
L
Merlin
5,354
487
55
5
0
195,035
4
L
Sun Wukong
4,881
444
45
4
0
196,133
2
L
Sylvanus
5,156
469
23
2
0
182,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role