Player Matchup

He Bo
He Bo
 
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ADHDChief
Hou Yi
Level 125
God Stats
1W - 1L
1,193 SR
Queue Stats
67W - 67L
1,531 Elo+
Party 2
Artemis
Artemis
Redngton
Artemis
Level 114
God Stats
3W - 2L
1,238 SR
Queue Stats
146W - 139L
1,566 Elo+
Party 2
Hades
Hades
SWA_SugarNuts
Hades
Level 145
God Stats
5W - 5L
1,921 SR
Queue Stats
112W - 105L
1,544 Elo+
Solo
Chaac
Chaac
kinkindred124
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 37L
1,497 Elo+
Solo
Team Averages
Level 85
1,470 SR
1,528 Elo+

VS

Team Averages
Level 25
1,548 SR
1,488 Elo+
Fenrir
Fenrir
C-O-D-owned
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,454 Elo+
Party 1
Erlang Shen
Erlang Shen
EpicPandaGuy
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,560 Elo+
Solo
Atlas
Atlas
GloBoyz
Atlas
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,343 Elo+
Solo
He Bo
He Bo
Jaricho313
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,461 Elo+
Party 1
Janus
Janus
KenjaminSteve
Janus
Level 25
God Stats
1W - 1L
1,742 SR
Queue Stats
36W - 24L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
9 / 5 / 15
12,462
779
14,943
15,414
6,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ADHDChief
Hou Yi
20
6 / 3 / 16
12,144
759
14,872
15,473
7,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Redngton
Artemis
19
4 / 2 / 18
11,394
712
17,036
12,759
5,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 3 / 22
11,935
746
19,474
20,224
14,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 3 / 19
11,818
739
18,042
19,009
13,180
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 6 / 5
10,517
657
3,147
18,329
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
EpicPandaGuy
Erlang Shen
16
1 / 7 / 10
10,162
635
9,864
24,942
26,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
GloBoyz
Atlas
18
2 / 4 / 5
10,938
684
18,679
20,294
26,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
18
6 / 8 / 4
11,462
716
12,768
16,209
7,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 4 / 6
12,085
755
24,425
11,802
6,069
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
46
28
Kills
16
16
Deaths
29
90
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
5
15
3.3
W
Hou Yi
ADHDChief
Hou Yi
6
3
16
4.67
L
Fenrir
2
6
5
0.75
L
Erlang Shen
EpicPandaGuy
Erlang Shen
1
7
10
0.86
L
Atlas
GloBoyz
Atlas
2
4
5
1.13
L
He Bo
6
8
4
1
L
5
4
6
2
W
Artemis
Redngton
Artemis
4
2
18
6.5
W
3
3
22
4.67
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,367
Damage
68,883
82,879
Taken
91,576
46,874
Mitigated
80,080
41,352
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,943
1,147
2,720
3,584
15,414
6,450
666
10,567
4,705
24,283
0
W
Hou Yi
ADHDChief
Hou Yi
14,872
7,019
2,962
4,681
15,473
7,262
1,450
10,614
4,859
0
44,457
L
Fenrir
3,147
1,358
589
3,707
18,329
13,402
491
5,462
12,867
0
7,154
L
Erlang Shen
EpicPandaGuy
Erlang Shen
9,864
4,646
795
4,159
24,942
26,410
0
9,482
15,460
0
16,188
L
Atlas
GloBoyz
Atlas
18,679
6,318
1,082
2,607
20,294
26,627
0
8,348
11,946
37,526
0
L
He Bo
12,768
906
1,328
1,760
16,209
7,572
322
7,573
8,636
21,812
0
L
24,425
724
1,107
1,545
11,802
6,069
0
3,552
8,250
56,805
0
W
Artemis
Redngton
Artemis
17,036
8,385
3,354
2,768
12,759
5,486
3,985
9,553
3,206
0
36,804
W
19,474
2,423
5,210
9,028
20,224
14,496
739
13,579
6,510
35,336
0
W
18,042
2,277
1,143
5,902
19,009
13,180
1,532
11,559
7,207
0
31,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,753
Gold Earned
55,164
184
Minions Killed
163
0
Camps Cleared
0
1,504,455
Distance Traveled
1,398,153
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,462
779
23
1
0
311,812
3
W
Hou Yi
12,144
759
47
3
0
297,543
1
L
Fenrir
10,517
657
6
0
0
272,818
1
L
Erlang Shen
10,162
635
9
1
0
306,161
1
L
Atlas
10,938
684
38
2
0
279,211
1
L
He Bo
11,462
716
11
1
0
271,860
1
L
Janus
12,085
755
99
6
0
268,103
0
W
Artemis
11,394
712
45
3
0
292,098
0
W
Hades
11,935
746
49
3
0
281,727
1
W
Chaac
11,818
739
20
1
0
321,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role