Player Matchup

Ne Zha
Ne Zha
AKADRON
Ne Zha
Level 158
God Stats
7W - 1L
1,591 SR
Queue Stats
713W - 595L
1,575 Elo+
Party 2
Yu Huang
Yu Huang
Ayyaş
Yu Huang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 277L
1,591 Elo+
Party 2
Hera
Hera
DosPelos
Hera
Level 153
God Stats
3W - 0L
1,851 SR
Queue Stats
158W - 119L
1,550 Elo+
Party 1
Achilles
Achilles
DurkDan
Achilles
Level 136
God Stats
3W - 0L
1,803 SR
Queue Stats
170W - 128L
1,592 Elo+
Party 1
Artemis
Artemis
Rodemuck
Artemis
Level 143
God Stats
6W - 3L
1,778 SR
Queue Stats
531W - 543L
1,500 Elo+
Solo
Team Averages
Level 139
1,705 SR
1,562 Elo+

VS

Team Averages
Level 126
1,538 SR
1,485 Elo+
Lancelot
Lancelot
ELDIIIABLO333
Lancelot
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
603W - 625L
1,487 Elo+
Solo
Freya
Freya
Gladax6208
Freya
Level 153
God Stats
2W - 6L
1,455 SR
Queue Stats
366W - 376L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Jinn77
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ВредныйОдуван
Morgan Le Fay
Level 156
God Stats
7W - 7L
1,551 SR
Queue Stats
446W - 410L
1,620 Elo+
Solo
Nike
Nike
Изериль
Nike
Level 86
God Stats
3W - 3L
1,685 SR
Queue Stats
168W - 117L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AKADRON
Ne Zha
20
11 / 5 / 22
13,735
763
34,930
26,953
21,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yu Huang
Ayyaş
Yu Huang
18
5 / 5 / 11
12,184
677
10,648
13,838
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
20
6 / 5 / 16
13,013
723
22,346
13,337
5,784
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
DurkDan
Achilles
20
11 / 3 / 13
13,136
730
21,768
27,557
32,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Rodemuck
Artemis
20
4 / 5 / 23
12,578
699
21,260
19,102
8,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ELDIIIABLO333
Lancelot
20
4 / 6 / 11
12,406
689
23,314
31,053
24,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
18
3 / 7 / 8
11,562
642
9,388
20,349
9,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Jinn77
Ne Zha
18
2 / 9 / 11
11,536
641
19,106
21,621
16,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 7 / 11
13,684
760
22,492
23,413
13,575
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 8 / 11
12,553
697
12,832
27,256
44,631
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
75
37
Kills
23
23
Deaths
37
85
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AKADRON
Ne Zha
11
5
22
4.4
W
Yu Huang
Ayyaş
Yu Huang
5
5
11
2.1
W
Hera
6
5
16
2.8
W
Achilles
DurkDan
Achilles
11
3
13
5.83
L
Lancelot
ELDIIIABLO333
Lancelot
4
6
11
1.58
L
Freya
3
7
8
1
L
Ne Zha
Jinn77
Ne Zha
2
9
11
0.83
W
Artemis
Rodemuck
Artemis
4
5
23
3.1
L
7
7
11
1.79
L
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,952
Damage
87,132
100,787
Taken
123,692
74,289
Mitigated
108,829
44,828
Healing
39,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AKADRON
Ne Zha
34,930
8,362
2,419
11,205
26,953
21,181
1,809
9,978
16,975
0
57,128
W
Yu Huang
Ayyaş
Yu Huang
10,648
594
577
2,584
13,838
6,077
673
3,325
10,513
23,279
0
W
Hera
22,346
6,702
2,363
1,900
13,337
5,784
2,220
2,963
10,374
49,909
0
W
Achilles
DurkDan
Achilles
21,768
3,036
2,844
14,592
27,557
32,656
1,878
10,720
16,837
0
34,983
L
Lancelot
ELDIIIABLO333
Lancelot
23,314
3,328
3,016
12,303
31,053
24,251
222
10,001
20,748
0
45,660
L
Freya
9,388
3,203
2,143
4,380
20,349
9,901
1,084
4,207
15,983
27,813
0
L
Ne Zha
Jinn77
Ne Zha
19,106
1,358
837
3,553
21,621
16,471
0
5,138
16,083
0
39,695
W
Artemis
Rodemuck
Artemis
21,260
6,520
2,693
3,651
19,102
8,591
3,455
4,894
14,208
0
36,327
L
22,492
1,263
2,813
5,634
23,413
13,575
830
5,594
17,748
47,737
0
L
12,832
796
2,842
2,258
27,256
44,631
0
8,054
18,850
0
20,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,646
Gold Earned
61,741
178
Minions Killed
174
0
Camps Cleared
0
1,554,523
Distance Traveled
1,511,115
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,735
763
24
1
0
315,876
0
W
Yu Huang
12,184
677
22
1
0
277,313
0
W
Hera
13,013
723
73
4
0
306,464
0
W
Achilles
13,136
730
31
2
0
375,107
0
L
Lancelot
12,406
689
47
3
0
360,983
1
L
Freya
11,562
642
30
2
0
271,319
3
L
Ne Zha
11,536
641
23
1
0
285,593
0
W
Artemis
12,578
699
28
2
0
279,763
2
L
Morgan Le Fay
13,684
760
61
3
0
293,068
0
L
Nike
12,553
697
13
1
0
300,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role