Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold III
MRDA Wolf
Ganesha
Gold III
Level 130
God Stats
3W - 3L
1,588 SR
Queue Stats
185W - 173L
1,477 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
MaleKith_1991
Cliodhna
Platinum IV
Level 159
God Stats
45W - 33L
1,651 SR
Queue Stats
519W - 513L
1,489 MMR
Solo
Ullr
Ullr
Gold II
NotZenjie
Ullr
Gold II
Level 128
God Stats
3W - 3L
1,673 SR
Queue Stats
119W - 116L
1,629 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Siavash007
Zhong Kui
Gold III
Level 157
God Stats
26W - 25L
1,568 SR
Queue Stats
221W - 216L
1,430 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,596 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,493 SR
1,495 MMR
Xbalanque
Xbalanque
Gold II
ChaosRegaila
Xbalanque
Gold II
Level 159
God Stats
2W - 4L
1,349 SR
Queue Stats
183W - 187L
1,497 MMR
Party 2
Bellona
Bellona
Gold III
SplashyPlot8017
Bellona
Gold III
Level 118
God Stats
5W - 7L
1,505 SR
Queue Stats
94W - 98L
1,540 MMR
Solo
Poseidon
Poseidon
Gold IV
Th3 Gr3at Rat
Poseidon
Gold IV
Level 137
God Stats
3W - 3L
1,674 SR
Queue Stats
156W - 168L
1,516 MMR
Party 2
Fenrir
Fenrir
Silver I
juanvi2111
Fenrir
Silver I
Level 89
God Stats
0W - 2L
1,268 SR
Queue Stats
15W - 19L
1,375 MMR
Solo
Geb
Geb
Gold V
sappige_ninja
Geb
Gold V
Level 123
God Stats
7W - 6L
1,668 SR
Queue Stats
21W - 15L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 3
6,395
533
4,964
3,263
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
MRDA Wolf
Ganesha
9
0 / 0 / 5
5,299
442
3,976
9,748
6,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
MaleKith_1991
Cliodhna
12
5 / 1 / 4
6,939
578
8,322
8,761
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
12
2 / 0 / 0
6,765
564
4,505
7,136
2,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Siavash007
Zhong Kui
12
2 / 0 / 1
7,366
614
7,875
7,160
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ArachneBakasuraKaliBaba Yaga

VS

Bans
AwilixRavanaAtlasNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChaosRegaila
Xbalanque
10
0 / 2 / 0
5,854
488
5,345
6,136
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
6,710
559
4,618
11,738
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Th3 Gr3at Rat
Poseidon
9
0 / 5 / 1
5,664
472
4,829
6,811
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
juanvi2111
Fenrir
9
1 / 2 / 0
5,790
483
2,971
9,629
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,590
466
4,284
9,169
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
1
1
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
3
4.5
L
Xbalanque
ChaosRegaila
Xbalanque
0
2
0
0
W
Ganesha
MRDA Wolf
Ganesha
0
0
5
2.5
W
Cliodhna
MaleKith_1991
Cliodhna
5
1
4
7
W
Ullr
2
0
0
2
W
Zhong Kui
Siavash007
Zhong Kui
2
0
1
2.5
L
0
2
0
0
L
Poseidon
Th3 Gr3at Rat
Poseidon
0
5
1
0.1
L
Fenrir
juanvi2111
Fenrir
1
2
0
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
22,047
36,068
Taken
43,483
19,457
Mitigated
20,857
13,429
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,964
609
0
1,141
3,263
1,148
0
871
2,392
47,986
0
L
Xbalanque
ChaosRegaila
Xbalanque
5,345
1,584
0
2,321
6,136
1,971
0
559
5,577
0
48,124
W
Ganesha
MRDA Wolf
Ganesha
3,976
1,036
717
3,424
9,748
6,431
0
3,949
5,799
20,571
0
W
Cliodhna
MaleKith_1991
Cliodhna
8,322
800
0
1,582
8,761
3,659
0
3,715
5,046
0
50,993
W
Ullr
4,505
1,866
0
1,408
7,136
2,686
0
578
6,558
0
56,999
W
Zhong Kui
Siavash007
Zhong Kui
7,875
2,159
0
5,157
7,160
5,533
0
0
7,160
48,942
7,158
L
4,618
1,138
0
6,025
11,738
8,395
0
6,539
5,199
0
53,147
L
Poseidon
Th3 Gr3at Rat
Poseidon
4,829
406
0
1,000
6,811
2,409
0
2,863
3,830
47,915
0
L
Fenrir
juanvi2111
Fenrir
2,971
195
0
5,124
9,629
3,736
0
1,945
7,560
0
32,396
L
4,284
892
386
4,109
9,169
4,346
0
3,392
5,669
15,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
29,608
440
Minions Killed
348
0
Camps Cleared
0
1,139,971
Distance Traveled
1,124,035
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,395
533
114
10
0
218,202
3
L
Xbalanque
5,854
488
88
7
0
207,906
2
W
Ganesha
5,299
442
0
0
0
232,039
3
W
Cliodhna
6,939
578
97
8
0
255,061
2
W
Ullr
6,765
564
122
10
0
207,204
5
W
Zhong Kui
7,366
614
107
9
0
227,465
5
L
Bellona
6,710
559
107
9
0
241,064
5
L
Poseidon
5,664
472
84
7
0
192,444
1
L
Fenrir
5,790
483
59
5
0
246,523
3
L
Geb
5,590
466
10
1
0
236,098
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role