Player Matchup

Bakasura
Bakasura
HibachiSco
Bakasura
Level 83
God Stats
1W - 2L
1,291 SR
Queue Stats
112W - 116L
1,391 Elo+
Party 3
Bacchus
Bacchus
IMP_-AMARELLO-_3
Bacchus
Level 74
God Stats
6W - 17L
1,267 SR
Queue Stats
175W - 203L
1,462 Elo+
Party 1
Rama
Rama
MadnessTribu19
Rama
Level 87
God Stats
26W - 32L
1,463 SR
Queue Stats
332W - 373L
1,504 Elo+
Party 1
Zeus
Zeus
bksbloodhunt
Zeus
Level 62
God Stats
9W - 7L
1,593 SR
Queue Stats
188W - 221L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
zay37th
Zhong Kui
Level 154
God Stats
21W - 24L
1,528 SR
Queue Stats
202W - 225L
1,464 Elo+
Party 3
Team Averages
Level 92
1,429 SR
1,465 Elo+

VS

Team Averages
Level 101
1,468 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EddRM
Tsukuyomi
Level 113
God Stats
6W - 9L
1,315 SR
Queue Stats
145W - 175L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
JAHElM
Erlang Shen
Level 109
God Stats
0W - 2L
1,271 SR
Queue Stats
17W - 20L
1,416 Elo+
Party 2
Poseidon
Poseidon
ZEEMK
Poseidon
Level 98
God Stats
1W - 2L
1,754 SR
Queue Stats
36W - 41L
1,521 Elo+
Solo
Tyr
Tyr
sonicgod36
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HibachiSco
Bakasura
14
0 / 2 / 0
7,902
494
3,005
13,227
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 5
7,664
479
6,334
10,023
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 0 / 3
9,731
608
12,625
12,528
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 4 / 1
7,644
478
4,580
6,724
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
zay37th
Zhong Kui
16
3 / 0 / 2
9,671
604
11,335
11,945
9,003
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 2
7,385
462
7,216
10,427
5,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
EddRM
Tsukuyomi
1
0 / 0 / 0
4,599
287
0
624
144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
JAHElM
Erlang Shen
12
1 / 1 / 2
7,518
470
6,043
13,697
10,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
ZEEMK
Poseidon
12
1 / 7 / 2
7,228
452
9,107
11,967
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 0
7,900
494
7,376
14,912
12,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
2
2
2.5
L
Tsukuyomi
EddRM
Tsukuyomi
0
0
0
0
W
Bakasura
HibachiSco
Bakasura
0
2
0
0
W
1
0
5
3.5
L
Erlang Shen
JAHElM
Erlang Shen
1
1
2
2
W
8
0
3
9.5
L
Poseidon
ZEEMK
Poseidon
1
7
2
0.29
W
0
4
1
0.13
L
0
2
0
0
W
Zhong Kui
zay37th
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,879
Damage
29,742
54,447
Taken
51,627
28,456
Mitigated
33,005
22,442
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,216
750
102
3,953
10,427
5,940
360
5,333
4,914
53,958
0
L
Tsukuyomi
EddRM
Tsukuyomi
0
0
0
88
624
144
0
0
624
0
527
W
Bakasura
HibachiSco
Bakasura
3,005
2,034
0
3,002
13,227
5,846
0
3,029
10,198
0
66,894
W
6,334
533
0
2,942
10,023
6,537
174
3,264
6,759
24,894
0
L
Erlang Shen
JAHElM
Erlang Shen
6,043
2,794
1,752
4,315
13,697
10,763
0
4,982
8,662
0
30,778
W
12,625
10,796
0
8,280
12,528
4,825
972
6,486
6,042
0
67,549
L
Poseidon
ZEEMK
Poseidon
9,107
1,776
0
970
11,967
3,482
0
2,219
9,748
57,470
0
W
4,580
363
0
500
6,724
2,245
558
3,446
3,278
53,802
0
L
7,376
1,963
0
4,910
14,912
12,676
0
9,715
5,197
0
65,492
W
Zhong Kui
zay37th
Zhong Kui
11,335
2,837
0
7,718
11,945
9,003
0
98
11,847
78,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
34,630
516
Minions Killed
322
0
Camps Cleared
0
1,574,186
Distance Traveled
1,230,687
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,385
462
79
5
0
252,690
1
L
Tsukuyomi
4,599
287
3
0
0
13,077
0
W
Bakasura
7,902
494
114
7
0
367,462
4
W
Bacchus
7,664
479
29
2
0
330,610
0
L
Erlang Shen
7,518
470
40
3
0
338,840
6
W
Rama
9,731
608
116
7
0
301,817
2
L
Poseidon
7,228
452
85
5
0
305,703
0
W
Zeus
7,644
478
105
7
0
294,139
4
L
Tyr
7,900
494
115
7
0
320,377
0
W
Zhong Kui
9,671
604
152
10
0
280,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role