Player Matchup

Arachne
Arachne
BitCoinBandito
Arachne
Level 65
God Stats
20W - 16L
1,723 SR
Queue Stats
232W - 214L
1,523 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BobCalistan
Kumbhakarna
Level 33
God Stats
15W - 11L
1,578 SR
Queue Stats
140W - 115L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hectoru98
Morgan Le Fay
Level 120
God Stats
15W - 14L
1,512 SR
Queue Stats
707W - 729L
1,418 Elo+
Solo
Lancelot
Lancelot
HenryDandolo
Lancelot
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 22L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
Tjacks916
Danzaburou
Level 34
God Stats
25W - 14L
1,626 SR
Queue Stats
74W - 68L
1,500 Elo+
Party 2
Team Averages
Level 56
1,588 SR
1,499 Elo+

VS

Team Averages
Level 85
1,425 SR
1,523 Elo+
Achilles
Achilles
Midget5680
Achilles
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 1
Ullr
Ullr
OutrunDuck28585
Ullr
Level 79
God Stats
4W - 6L
1,369 SR
Queue Stats
417W - 409L
1,415 Elo+
Party 3
Susano
Susano
Shortstop2018
Susano
Level 153
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 6L
1,496 Elo+
Party 1
Anubis
Anubis
Spiderasis
Anubis
Level 100
God Stats
0W - 1L
1,514 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 1
Athena
Athena
Supernerd2187
Athena
Level 61
God Stats
17W - 28L
1,472 SR
Queue Stats
264W - 268L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 16
12,933
517
15,382
27,362
14,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
BobCalistan
Kumbhakarna
17
7 / 1 / 28
13,315
533
14,663
31,892
47,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Hectoru98
Morgan Le Fay
19
12 / 1 / 20
13,698
548
30,016
22,013
11,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
HenryDandolo
Lancelot
17
4 / 5 / 16
12,337
493
17,567
26,874
26,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Tjacks916
Danzaburou
17
9 / 4 / 15
12,909
516
21,875
22,338
10,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Midget5680
Achilles
16
4 / 5 / 5
10,765
431
19,018
23,667
26,255
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 6 / 4
10,742
430
11,725
21,916
11,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 10 / 3
10,805
432
19,296
25,878
12,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Spiderasis
Anubis
14
3 / 12 / 5
10,330
413
23,899
23,515
13,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 11 / 5
8,642
346
8,357
31,553
38,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
34
42
Kills
12
12
Deaths
44
95
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
1
16
18
W
Kumbhakarna
BobCalistan
Kumbhakarna
7
1
28
21
W
Morgan Le Fay
Hectoru98
Morgan Le Fay
12
1
20
22
W
Lancelot
HenryDandolo
Lancelot
4
5
16
2.4
L
Achilles
Midget5680
Achilles
4
5
5
1.3
L
1
6
4
0.5
L
4
10
3
0.55
L
Anubis
Spiderasis
Anubis
3
12
5
0.46
L
0
11
5
0.23
W
Danzaburou
Tjacks916
Danzaburou
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,503
Damage
82,295
130,479
Taken
126,529
110,753
Mitigated
102,234
51,070
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,382
10,884
0
12,264
27,362
14,412
1,519
7,116
20,246
0
126,682
W
Kumbhakarna
BobCalistan
Kumbhakarna
14,663
2,822
0
8,821
31,892
47,437
402
13,278
18,614
35,581
0
W
Morgan Le Fay
Hectoru98
Morgan Le Fay
30,016
1,578
309
9,782
22,013
11,776
402
5,670
16,343
100,391
0
W
Lancelot
HenryDandolo
Lancelot
17,567
3,201
0
9,747
26,874
26,500
630
7,183
19,691
0
82,664
L
Achilles
Midget5680
Achilles
19,018
6,530
0
1,199
23,667
26,255
1,014
7,209
16,102
0
66,008
L
11,725
4,248
0
1,633
21,916
11,329
1,340
5,097
16,743
0
96,137
L
19,296
4,994
0
5,366
25,878
12,462
0
10,293
15,213
0
91,599
L
Anubis
Spiderasis
Anubis
23,899
175
0
4,904
23,515
13,558
654
9,720
13,333
67,997
0
L
8,357
2,409
0
934
31,553
38,630
232
10,782
20,459
20,307
0
W
Danzaburou
Tjacks916
Danzaburou
21,875
12,196
0
10,147
22,338
10,628
4,172
6,102
16,236
0
96,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,192
Gold Earned
51,284
523
Minions Killed
457
0
Camps Cleared
0
2,467,679
Distance Traveled
2,188,103
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,933
517
145
6
0
542,863
0
W
Kumbhakarna
13,315
533
20
1
0
490,553
3
W
Morgan Le Fay
13,698
548
131
5
0
505,124
7
W
Lancelot
12,337
493
98
4
0
516,527
4
L
Achilles
10,765
431
95
4
0
477,910
3
L
Ullr
10,742
430
133
5
0
400,036
0
L
Susano
10,805
432
110
4
0
489,279
0
L
Anubis
10,330
413
86
3
0
347,032
2
L
Athena
8,642
346
33
1
0
473,846
4
W
Danzaburou
12,909
516
129
5
0
412,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role