Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ErdDrache1337
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,395 Elo+
Solo
Chronos
Chronos
SmoK3_DoDo
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Zehtin
Set
Level 106
God Stats
1W - 5L
1,268 SR
Queue Stats
296W - 322L
1,461 Elo+
Solo
Team Averages
Level 60
1,454 SR
1,471 Elo+

VS

Team Averages
Level 106
1,569 SR
1,591 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ACC600
Xbalanque
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
153W - 62L
1,717 Elo+
Party 2
Heimdallr
Heimdallr
Asperin100
Heimdallr
Level 29
God Stats
4W - 0L
1,847 SR
Queue Stats
169W - 60L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
9 / 3 / 2
10,492
874
18,028
12,964
7,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
 
Charybdis
15
2 / 6 / 4
8,655
721
7,499
13,601
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
ErdDrache1337
Danzaburou
14
1 / 7 / 4
8,226
686
5,923
13,953
5,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
SmoK3_DoDo
Chronos
13
0 / 8 / 7
8,339
695
3,970
11,733
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Zehtin
Set
13
1 / 8 / 6
8,022
669
5,487
13,838
6,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 2 / 20
10,121
843
9,144
17,819
25,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
 
Morgan Le Fay
16
4 / 1 / 18
9,700
808
12,734
11,036
4,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
 
Hercules
15
3 / 5 / 13
9,424
785
7,077
15,940
19,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
ACC600
Xbalanque
18
13 / 2 / 11
11,467
956
20,357
11,332
6,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Asperin100
Heimdallr
18
5 / 3 / 21
10,426
869
11,110
12,145
5,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
13
Kills
32
32
Deaths
13
23
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
9
3
2
3.33
L
Charybdis
 
Charybdis
2
6
4
0.67
W
Chaac
 
Chaac
7
2
20
8.5
W
Morgan Le Fay
 
Morgan Le Fay
4
1
18
13
W
Hercules
 
Hercules
3
5
13
1.9
W
Xbalanque
ACC600
Xbalanque
13
2
11
9.25
W
Heimdallr
Asperin100
Heimdallr
5
3
21
5.17
L
Danzaburou
ErdDrache1337
Danzaburou
1
7
4
0.43
L
Chronos
SmoK3_DoDo
Chronos
0
8
7
0.44
L
Set
Zehtin
Set
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,907
Damage
60,422
66,089
Taken
68,272
28,842
Mitigated
61,702
13,918
Healing
30,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
18,028
3,248
813
4,516
12,964
7,188
545
3,754
8,732
0
38,972
L
Charybdis
 
Charybdis
7,499
2,843
198
2,263
13,601
5,651
846
1,462
11,614
0
21,137
W
Chaac
 
Chaac
9,144
266
2,277
8,643
17,819
25,262
541
1,141
16,678
0
20,498
W
Morgan Le Fay
 
Morgan Le Fay
12,734
2,307
1,970
2,123
11,036
4,956
1,198
824
10,212
29,580
0
W
Hercules
 
Hercules
7,077
1,452
1,938
5,092
15,940
19,217
54
732
15,208
0
15,781
W
Xbalanque
ACC600
Xbalanque
20,357
6,177
3,133
3,050
11,332
6,283
2,487
786
10,546
0
34,323
W
Heimdallr
Asperin100
Heimdallr
11,110
1,600
1,070
1,249
12,145
5,984
3,130
487
11,658
0
28,938
L
Danzaburou
ErdDrache1337
Danzaburou
5,923
897
694
2,020
13,953
5,572
315
2,466
11,117
0
15,141
L
Chronos
SmoK3_DoDo
Chronos
3,970
556
0
460
11,733
4,184
0
2,544
9,027
8,705
0
L
Set
Zehtin
Set
5,487
2,228
1,115
1,839
13,838
6,247
310
2,508
10,961
0
7,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,734
Gold Earned
51,138
95
Minions Killed
136
0
Camps Cleared
0
1,058,594
Distance Traveled
1,085,538
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,492
874
17
1
0
266,502
0
L
Charybdis
8,655
721
36
3
0
179,368
4
W
Chaac
10,121
843
21
2
0
196,996
5
W
Morgan Le Fay
9,700
808
25
2
0
234,082
0
W
Hercules
9,424
785
14
1
0
211,092
7
W
Xbalanque
11,467
956
37
3
0
229,472
4
W
Heimdallr
10,426
869
39
3
0
213,896
0
L
Danzaburou
8,226
686
22
2
0
207,970
3
L
Chronos
8,339
695
14
1
0
164,590
2
L
Set
8,022
669
6
1
0
240,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role