Player Matchup

Chaac
Chaac
BNMW x Tae
Chaac
Level 146
God Stats
17W - 11L
1,602 SR
Queue Stats
83W - 89L
1,470 Elo+
Party 1
Olorun
Olorun
I Crunch Bigs
Olorun
Level 154
God Stats
1W - 2L
1,280 SR
Queue Stats
60W - 69L
1,489 Elo+
Party 1
Izanami
Izanami
Schmoaldy
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,165 Elo+
Solo
Fenrir
Fenrir
TitanYan268
Fenrir
Level 87
God Stats
24W - 33L
1,379 SR
Queue Stats
222W - 230L
1,353 Elo+
Solo
Hera
Hera
lil Nitsuj
Hera
Level 87
God Stats
4W - 1L
1,874 SR
Queue Stats
39W - 42L
1,512 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,398 Elo+

VS

Team Averages
Level 75
1,424 SR
1,420 Elo+
Kuzenbo
Kuzenbo
Buy VTSAX
Kuzenbo
Level 125
God Stats
55W - 58L
1,515 SR
Queue Stats
143W - 156L
1,406 Elo+
Solo
Osiris
Osiris
InsidePerfect
Osiris
Level 66
God Stats
45W - 38L
1,638 SR
Queue Stats
405W - 402L
1,502 Elo+
Solo
Neith
Neith
UnnoticedVoz
Neith
Level 61
God Stats
8W - 6L
1,587 SR
Queue Stats
110W - 124L
1,413 Elo+
Solo
Poseidon
Poseidon
killaflame400
Poseidon
Level 68
God Stats
1W - 3L
1,168 SR
Queue Stats
11W - 14L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
xDeadSight
Ao Kuang
Level 56
God Stats
1W - 2L
1,212 SR
Queue Stats
83W - 73L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
6 / 1 / 8
7,635
545
9,344
9,210
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 4
7,499
536
9,292
9,158
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Schmoaldy
Izanami
14
6 / 0 / 5
8,523
609
9,637
8,711
3,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
12
3 / 1 / 4
7,144
510
4,861
9,987
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 1 / 4
8,287
592
10,298
7,907
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Buy VTSAX
Kuzenbo
10
0 / 3 / 2
6,524
466
5,708
14,352
16,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 0
7,392
528
6,674
12,536
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 1
6,864
490
3,595
9,772
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
killaflame400
Poseidon
11
1 / 4 / 1
6,806
486
4,362
10,574
3,944
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
xDeadSight
Ao Kuang
9
1 / 7 / 2
6,533
467
2,383
11,960
4,401
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
23
Kills
6
6
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
1
8
10
L
Kuzenbo
Buy VTSAX
Kuzenbo
0
3
2
0.33
W
0
3
4
0.67
L
3
2
0
1.5
W
Izanami
Schmoaldy
Izanami
6
0
5
8.5
W
Fenrir
3
1
4
5
L
1
7
1
0.21
L
Poseidon
killaflame400
Poseidon
1
4
1
0.38
W
8
1
4
10
L
Ao Kuang
xDeadSight
Ao Kuang
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,432
Damage
22,722
44,973
Taken
59,194
23,268
Mitigated
36,543
20,528
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,344
1,226
0
3,877
9,210
7,976
0
2,671
6,539
0
42,492
L
Kuzenbo
Buy VTSAX
Kuzenbo
5,708
1,816
1,439
4,655
14,352
16,633
0
3,742
10,520
22,770
0
W
9,292
6,052
0
4,157
9,158
3,933
910
1,106
8,052
55,314
0
L
6,674
2,304
0
6,031
12,536
7,371
1,266
7,343
5,193
0
48,356
W
Izanami
Schmoaldy
Izanami
9,637
7,473
226
5,501
8,711
3,711
1,665
2,047
6,664
0
71,622
W
Fenrir
4,861
436
0
5,517
9,987
4,422
0
2,705
7,282
0
44,777
L
3,595
1,524
0
1,095
9,772
4,194
0
223
9,279
0
41,622
L
Poseidon
killaflame400
Poseidon
4,362
330
0
964
10,574
3,944
0
4,476
5,922
48,496
0
W
10,298
2,710
0
1,250
7,907
3,226
1,363
3,924
3,983
52,690
0
L
Ao Kuang
xDeadSight
Ao Kuang
2,383
634
0
997
11,960
4,401
0
3,806
8,080
22,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,088
Gold Earned
34,119
441
Minions Killed
302
0
Camps Cleared
0
1,292,645
Distance Traveled
1,256,085
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,635
545
65
5
0
266,194
1
L
Kuzenbo
6,524
466
26
2
0
251,457
5
W
Olorun
7,499
536
91
7
0
210,730
0
L
Osiris
7,392
528
85
6
0
278,642
2
W
Izanami
8,523
609
120
9
0
254,368
3
W
Fenrir
7,144
510
88
6
0
295,628
0
L
Neith
6,864
490
74
5
0
233,454
0
L
Poseidon
6,806
486
77
6
0
230,568
1
W
Hera
8,287
592
77
6
0
265,725
1
L
Ao Kuang
6,533
467
40
3
0
261,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role