Player Matchup

Hachiman
Hachiman
Cambelnaa
Hachiman
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,474 Elo+
Party 1
Fafnir
Fafnir
DustyBerr89
Fafnir
Level 158
God Stats
2W - 6L
1,586 SR
Queue Stats
103W - 134L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
ULTImuttsTTV
Zhong Kui
Level 118
God Stats
7W - 8L
1,441 SR
Queue Stats
221W - 207L
1,574 Elo+
Party 1
Team Averages
Level 128
1,509 SR
1,504 Elo+

VS

Team Averages
Level 52
1,672 SR
1,432 Elo+
Sol
Sol
DiaryDaimyo
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,451 Elo+
Party 2
Fafnir
Fafnir
DocBlue
Fafnir
Level 41
God Stats
0W - 3L
1,907 SR
Queue Stats
13W - 30L
1,374 Elo+
Party 2
Bakasura
Bakasura
JunkFish
Bakasura
Level 108
God Stats
4W - 7L
1,609 SR
Queue Stats
50W - 55L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cambelnaa
Hachiman
14
1 / 4 / 10
10,395
693
12,699
12,043
5,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
15
6 / 5 / 5
11,547
770
10,719
18,486
25,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
ULTImuttsTTV
Zhong Kui
16
5 / 3 / 6
11,614
774
19,288
20,894
14,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 4
10,651
710
19,785
14,601
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
DocBlue
Fafnir
14
0 / 3 / 10
10,290
686
7,626
21,039
25,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
JunkFish
Bakasura
14
6 / 5 / 4
11,317
754
7,699
12,837
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
12
Kills
11
12
Deaths
12
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cambelnaa
Hachiman
1
4
10
1.5
L
5
4
4
1.75
L
Fafnir
DocBlue
Fafnir
0
3
10
1.67
W
Fafnir
6
5
5
1.7
L
Bakasura
JunkFish
Bakasura
6
5
4
1.6
W
Zhong Kui
ULTImuttsTTV
Zhong Kui
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,706
Damage
35,110
51,423
Taken
48,477
44,768
Mitigated
40,079
15,302
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cambelnaa
Hachiman
12,699
7,081
0
2,156
12,043
5,165
1,273
6,273
5,625
0
42,641
L
19,785
7,521
481
4,556
14,601
6,867
255
8,627
5,974
43,842
3,727
L
Fafnir
DocBlue
Fafnir
7,626
2,964
426
3,508
21,039
25,175
0
13,157
7,882
15,647
0
W
Fafnir
10,719
3,981
467
3,746
18,486
25,275
292
10,031
7,571
28,938
0
L
Bakasura
JunkFish
Bakasura
7,699
4,998
0
1,327
12,837
8,037
280
8,469
4,368
0
12,129
W
Zhong Kui
ULTImuttsTTV
Zhong Kui
19,288
2,026
0
8,933
20,894
14,328
588
9,517
11,287
56,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
32,258
168
Minions Killed
115
9
Camps Cleared
3
777,781
Distance Traveled
783,351
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,395
693
49
3
4
263,672
6
L
Sol
10,651
710
61
4
2
275,021
3
L
Fafnir
10,290
686
21
1
0
270,074
7
W
Fafnir
11,547
770
47
3
0
237,045
3
L
Bakasura
11,317
754
33
2
1
238,256
6
W
Zhong Kui
11,614
774
72
5
5
277,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role