Player Matchup

Ne Zha
Ne Zha
Accelratr
Ne Zha
Level 129
God Stats
2W - 4L
1,388 SR
Queue Stats
119W - 122L
1,486 Elo+
Party 1
King Arthur
King Arthur
Grapocket
King Arthur
Level 157
God Stats
30W - 28L
1,660 SR
Queue Stats
183W - 165L
1,596 Elo+
Solo
Nu Wa
Nu Wa
Platypusguy
Nu Wa
Level 107
God Stats
32W - 27L
1,581 SR
Queue Stats
137W - 139L
1,555 Elo+
Party 1
Anhur
Anhur
bootyboi
Anhur
Level 153
God Stats
40W - 52L
1,500 SR
Queue Stats
268W - 271L
1,554 Elo+
Solo
Hel
Hel
wacker
Hel
Level 126
God Stats
14W - 28L
1,334 SR
Queue Stats
121W - 138L
1,454 Elo+
Solo
Team Averages
Level 134
1,492 SR
1,529 Elo+

VS

Team Averages
Level 115
1,651 SR
1,560 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ITSRamuba
Hades
Level 88
God Stats
2W - 0L
1,698 SR
Queue Stats
60W - 31L
1,625 Elo+
Solo
Nu Wa
Nu Wa
KekersButterfly
Nu Wa
Level 82
God Stats
2W - 1L
1,604 SR
Queue Stats
5W - 5L
1,410 Elo+
Solo
Amaterasu
Amaterasu
XxMoonSpellxX
Amaterasu
Level 160
God Stats
12W - 17L
1,551 SR
Queue Stats
941W - 982L
1,591 Elo+
Solo
Izanami
Izanami
bhoms
Izanami
Level 116
God Stats
4W - 2L
1,901 SR
Queue Stats
143W - 70L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Accelratr
Ne Zha
16
5 / 5 / 9
11,235
1,124
12,195
14,663
7,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Grapocket
King Arthur
15
2 / 2 / 7
10,098
1,010
9,707
12,767
13,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 6 / 9
10,934
1,093
15,522
14,634
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
bootyboi
Anhur
17
8 / 11 / 7
12,344
1,234
18,706
23,916
10,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
wacker
Hel
16
1 / 10 / 9
9,883
988
8,351
21,501
6,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

87

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
15 / 7 / 13
13,455
1,346
20,435
16,311
7,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
ITSRamuba
Hades
18
3 / 2 / 26
11,393
1,139
11,778
16,993
23,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 22
10,925
1,093
13,578
8,896
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
XxMoonSpellxX
Amaterasu
18
3 / 2 / 22
11,502
1,150
12,050
18,524
18,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
bhoms
Izanami
18
12 / 3 / 16
13,184
1,318
25,679
9,092
3,827
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
133
18
Kills
34
34
Deaths
18
41
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
7
13
3.07
L
Ne Zha
Accelratr
Ne Zha
5
5
9
1.9
L
King Arthur
Grapocket
King Arthur
2
2
7
2.75
W
Hades
ITSRamuba
Hades
3
2
26
8
W
1
4
22
3
L
2
6
9
1.08
W
Amaterasu
XxMoonSpellxX
Amaterasu
3
2
22
7
W
Izanami
bhoms
Izanami
12
3
16
6.67
L
Anhur
bootyboi
Anhur
8
11
7
1.05
L
Hel
wacker
Hel
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,481
Damage
83,520
87,481
Taken
69,816
43,643
Mitigated
56,052
11,006
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,435
7,616
0
9,448
16,311
7,864
0
6,836
9,198
0
36,795
L
Ne Zha
Accelratr
Ne Zha
12,195
2,620
0
1,752
14,663
7,071
0
4,981
9,130
0
30,823
L
King Arthur
Grapocket
King Arthur
9,707
1,380
0
1,255
12,767
13,077
0
4,098
8,292
0
20,267
W
Hades
ITSRamuba
Hades
11,778
2,235
627
1,304
16,993
23,052
0
5,753
10,792
22,542
0
W
13,578
3,751
0
260
8,896
3,013
0
2,087
6,555
35,502
0
L
15,522
2,654
0
814
14,634
6,650
0
3,006
11,350
37,752
0
W
Amaterasu
XxMoonSpellxX
Amaterasu
12,050
5,604
1,641
4,854
18,524
18,296
0
6,905
11,204
0
21,102
W
Izanami
bhoms
Izanami
25,679
20,994
0
1,737
9,092
3,827
0
1,299
7,666
0
61,560
L
Anhur
bootyboi
Anhur
18,706
10,791
0
2,352
23,916
10,115
0
6,440
16,992
0
27,027
L
Hel
wacker
Hel
8,351
1,374
2,458
2,375
21,501
6,730
0
4,694
16,361
37,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,494
Gold Earned
60,459
193
Minions Killed
231
5
Camps Cleared
11
892,568
Distance Traveled
968,465
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,455
1,346
24
2
7
198,994
0
L
Ne Zha
11,235
1,124
34
3
2
204,447
0
L
King Arthur
10,098
1,010
21
2
1
161,386
0
W
Hades
11,393
1,139
41
4
0
196,250
2
W
Nu Wa
10,925
1,093
53
5
1
186,929
0
L
Nu Wa
10,934
1,093
56
6
2
181,961
0
W
Amaterasu
11,502
1,150
24
2
1
210,432
2
W
Izanami
13,184
1,318
89
9
2
175,860
3
L
Anhur
12,344
1,234
15
2
0
162,948
0
L
Hel
9,883
988
67
7
0
181,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role