Player Matchup

Tyr
Tyr
Himairi
Tyr
Level 80
God Stats
7W - 4L
1,605 SR
Queue Stats
135W - 101L
1,610 Elo+
Party 2
Chiron
Chiron
JanManyTimes
Chiron
Level 119
God Stats
4W - 1L
1,741 SR
Queue Stats
228W - 179L
1,609 Elo+
Party 2
Poseidon
Poseidon
SaneAttic16100
Poseidon
Level 26
God Stats
6W - 5L
1,105 SR
Queue Stats
89W - 78L
1,549 Elo+
Party 2
Team Averages
Level 75
1,484 SR
1,589 Elo+

VS

Team Averages
Level 97
1,539 SR
1,364 Elo+
Serqet
Serqet
Scoοby
Serqet
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,619 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheFangedBever
Cu Chulainn
Level 89
God Stats
1W - 1L
1,618 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 1
Discordia
Discordia
clreams
Discordia
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
7 / 2 / 6
14,815
705
19,367
33,615
46,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
20
10 / 5 / 4
15,318
729
22,479
20,579
9,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
17
0 / 8 / 9
12,436
592
10,135
15,825
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Scoοby
Serqet
18
9 / 9 / 5
14,735
702
19,166
24,512
22,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
TheFangedBever
Cu Chulainn
19
4 / 3 / 9
13,553
645
28,085
29,078
41,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
clreams
Discordia
18
2 / 5 / 11
13,316
634
15,023
13,563
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
17
Kills
15
15
Deaths
17
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
7
2
6
5
W
Chiron
10
5
4
2.4
W
Poseidon
0
8
9
0.56
L
Serqet
Scoοby
Serqet
9
9
5
1.28
L
Cu Chulainn
TheFangedBever
Cu Chulainn
4
3
9
2.83
L
Discordia
clreams
Discordia
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,981
Damage
62,274
70,019
Taken
67,153
62,284
Mitigated
71,192
14,820
Healing
1,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
19,367
3,064
622
8,079
33,615
46,847
316
8,849
22,942
0
43,998
W
Chiron
22,479
9,571
1,448
2,877
20,579
9,721
2,312
4,026
15,557
0
80,960
W
Poseidon
10,135
1,233
0
1,794
15,825
5,716
24
2,810
12,569
42,156
0
L
Serqet
Scoοby
Serqet
19,166
4,000
0
430
24,512
22,327
42
3,214
21,298
0
36,038
L
Cu Chulainn
TheFangedBever
Cu Chulainn
28,085
5,969
0
1,077
29,078
41,918
0
5,054
24,024
105
63,250
L
Discordia
clreams
Discordia
15,023
1,818
0
0
13,563
6,947
48
2,189
11,374
48,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
41,604
225
Minions Killed
191
12
Camps Cleared
4
1,131,253
Distance Traveled
1,086,765
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,815
705
24
1
3
445,656
4
W
Chiron
15,318
729
123
6
7
383,916
5
W
Poseidon
12,436
592
78
4
2
301,681
0
L
Serqet
14,735
702
33
2
2
351,441
3
L
Cu Chulainn
13,553
645
81
4
2
412,174
4
L
Discordia
13,316
634
77
4
0
323,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role