Player Matchup

Hera
Hera
Gold I
 
Hera
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
BerzerkersFury
Sun Wukong
Gold III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,484 MMR
Party 1
Ravana
Ravana
Gold IV
GunayDinGunay_
Ravana
Gold IV
Level 94
God Stats
1W - 2L
1,266 SR
Queue Stats
109W - 99L
1,416 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,422 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,502 SR
1,397 MMR
Baron Samedi
Baron Samedi
Gold III
Kastiion
Baron Samedi
Gold III
Level 125
God Stats
10W - 9L
1,555 SR
Queue Stats
84W - 109L
1,494 MMR
Solo
Ne Zha
Ne Zha
Gold IV
VincereAutMore
Ne Zha
Gold IV
Level 159
God Stats
12W - 12L
1,461 SR
Queue Stats
84W - 110L
1,426 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
beanboyswag
Kuzenbo
Silver I
Level 89
God Stats
29W - 36L
1,490 SR
Queue Stats
336W - 435L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 5 / 1
11,187
622
19,722
13,234
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
BerzerkersFury
Sun Wukong
15
0 / 7 / 5
10,998
611
16,271
36,250
34,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
3 / 4 / 1
10,636
591
12,702
19,077
19,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
HorusAh Muzen CabGaneshaThothSobek

VS

Bans
BastetKumbhakarnaHou YiBacchusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kastiion
Baron Samedi
17
2 / 4 / 9
11,899
661
14,287
15,538
8,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 1 / 4
14,409
801
31,210
24,204
16,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
beanboyswag
Kuzenbo
19
2 / 1 / 13
13,173
732
13,413
24,645
42,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
16
16
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
1
0.7
L
Sun Wukong
BerzerkersFury
Sun Wukong
0
7
5
0.36
L
3
4
1
0.88
W
Baron Samedi
Kastiion
Baron Samedi
2
4
9
1.63
W
12
1
4
14
W
Kuzenbo
beanboyswag
Kuzenbo
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,695
Damage
58,910
68,561
Taken
64,387
58,378
Mitigated
67,847
13,693
Healing
29,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
19,722
5,122
0
831
13,234
4,858
20
3,173
10,061
62,359
0
L
Sun Wukong
BerzerkersFury
Sun Wukong
16,271
2,678
0
10,134
36,250
34,000
0
15,419
20,831
0
52,900
L
12,702
2,987
629
2,099
19,077
19,520
0
9,345
9,732
0
27,168
W
Baron Samedi
Kastiion
Baron Samedi
14,287
692
4,304
5,254
15,538
8,983
279
5,805
9,733
57,955
0
W
31,210
8,459
0
12,194
24,204
16,292
2,391
7,127
17,077
0
89,407
W
Kuzenbo
beanboyswag
Kuzenbo
13,413
5,045
1,349
5,949
24,645
42,572
368
7,530
17,115
43,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
39,481
192
Minions Killed
232
5
Camps Cleared
10
937,732
Distance Traveled
1,073,143
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,187
622
100
6
4
311,301
5
L
Sun Wukong
10,998
611
58
3
0
303,963
3
L
Ravana
10,636
591
34
2
1
322,468
3
W
Baron Samedi
11,899
661
89
5
4
326,446
6
W
Ne Zha
14,409
801
91
5
2
370,339
3
W
Kuzenbo
13,173
732
52
3
4
376,358
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role