Player Matchup

Artio
Artio
Attoy-RL
Artio
Level 81
God Stats
5W - 4L
1,498 SR
Queue Stats
75W - 68L
1,432 Elo+
Party 3
Achilles
Achilles
DevilHound456
Achilles
Level 65
God Stats
6W - 3L
1,606 SR
Queue Stats
43W - 29L
1,532 Elo+
Solo
Raijin
Raijin
GORDODELBARRIO1
Raijin
Level 63
God Stats
1W - 1L
1,123 SR
Queue Stats
136W - 169L
1,364 Elo+
Party 2
Mercury
Mercury
kevinasecas
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,351 Elo+
Party 2
Rama
Rama
moha00
Rama
Level 125
God Stats
7W - 8L
1,422 SR
Queue Stats
155W - 168L
1,401 Elo+
Party 3
Team Averages
Level 72
1,430 SR
1,416 Elo+

VS

Team Averages
Level 88
1,535 SR
1,428 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Max5
Charybdis
Level 107
God Stats
4W - 1L
1,484 SR
Queue Stats
95W - 114L
1,408 Elo+
Party 1
Xing Tian
Xing Tian
STARMXS14
Xing Tian
Level 69
God Stats
0W - 1L
1,713 SR
Queue Stats
29W - 32L
1,393 Elo+
Party 4
Cliodhna
Cliodhna
ikxr05
Cliodhna
Level 31
God Stats
5W - 4L
1,435 SR
Queue Stats
28W - 32L
1,393 Elo+
Party 4
Chang'e
Chang'e
poisonxyv
Chang'e
Level 84
God Stats
6W - 7L
1,544 SR
Queue Stats
105W - 120L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Attoy-RL
Artio
5
0 / 0 / 1
3,445
689
1,176
3,813
1,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
DevilHound456
Achilles
6
0 / 0 / 0
3,613
723
883
2,536
1,000
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 1
3,390
678
1,295
2,865
935
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
kevinasecas
Mercury
4
1 / 1 / 0
3,393
679
847
4,036
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
moha00
Rama
5
1 / 0 / 0
3,155
631
3,554
2,875
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 0 / 0
3,379
676
655
2,234
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Max5
Charybdis
4
0 / 1 / 0
2,914
583
3,636
3,834
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
STARMXS14
Xing Tian
5
0 / 0 / 0
3,204
641
804
3,882
1,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
ikxr05
Cliodhna
1
0 / 0 / 0
2,409
482
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
poisonxyv
Chang'e
5
0 / 1 / 0
3,262
652
1,273
2,856
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
Artio
Attoy-RL
Artio
0
0
1
0.5
W
Achilles
DevilHound456
Achilles
0
0
0
0
W
0
0
1
0.5
L
Charybdis
Max5
Charybdis
0
1
0
0
L
Xing Tian
STARMXS14
Xing Tian
0
0
0
0
L
Cliodhna
ikxr05
Cliodhna
0
0
0
0
W
Mercury
kevinasecas
Mercury
1
1
0
1
W
Rama
moha00
Rama
1
0
0
1
L
Chang'e
poisonxyv
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,755
Damage
6,368
16,125
Taken
12,806
5,213
Mitigated
4,072
6,070
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
655
0
0
614
2,234
852
0
0
2,234
14,396
0
W
Artio
Attoy-RL
Artio
1,176
229
383
2,086
3,813
1,581
0
378
3,435
6,528
0
W
Achilles
DevilHound456
Achilles
883
61
0
497
2,536
1,000
0
235
2,265
0
16,209
W
1,295
108
0
904
2,865
935
0
859
1,878
13,376
0
L
Charybdis
Max5
Charybdis
3,636
2,830
0
1,264
3,834
639
0
483
3,351
0
15,090
L
Xing Tian
STARMXS14
Xing Tian
804
28
162
630
3,882
1,602
0
693
3,189
8,644
0
L
Cliodhna
ikxr05
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
kevinasecas
Mercury
847
398
0
1,020
4,036
1,113
0
606
3,366
0
12,255
W
Rama
moha00
Rama
3,554
3,213
0
1,180
2,875
584
0
426
2,449
0
16,620
L
Chang'e
poisonxyv
Chang'e
1,273
178
0
890
2,856
979
0
1,295
1,561
12,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,996
Gold Earned
15,168
122
Minions Killed
106
0
Camps Cleared
0
447,018
Distance Traveled
340,468
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,379
676
37
7
0
86,759
1
W
Artio
3,445
689
8
2
0
92,064
0
W
Achilles
3,613
723
41
8
0
95,107
2
W
Raijin
3,390
678
20
4
0
81,788
0
L
Charybdis
2,914
583
26
5
0
81,900
1
L
Xing Tian
3,204
641
17
3
0
77,211
0
L
Cliodhna
2,409
482
0
0
0
0
0
W
Mercury
3,393
679
29
6
0
99,120
0
W
Rama
3,155
631
24
5
0
78,939
0
L
Chang'e
3,262
652
26
5
0
94,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role