Player Matchup

Poseidon
Poseidon
Diamond III
 
Poseidon
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
Eli-Power
Artemis
Diamond V
Level 147
God Stats
9W - 2L
1,788 SR
Queue Stats
645W - 632L
2,133 MMR
Party 1
Bacchus
Bacchus
Diamond II
IllRUSHERllI
Bacchus
Diamond II
Level 153
God Stats
43W - 35L
1,676 SR
Queue Stats
767W - 747L
2,368 MMR
Party 1
Fenrir
Fenrir
Masters
Its_Cuben
Fenrir
Masters
Level 144
God Stats
10W - 3L
1,774 SR
Queue Stats
210W - 162L
2,625 MMR
Solo
Ullr
Ullr
Diamond V
SIahpz
Ullr
Diamond V
Level 129
God Stats
5W - 8L
1,558 SR
Queue Stats
67W - 53L
2,168 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,659 SR
2,159 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,626 SR
2,036 MMR
Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
 
Arachne
Diamond V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Jackkread
Morgan Le Fay
Diamond II
Level 137
God Stats
2W - 2L
1,690 SR
Queue Stats
130W - 124L
2,520 MMR
Solo
Khepri
Khepri
Diamond IV
Yoeri-U97
Khepri
Diamond IV
Level 147
God Stats
17W - 11L
1,745 SR
Queue Stats
88W - 81L
2,178 MMR
Solo
Skadi
Skadi
Diamond I
iTrueViolEnce
Skadi
Diamond I
Level 157
God Stats
9W - 8L
1,694 SR
Queue Stats
145W - 128L
2,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 1 / 5
8,693
580
6,392
9,364
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Eli-Power
Artemis
14
1 / 2 / 3
8,471
565
4,130
9,492
3,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
IllRUSHERllI
Bacchus
13
4 / 1 / 7
8,727
582
7,469
10,631
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Its_Cuben
Fenrir
17
8 / 0 / 4
10,552
703
15,998
14,533
9,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
SIahpz
Ullr
15
6 / 0 / 3
8,974
598
9,146
9,984
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraGebAtlas

VS

Bans
RavanaKaliYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 3 / 1
7,403
494
4,675
13,921
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
 
Arachne
11
0 / 7 / 0
6,263
418
3,362
14,508
5,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Jackkread
Morgan Le Fay
11
0 / 4 / 0
6,520
435
5,981
8,041
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
Yoeri-U97
Khepri
11
0 / 4 / 3
6,683
446
2,103
11,633
8,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 3 / 1
7,474
498
8,805
10,167
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
4
4
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
5
4.5
L
Bastet
 
Bastet
1
3
1
0.5
L
Arachne
 
Arachne
0
7
0
0
W
Artemis
Eli-Power
Artemis
1
2
3
1.25
W
Bacchus
IllRUSHERllI
Bacchus
4
1
7
7.5
W
Fenrir
Its_Cuben
Fenrir
8
0
4
10
L
Morgan Le Fay
Jackkread
Morgan Le Fay
0
4
0
0
W
Ullr
SIahpz
Ullr
6
0
3
7.5
L
Khepri
Yoeri-U97
Khepri
0
4
3
0.38
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,135
Damage
24,926
54,004
Taken
58,270
29,267
Mitigated
28,461
23,494
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,392
1,280
0
4,618
9,364
3,063
0
976
8,296
76,866
0
L
Bastet
 
Bastet
4,675
1,162
0
4,680
13,921
5,844
0
1,964
11,957
0
47,664
L
Arachne
 
Arachne
3,362
1,928
0
3,556
14,508
5,880
0
599
13,909
0
35,902
W
Artemis
Eli-Power
Artemis
4,130
2,640
0
5,054
9,492
3,215
0
1,435
7,993
0
65,712
W
Bacchus
IllRUSHERllI
Bacchus
7,469
1,428
0
2,170
10,631
9,415
0
1,987
8,582
33,520
0
W
Fenrir
Its_Cuben
Fenrir
15,998
4,640
0
9,235
14,533
9,528
0
161
14,348
0
86,910
L
Morgan Le Fay
Jackkread
Morgan Le Fay
5,981
597
0
398
8,041
3,690
0
1,881
6,160
49,425
0
W
Ullr
SIahpz
Ullr
9,146
5,248
0
2,417
9,984
4,046
1,080
3,643
6,015
0
72,738
L
Khepri
Yoeri-U97
Khepri
2,103
552
1,479
1,926
11,633
8,594
0
4,953
6,680
18,068
0
L
8,805
3,915
0
2,874
10,167
4,453
0
4,464
5,703
0
58,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,417
Gold Earned
34,343
542
Minions Killed
377
0
Camps Cleared
0
1,482,644
Distance Traveled
1,469,955
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,693
580
127
8
0
309,021
2
L
Bastet
7,403
494
96
6
0
322,422
1
L
Arachne
6,263
418
62
4
0
311,900
4
W
Artemis
8,471
565
117
8
0
263,599
3
W
Bacchus
8,727
582
31
2
0
298,521
3
W
Fenrir
10,552
703
146
10
0
316,105
6
L
Morgan Le Fay
6,520
435
89
6
0
260,337
5
W
Ullr
8,974
598
121
8
0
295,398
0
L
Khepri
6,683
446
27
2
0
306,512
5
L
Skadi
7,474
498
103
7
0
268,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role