Player Matchup

Cabrakan
Cabrakan
BaNaNaXQX
Cabrakan
Level 120
God Stats
8W - 7L
1,652 SR
Queue Stats
119W - 114L
1,505 Elo+
Solo
Charybdis
Charybdis
Dopiwin
Charybdis
Level 105
God Stats
5W - 3L
1,488 SR
Queue Stats
398W - 412L
1,483 Elo+
Solo
Fenrir
Fenrir
PurpleCloudz
Fenrir
Level 122
God Stats
5W - 4L
1,589 SR
Queue Stats
41W - 46L
1,473 Elo+
Solo
Fafnir
Fafnir
Siezon
Fafnir
Level 48
God Stats
2W - 2L
1,257 SR
Queue Stats
59W - 74L
1,450 Elo+
Solo
Anubis
Anubis
bouchibouzouk
Anubis
Level 124
God Stats
9W - 12L
1,489 SR
Queue Stats
179W - 172L
1,478 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,478 Elo+

VS

Team Averages
Level 86
1,504 SR
1,475 Elo+
Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Ise7enI
Hachiman
Level 108
God Stats
1W - 3L
1,453 SR
Queue Stats
100W - 107L
1,448 Elo+
Solo
Bellona
Bellona
Retsiu
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
adrimunoz
Ravana
Level 81
God Stats
7W - 10L
1,616 SR
Queue Stats
103W - 111L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
jajavibu
Baron Samedi
Level 54
God Stats
3W - 4L
1,451 SR
Queue Stats
86W - 89L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BaNaNaXQX
Cabrakan
12
1 / 0 / 4
7,417
618
4,730
3,500
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
Dopiwin
Charybdis
11
1 / 1 / 0
6,478
540
6,479
8,691
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
5 / 1 / 3
7,235
603
4,304
9,647
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
Siezon
Fafnir
10
0 / 0 / 5
6,899
575
2,592
8,527
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 1
7,702
642
5,271
5,307
2,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 2 / 1
5,289
441
2,074
6,017
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Ise7enI
Hachiman
10
1 / 2 / 1
5,879
490
5,378
8,597
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Retsiu
Bellona
10
0 / 2 / 0
5,223
435
1,212
7,366
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
adrimunoz
Ravana
9
1 / 2 / 0
5,654
471
2,432
6,934
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
jajavibu
Baron Samedi
9
0 / 3 / 0
5,355
446
3,772
5,656
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
1
0.25
W
Cabrakan
BaNaNaXQX
Cabrakan
1
0
4
3
W
Charybdis
Dopiwin
Charybdis
1
1
0
1
L
Hachiman
Ise7enI
Hachiman
1
2
1
0.75
W
Fenrir
5
1
3
6.5
L
Bellona
Retsiu
Bellona
0
2
0
0
W
Fafnir
Siezon
Fafnir
0
0
5
2.5
L
Ravana
adrimunoz
Ravana
1
2
0
0.5
W
4
0
1
4.5
L
Baron Samedi
jajavibu
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
14,868
35,672
Taken
34,570
18,724
Mitigated
16,632
17,465
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,074
343
0
2,181
6,017
4,923
330
2,081
3,884
8,482
0
W
Cabrakan
BaNaNaXQX
Cabrakan
4,730
546
0
730
3,500
2,390
454
656
2,814
45,864
0
W
Charybdis
Dopiwin
Charybdis
6,479
3,382
0
4,601
8,691
2,830
0
544
8,147
0
53,490
L
Hachiman
Ise7enI
Hachiman
5,378
3,460
0
3,123
8,597
2,568
0
1,230
7,367
0
40,710
W
Fenrir
4,304
1,179
0
5,474
9,647
3,953
0
1,387
8,172
0
50,345
L
Bellona
Retsiu
Bellona
1,212
615
0
2,832
7,366
5,230
1,176
3,313
3,827
0
22,347
W
Fafnir
Siezon
Fafnir
2,592
883
0
3,573
8,527
6,987
78
1,718
6,741
16,090
0
L
Ravana
adrimunoz
Ravana
2,432
871
0
2,522
6,934
2,505
342
2,330
4,604
0
29,859
W
5,271
317
0
3,087
5,307
2,564
0
1,790
3,133
56,963
0
L
Baron Samedi
jajavibu
Baron Samedi
3,772
294
382
1,465
5,656
1,406
396
3,319
2,295
34,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
27,400
411
Minions Killed
237
0
Camps Cleared
0
1,171,682
Distance Traveled
1,120,116
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,289
441
12
1
0
235,941
2
W
Cabrakan
7,417
618
105
9
0
214,034
5
W
Charybdis
6,478
540
99
8
0
218,065
3
L
Hachiman
5,879
490
63
5
0
205,864
3
W
Fenrir
7,235
603
87
7
0
266,817
2
L
Bellona
5,223
435
41
3
0
187,949
1
W
Fafnir
6,899
575
23
2
0
248,835
4
L
Ravana
5,654
471
62
5
0
266,445
0
W
Anubis
7,702
642
97
8
0
223,931
6
L
Baron Samedi
5,355
446
59
5
0
223,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role