Player Matchup

Hercules
Hercules
Mark55Goat
Hercules
Level 44
God Stats
10W - 13L
1,476 SR
Queue Stats
69W - 85L
1,372 Elo+
Solo
Freya
Freya
NglRell
Freya
Level 33
God Stats
7W - 0L
1,861 SR
Queue Stats
123W - 25L
1,798 Elo+
Party 1
Horus
Horus
ShortyWita40xxx
Horus
Level 25
God Stats
10W - 4L
1,693 SR
Queue Stats
45W - 27L
1,627 Elo+
Party 1
Bastet
Bastet
WhereJungleAt
Bastet
Level 38
God Stats
6W - 1L
1,702 SR
Queue Stats
54W - 28L
1,627 Elo+
Solo
Apollo
Apollo
weebYusuke
Apollo
Level 157
God Stats
5W - 2L
1,898 SR
Queue Stats
445W - 311L
1,624 Elo+
Party 1
Team Averages
Level 59
1,726 SR
1,609 Elo+

VS

Team Averages
Level 64
1,621 SR
1,524 Elo+
Shiva
Shiva
DJ_Bledsoe
Shiva
Level 5
God Stats
3W - 3L
1,755 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 2
Bakasura
Bakasura
DuzltMattaWho
Bakasura
Level 118
God Stats
0W - 2L
1,297 SR
Queue Stats
203W - 186L
1,557 Elo+
Party 2
Sol
Sol
RDS_MICK
Sol
Level 76
God Stats
2W - 3L
1,671 SR
Queue Stats
154W - 143L
1,539 Elo+
Party 2
Xbalanque
Xbalanque
ShockaVelliXX
Xbalanque
Level 12
God Stats
53W - 35L
1,658 SR
Queue Stats
58W - 49L
1,493 Elo+
Party 2
Cerberus
Cerberus
TheSloppy2nd
Cerberus
Level 109
God Stats
1W - 1L
1,723 SR
Queue Stats
227W - 196L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mark55Goat
Hercules
20
3 / 1 / 23
12,516
1,043
15,119
18,759
25,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
NglRell
Freya
20
13 / 3 / 26
15,727
1,311
43,755
23,422
11,713
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 26
13,992
1,166
11,452
18,146
26,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
12 / 1 / 21
14,727
1,227
32,344
16,637
8,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
weebYusuke
Apollo
20
19 / 5 / 16
15,747
1,312
40,411
20,243
10,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
1 / 8 / 9
11,790
983
12,409
22,959
25,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
DuzltMattaWho
Bakasura
18
9 / 14 / 5
14,347
1,196
25,733
35,193
19,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 13 / 6
12,023
1,002
18,262
32,439
15,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
ShockaVelliXX
Xbalanque
18
1 / 10 / 8
12,109
1,009
15,844
32,579
15,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
TheSloppy2nd
Cerberus
17
0 / 5 / 9
11,282
940
14,521
27,385
37,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
51
49
Kills
14
14
Deaths
50
112
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
8
9
0.69
L
Bakasura
DuzltMattaWho
Bakasura
9
14
5
0.82
W
Hercules
Mark55Goat
Hercules
3
1
23
14.5
W
Freya
NglRell
Freya
13
3
26
8.67
L
3
13
6
0.46
L
Xbalanque
ShockaVelliXX
Xbalanque
1
10
8
0.5
W
2
4
26
3.75
L
Cerberus
TheSloppy2nd
Cerberus
0
5
9
0.9
W
12
1
21
22.5
W
Apollo
weebYusuke
Apollo
19
5
16
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,081
Damage
86,769
97,207
Taken
150,555
82,306
Mitigated
113,193
39,476
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
12,409
1,012
440
2,476
22,959
25,560
0
9,789
13,170
0
30,747
L
Bakasura
DuzltMattaWho
Bakasura
25,733
12,920
0
1,382
35,193
19,068
0
13,620
21,573
0
31,949
W
Hercules
Mark55Goat
Hercules
15,119
3,154
0
5,848
18,759
25,120
0
8,983
8,854
0
27,306
W
Freya
NglRell
Freya
43,755
15,711
0
13,841
23,422
11,713
0
7,702
14,083
57,462
0
L
18,262
10,605
0
4,646
32,439
15,178
0
7,028
25,411
34,959
0
L
Xbalanque
ShockaVelliXX
Xbalanque
15,844
6,921
0
3,298
32,579
15,711
0
6,378
26,201
0
35,127
W
11,452
5,083
3,034
4,319
18,146
26,907
0
5,489
11,851
2,960
15,606
L
Cerberus
TheSloppy2nd
Cerberus
14,521
1,484
0
10,566
27,385
37,676
0
8,238
19,147
34,108
0
W
32,344
7,308
0
9,021
16,637
8,409
0
4,334
12,233
0
64,758
W
Apollo
weebYusuke
Apollo
40,411
27,987
0
3,413
20,243
10,157
0
6,275
12,477
0
58,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,709
Gold Earned
61,551
183
Minions Killed
206
10
Camps Cleared
5
1,219,221
Distance Traveled
1,036,541
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,790
983
42
4
0
191,652
1
L
Bakasura
14,347
1,196
31
3
5
251,273
0
W
Hercules
12,516
1,043
31
3
1
268,039
1
W
Freya
15,727
1,311
27
2
4
207,254
0
L
Sol
12,023
1,002
25
2
0
189,314
0
L
Xbalanque
12,109
1,009
58
5
0
188,515
0
W
Horus
13,992
1,166
8
1
1
247,495
0
L
Cerberus
11,282
940
50
4
0
215,787
0
W
Bastet
14,727
1,227
88
7
0
278,932
0
W
Apollo
15,747
1,312
29
2
4
217,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role