Player Matchup

Nu Wa
Nu Wa
BLitzKiing
Nu Wa
Level 123
God Stats
22W - 11L
1,508 SR
Queue Stats
209W - 266L
1,459 Elo+
Party 2
Loki
Loki
Blunosedpit
Loki
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
324W - 415L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
Djorkaeff
Heimdallr
Level 127
God Stats
2W - 6L
1,644 SR
Queue Stats
225W - 234L
1,520 Elo+
Solo
Scylla
Scylla
Enrich165
Scylla
Level 122
God Stats
2W - 1L
1,575 SR
Queue Stats
10W - 9L
1,486 Elo+
Party 1
Ganesha
Ganesha
MarcusVGR
Ganesha
Level 107
God Stats
0W - 1L
1,586 SR
Queue Stats
10W - 8L
1,506 Elo+
Party 1
Team Averages
Level 124
1,563 SR
1,486 Elo+

VS

Team Averages
Level 48
1,444 SR
1,472 Elo+
Hera
Hera
AyoLxv3-
Hera
Level 155
God Stats
7W - 4L
1,607 SR
Queue Stats
301W - 287L
1,553 Elo+
Party 3
Tiamat
Tiamat
Picnoodles20
Tiamat
Level 25
God Stats
3W - 7L
1,289 SR
Queue Stats
83W - 118L
1,417 Elo+
Solo
Mercury
Mercury
SillyWabbbit381
Mercury
Level 28
God Stats
12W - 14L
1,566 SR
Queue Stats
98W - 98L
1,524 Elo+
Party 3
Bellona
Bellona
TallPaul4sure
Bellona
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 85L
1,450 Elo+
Solo
Medusa
Medusa
Teddy5556
Medusa
Level 6
God Stats
2W - 0L
1,259 SR
Queue Stats
9W - 9L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 2 / 5
8,903
742
10,353
7,012
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 6
8,503
709
7,333
10,011
4,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Djorkaeff
Heimdallr
15
5 / 3 / 2
8,888
741
10,806
11,003
5,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Enrich165
Scylla
15
2 / 2 / 4
8,592
716
6,922
7,430
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MarcusVGR
Ganesha
15
0 / 3 / 6
8,700
725
3,624
12,412
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 1 / 3
9,747
812
11,691
5,693
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
15
1 / 5 / 6
8,329
694
5,840
11,883
7,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 2 / 2
9,740
812
6,525
11,371
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
15
2 / 1 / 5
8,687
724
7,050
13,359
11,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Teddy5556
Medusa
15
0 / 1 / 4
8,023
669
6,429
6,469
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
10
Kills
12
12
Deaths
10
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
6
1
3
7.5
L
Nu Wa
2
2
5
2.25
L
1
2
6
2
L
Heimdallr
Djorkaeff
Heimdallr
5
3
2
2
L
Scylla
Enrich165
Scylla
2
2
4
2
L
Ganesha
MarcusVGR
Ganesha
0
3
6
1
W
Tiamat
1
5
6
0.8
W
3
2
2
2
W
Bellona
2
1
5
4.5
W
Medusa
Teddy5556
Medusa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,038
Damage
37,535
47,868
Taken
48,775
27,870
Mitigated
29,385
7,827
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
11,691
2,164
0
0
5,693
2,615
440
2,846
2,847
34,534
0
L
Nu Wa
10,353
4,029
76
730
7,012
3,293
249
2,445
4,567
32,170
0
L
7,333
1,364
0
889
10,011
4,187
0
3,112
6,899
0
28,384
L
Heimdallr
Djorkaeff
Heimdallr
10,806
4,899
0
2,080
11,003
5,968
0
3,582
7,421
0
29,394
L
Scylla
Enrich165
Scylla
6,922
1,041
0
1,180
7,430
3,094
0
2,512
4,918
40,702
0
L
Ganesha
MarcusVGR
Ganesha
3,624
382
0
2,872
12,412
11,328
0
5,917
6,495
18,563
0
W
Tiamat
5,840
577
0
1,670
11,883
7,838
238
4,345
7,538
22,284
0
W
6,525
2,125
0
3,155
11,371
4,591
927
5,154
6,217
0
56,944
W
Bellona
7,050
1,660
0
2,108
13,359
11,435
509
5,452
7,907
37
19,153
W
Medusa
Teddy5556
Medusa
6,429
2,077
0
2,580
6,469
2,906
1,224
3,102
3,367
0
23,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
44,526
244
Minions Killed
278
0
Camps Cleared
0
1,172,014
Distance Traveled
1,317,030
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,747
812
65
5
0
225,787
2
L
Nu Wa
8,903
742
57
5
0
216,908
0
L
Loki
8,503
709
51
4
0
256,548
2
L
Heimdallr
8,888
741
45
4
0
222,377
2
L
Scylla
8,592
716
82
7
0
244,614
0
L
Ganesha
8,700
725
9
1
0
231,567
5
W
Tiamat
8,329
694
23
2
0
275,424
2
W
Mercury
9,740
812
116
10
0
294,998
5
W
Bellona
8,687
724
44
4
0
280,804
6
W
Medusa
8,023
669
30
3
0
240,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role