Player Matchup

Anhur
Anhur
BigMassiveSpear
Anhur
Level 138
God Stats
113W - 159L
1,379 SR
Queue Stats
988W - 1,137L
1,479 Elo+
Solo
Nemesis
Nemesis
FireLion
Nemesis
Level 65
God Stats
2W - 0L
1,846 SR
Queue Stats
37W - 27L
1,565 Elo+
Party 2
Ares
Ares
Marko5599
Ares
Level 107
God Stats
5W - 3L
1,732 SR
Queue Stats
39W - 31L
1,565 Elo+
Party 2
Chang'e
Chang'e
ivanštimac
Chang'e
Level 142
God Stats
1W - 0L
1,312 SR
Queue Stats
108W - 89L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
matija0352
Kukulkan
Level 135
God Stats
3W - 0L
1,636 SR
Queue Stats
109W - 92L
1,578 Elo+
Party 2
Team Averages
Level 117
1,581 SR
1,553 Elo+

VS

Team Averages
Level 117
1,502 SR
1,552 Elo+
Charybdis
Charybdis
 
Charybdis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Tropicalmissile
Baron Samedi
Level 146
God Stats
6W - 9L
1,579 SR
Queue Stats
146W - 147L
1,607 Elo+
Party 1
Hera
Hera
Uchihavenger
Hera
Level 148
God Stats
4W - 4L
1,429 SR
Queue Stats
107W - 101L
1,622 Elo+
Party 1
Kuzenbo
Kuzenbo
jAUNU
Kuzenbo
Level 80
God Stats
1W - 1L
1,499 SR
Queue Stats
43W - 34L
1,543 Elo+
Solo
Lancelot
Lancelot
nadalrz
Lancelot
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
7,536
754
2,659
5,616
2,607
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
FireLion
Nemesis
14
0 / 2 / 3
7,667
767
5,257
8,408
4,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
13
1 / 0 / 5
7,919
792
7,599
9,331
8,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
ivanštimac
Chang'e
14
5 / 0 / 1
8,149
815
8,815
8,218
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
matija0352
Kukulkan
16
2 / 0 / 3
8,261
826
12,931
2,489
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 1 / 1
6,943
694
3,554
8,572
3,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tropicalmissile
Baron Samedi
15
2 / 0 / 0
7,843
784
6,940
8,379
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 1
6,929
693
4,308
6,061
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
jAUNU
Kuzenbo
13
0 / 1 / 1
7,535
754
3,124
12,258
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
nadalrz
Lancelot
12
0 / 4 / 0
6,627
663
2,340
9,921
4,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
8
Kills
2
2
Deaths
8
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
1
0.5
W
0
0
5
2.5
W
Nemesis
FireLion
Nemesis
0
2
3
0.75
W
Ares
1
0
5
3.5
L
Baron Samedi
Tropicalmissile
Baron Samedi
2
0
0
2
L
0
2
1
0.25
W
Chang'e
ivanštimac
Chang'e
5
0
1
5.5
L
Kuzenbo
jAUNU
Kuzenbo
0
1
1
0.5
W
Kukulkan
matija0352
Kukulkan
2
0
3
3.5
L
Lancelot
nadalrz
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
20,266
34,062
Taken
45,191
20,818
Mitigated
31,707
10,103
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,554
1,566
0
1,631
8,572
3,769
0
5,949
2,551
0
19,177
W
2,659
690
0
0
5,616
2,607
869
3,188
2,428
0
20,214
W
Nemesis
FireLion
Nemesis
5,257
1,895
0
920
8,408
4,137
918
4,091
4,317
0
26,607
W
Ares
7,599
162
0
806
9,331
8,972
423
3,393
5,938
10,153
0
L
Baron Samedi
Tropicalmissile
Baron Samedi
6,940
715
830
1,691
8,379
5,979
0
5,358
2,849
31,037
0
L
4,308
627
0
500
6,061
2,587
0
3,985
1,936
22,486
0
W
Chang'e
ivanštimac
Chang'e
8,815
826
3,991
4,262
8,218
3,838
220
3,163
5,055
23,928
0
L
Kuzenbo
jAUNU
Kuzenbo
3,124
1,318
0
1,501
12,258
15,289
0
8,695
3,301
17,887
0
W
Kukulkan
matija0352
Kukulkan
12,931
447
0
124
2,489
1,264
747
537
1,952
49,270
0
L
Lancelot
nadalrz
Lancelot
2,340
47
0
0
9,921
4,083
0
4,582
5,209
0
9,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,532
Gold Earned
35,877
254
Minions Killed
199
0
Camps Cleared
0
1,133,949
Distance Traveled
1,073,092
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,943
694
38
4
0
205,700
3
W
Anhur
7,536
754
52
5
0
197,342
4
W
Nemesis
7,667
767
58
6
0
217,045
0
W
Ares
7,919
792
6
1
0
257,926
5
L
Baron Samedi
7,843
784
66
7
0
221,735
2
L
Hera
6,929
693
42
4
0
190,745
0
W
Chang'e
8,149
815
36
4
0
235,151
3
L
Kuzenbo
7,535
754
38
4
0
221,417
4
W
Kukulkan
8,261
826
102
10
0
226,485
0
L
Lancelot
6,627
663
15
2
0
233,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role