Player Matchup

Guan Yu
Guan Yu
JCsTwisted
Guan Yu
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 122L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
LunarMessenger
Nu Wa
Level 155
God Stats
16W - 5L
1,747 SR
Queue Stats
153W - 119L
1,611 Elo+
Party 1
Chiron
Chiron
MuchYummi3r
Chiron
Level 103
God Stats
12W - 9L
1,397 SR
Queue Stats
143W - 142L
1,515 Elo+
Party 1
Ra
Ra
WackAFish
Ra
Level 18
God Stats
13W - 3L
1,894 SR
Queue Stats
34W - 14L
1,659 Elo+
Party 1
Lancelot
Lancelot
Ďaddy
Lancelot
Level 123
God Stats
1W - 1L
1,329 SR
Queue Stats
41W - 28L
1,675 Elo+
Party 1
Team Averages
Level 106
1,574 SR
1,602 Elo+

VS

Team Averages
Level 76
1,522 SR
1,484 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Aerosque
Da Ji
Level 29
God Stats
0W - 2L
1,370 SR
Queue Stats
5W - 4L
1,734 Elo+
Solo
Medusa
Medusa
Sinnia
Medusa
Level 24
God Stats
7W - 9L
1,506 SR
Queue Stats
31W - 51L
1,364 Elo+
Party 2
Hel
Hel
Zafira98
Hel
Level 64
God Stats
4W - 3L
1,572 SR
Queue Stats
26W - 35L
1,423 Elo+
Party 2
Jormungandr
Jormungandr
omnishow
Jormungandr
Level 103
God Stats
2W - 5L
1,663 SR
Queue Stats
92W - 118L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JCsTwisted
Guan Yu
16
2 / 3 / 14
8,924
744
8,274
12,992
14,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 1 / 13
9,660
805
18,744
9,308
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
16
3 / 2 / 7
9,205
767
7,147
10,404
4,508
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 12
9,036
753
9,854
11,748
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Ďaddy
Lancelot
16
7 / 3 / 8
9,783
815
15,628
16,819
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 2 / 6
9,099
758
9,604
7,776
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Aerosque
Da Ji
16
7 / 3 / 5
9,711
809
17,142
16,876
7,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Sinnia
Medusa
15
1 / 4 / 6
8,470
706
5,169
11,088
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 5
9,016
751
6,836
13,842
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
omnishow
Jormungandr
14
1 / 6 / 9
8,744
729
11,695
18,708
14,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
19
Kills
12
12
Deaths
19
54
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
6
2
L
Da Ji
Aerosque
Da Ji
7
3
5
3.17
W
Guan Yu
JCsTwisted
Guan Yu
2
3
14
3
W
4
1
13
10.5
W
Chiron
3
2
7
3.25
L
Medusa
Sinnia
Medusa
1
4
6
1
W
3
3
12
3
L
2
4
5
1.13
L
Jormungandr
omnishow
Jormungandr
1
6
9
0.92
W
Lancelot
Ďaddy
Lancelot
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,647
Damage
50,446
61,271
Taken
68,290
39,532
Mitigated
35,360
19,490
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,604
496
129
2,369
7,776
4,744
0
5,133
2,519
42,799
0
L
Da Ji
Aerosque
Da Ji
17,142
3,697
0
260
16,876
7,157
0
6,357
9,808
0
29,174
W
Guan Yu
JCsTwisted
Guan Yu
8,274
611
3,750
5,220
12,992
14,222
0
6,702
6,290
0
13,232
W
18,744
4,408
0
250
9,308
4,024
289
4,193
5,115
50,732
0
W
Chiron
7,147
3,320
868
2,456
10,404
4,508
1,600
3,293
7,111
0
36,348
L
Medusa
Sinnia
Medusa
5,169
2,133
0
1,465
11,088
3,972
0
4,161
6,552
0
24,298
W
9,854
1,754
1,124
1,960
11,748
4,816
141
6,575
5,173
28,009
0
L
6,836
255
3,990
6,159
13,842
4,990
0
5,029
8,385
32,441
0
L
Jormungandr
omnishow
Jormungandr
11,695
2,751
700
3,309
18,708
14,497
0
6,920
11,014
27,612
0
W
Lancelot
Ďaddy
Lancelot
15,628
1,886
0
3,862
16,819
11,962
84
7,372
9,447
0
32,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
45,040
245
Minions Killed
241
0
Camps Cleared
0
1,278,262
Distance Traveled
1,276,746
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,099
758
84
7
0
256,007
1
L
Da Ji
9,711
809
35
3
0
276,952
3
W
Guan Yu
8,924
744
14
1
0
275,676
9
W
Nu Wa
9,660
805
82
7
0
244,371
4
W
Chiron
9,205
767
62
5
0
248,792
3
L
Medusa
8,470
706
40
3
0
273,067
0
W
Ra
9,036
753
38
3
0
240,416
0
L
Hel
9,016
751
50
4
0
242,709
2
L
Jormungandr
8,744
729
32
3
0
228,011
1
W
Lancelot
9,783
815
49
4
0
269,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role