Player Matchup

Olorun
Olorun
GUERREIRO909
Olorun
Level 3
God Stats
1W - 1L
1,177 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
GoatMaster247
Arachne
Level 80
God Stats
26W - 14L
1,495 SR
Queue Stats
264W - 286L
1,408 Elo+
Solo
Ah Puch
Ah Puch
Miguelanimad
Ah Puch
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 25L
1,382 Elo+
Party 2
Amaterasu
Amaterasu
Prisma123459806
Amaterasu
Level 46
God Stats
2W - 1L
1,688 SR
Queue Stats
113W - 152L
1,341 Elo+
Party 2
Aphrodite
Aphrodite
Y500MIGUELxx
Aphrodite
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 99L
1,207 Elo+
Party 2
Team Averages
Level 44
1,472 SR
1,367 Elo+

VS

Team Averages
Level 64
1,462 SR
1,401 Elo+
Medusa
Medusa
BathtimeBernie
Medusa
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,335 Elo+
Solo
Ymir
Ymir
Fingerz65
Ymir
Level 67
God Stats
3W - 6L
1,308 SR
Queue Stats
81W - 84L
1,379 Elo+
Party 1
Ra
Ra
LIGHTERCOAST93
Ra
Level 105
God Stats
5W - 5L
1,516 SR
Queue Stats
38W - 35L
1,447 Elo+
Solo
Chaac
Chaac
TragiicSniipe
Chaac
Level 99
God Stats
11W - 7L
1,488 SR
Queue Stats
321W - 346L
1,343 Elo+
Solo
Izanami
Izanami
patriotsru1e12
Izanami
Level 16
God Stats
6W - 10L
1,500 SR
Queue Stats
52W - 58L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 3 / 6
10,035
418
6,649
13,506
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
20
10 / 1 / 7
13,977
582
21,452
26,502
15,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Miguelanimad
Ah Puch
19
5 / 4 / 3
12,194
508
17,999
25,393
12,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
Prisma123459806
Amaterasu
20
8 / 2 / 3
13,616
567
11,258
24,970
20,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Y500MIGUELxx
Aphrodite
18
4 / 0 / 6
11,224
468
7,660
13,365
18,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,303
429
12,657
17,844
7,606
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
14
1 / 4 / 2
9,639
402
6,172
11,775
10,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 8 / 1
11,701
488
21,630
16,011
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 6 / 0
11,397
475
17,968
25,689
27,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 0
9,255
386
1,694
16,695
7,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
29
Kills
10
10
Deaths
30
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Ymir
1
4
2
0.5
W
Olorun
2
3
6
1.67
W
Arachne
10
1
7
13.5
L
6
8
1
0.81
W
Ah Puch
Miguelanimad
Ah Puch
5
4
3
1.63
W
Amaterasu
Prisma123459806
Amaterasu
8
2
3
4.75
L
1
6
0
0.17
W
Aphrodite
Y500MIGUELxx
Aphrodite
4
0
6
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,018
Damage
60,121
103,736
Taken
88,014
73,527
Mitigated
60,384
47,895
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,657
6,536
0
2,550
17,844
7,606
1,248
11,010
6,442
0
55,010
L
Ymir
6,172
300
379
575
11,775
10,307
0
3,355
8,228
66,619
0
W
Olorun
6,649
2,434
123
2,172
13,506
6,532
45
6,607
6,899
34,642
0
W
Arachne
21,452
14,855
0
13,745
26,502
15,207
1,308
5,895
20,414
0
159,225
L
21,630
1,464
782
3,054
16,011
8,281
496
8,258
7,720
87,517
0
W
Ah Puch
Miguelanimad
Ah Puch
17,999
1,540
247
14,503
25,393
12,678
1,817
10,470
14,923
103,367
0
W
Amaterasu
Prisma123459806
Amaterasu
11,258
5,009
0
8,472
24,970
20,945
4,661
2,098
22,872
0
78,880
L
17,968
5,283
0
8,646
25,689
27,084
482
2,332
23,357
0
109,431
W
Aphrodite
Y500MIGUELxx
Aphrodite
7,660
1,257
3,146
5,487
13,365
18,165
983
3,730
9,635
64,957
0
L
1,694
1,323
0
3,351
16,695
7,106
1,848
6,736
9,959
0
60,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,046
Gold Earned
52,295
594
Minions Killed
623
0
Camps Cleared
0
2,323,274
Distance Traveled
1,802,623
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,303
429
77
3
0
354,512
0
L
Ymir
9,639
402
108
5
0
334,372
2
W
Olorun
10,035
418
73
3
0
392,173
0
W
Arachne
13,977
582
180
8
0
566,000
5
L
Ra
11,701
488
154
6
0
354,995
5
W
Ah Puch
12,194
508
122
5
0
402,986
0
W
Amaterasu
13,616
567
131
5
0
513,547
3
L
Chaac
11,397
475
166
7
0
384,522
1
W
Aphrodite
11,224
468
88
4
0
448,568
0
L
Izanami
9,255
386
118
5
0
374,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role