Player Matchup

Lancelot
Lancelot
Deyystar
Lancelot
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,324 Elo+
Party 1
Yu Huang
Yu Huang
Loskaan
Yu Huang
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 17L
1,324 Elo+
Party 1
Chernobog
Chernobog
eomer47
Chernobog
Level 97
God Stats
4W - 1L
1,901 SR
Queue Stats
83W - 80L
1,462 Elo+
Solo
Bellona
Bellona
layyko
Bellona
Level 64
God Stats
4W - 3L
1,707 SR
Queue Stats
15W - 17L
1,303 Elo+
Party 1
Cerberus
Cerberus
orakelengel
Cerberus
Level 88
God Stats
1W - 0L
1,263 SR
Queue Stats
134W - 153L
1,516 Elo+
Solo
Team Averages
Level 65
1,574 SR
1,386 Elo+

VS

Team Averages
Level 79
1,512 SR
1,381 Elo+
Hera
Hera
Ambrotek
Hera
Level 58
God Stats
114W - 92L
1,503 SR
Queue Stats
197W - 202L
1,473 Elo+
Solo
Bacchus
Bacchus
GerardMajong
Bacchus
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,291 Elo+
Party 2
Terra
Terra
Mitch8638
Terra
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 216L
1,458 Elo+
Solo
Bakasura
Bakasura
Patzim
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,291 Elo+
Party 2
Chernobog
Chernobog
mslzm
Chernobog
Level 144
God Stats
1W - 3L
1,556 SR
Queue Stats
285W - 313L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Deyystar
Lancelot
10
6 / 0 / 1
6,104
610
3,609
6,703
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Loskaan
Yu Huang
10
0 / 0 / 1
5,775
578
2,891
2,818
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
eomer47
Chernobog
10
2 / 0 / 2
5,910
591
6,175
5,330
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
layyko
Bellona
11
1 / 0 / 1
6,215
622
5,383
6,342
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
orakelengel
Cerberus
8
1 / 0 / 7
5,712
571
2,893
6,692
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 1 / 0
4,730
473
2,053
3,915
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
GerardMajong
Bacchus
6
0 / 3 / 0
4,623
462
3,963
7,716
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Mitch8638
Terra
10
0 / 2 / 0
5,390
539
2,017
8,414
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Patzim
Bakasura
7
0 / 1 / 0
4,456
446
1,602
6,892
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
mslzm
Chernobog
8
0 / 3 / 0
4,820
482
3,133
6,716
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
0
1
0
0
W
Lancelot
Deyystar
Lancelot
6
0
1
6.5
L
Bacchus
GerardMajong
Bacchus
0
3
0
0
W
Yu Huang
Loskaan
Yu Huang
0
0
1
0.5
L
Terra
Mitch8638
Terra
0
2
0
0
L
Bakasura
Patzim
Bakasura
0
1
0
0
W
Chernobog
eomer47
Chernobog
2
0
2
3
W
Bellona
layyko
Bellona
1
0
1
1.5
L
Chernobog
mslzm
Chernobog
0
3
0
0
W
Cerberus
orakelengel
Cerberus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
12,768
27,885
Taken
33,653
13,338
Mitigated
14,740
11,806
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
2,053
322
0
0
3,915
1,313
0
1,963
1,797
34,908
0
W
Lancelot
Deyystar
Lancelot
3,609
690
0
2,906
6,703
2,357
0
205
6,488
0
31,165
L
Bacchus
GerardMajong
Bacchus
3,963
1,308
0
1,665
7,716
5,492
56
1,566
6,150
9,466
0
W
Yu Huang
Loskaan
Yu Huang
2,891
144
0
1,029
2,818
1,159
750
1,559
1,259
36,438
0
L
Terra
Mitch8638
Terra
2,017
233
0
3,224
8,414
4,082
0
58
8,356
24,585
0
L
Bakasura
Patzim
Bakasura
1,602
1,033
0
735
6,892
2,173
0
1,573
5,231
0
18,042
W
Chernobog
eomer47
Chernobog
6,175
3,988
0
2,601
5,330
1,833
0
1,909
3,421
0
38,091
W
Bellona
layyko
Bellona
5,383
1,313
0
3,600
6,342
4,219
1,252
1,751
4,325
0
39,506
L
Chernobog
mslzm
Chernobog
3,133
1,978
0
2,277
6,716
1,680
385
381
6,335
0
33,758
W
Cerberus
orakelengel
Cerberus
2,893
816
0
1,670
6,692
3,770
0
2,343
4,207
8,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
24,019
287
Minions Killed
213
0
Camps Cleared
0
1,002,288
Distance Traveled
918,567
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,730
473
43
4
0
197,587
3
W
Lancelot
6,104
610
63
6
0
229,238
1
L
Bacchus
4,623
462
10
1
0
187,624
2
W
Yu Huang
5,775
578
62
6
0
182,069
0
L
Terra
5,390
539
64
6
0
170,489
2
L
Bakasura
4,456
446
37
4
0
214,607
1
W
Chernobog
5,910
591
62
6
0
176,862
0
W
Bellona
6,215
622
76
8
0
214,977
3
L
Chernobog
4,820
482
59
6
0
148,260
0
W
Cerberus
5,712
571
24
2
0
199,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role