Player Matchup

Loki
Loki
 
Loki
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
FS-_-Truxter
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 115L
1,437 Elo+
Solo
Anubis
Anubis
Gezeichneter
Anubis
Level 24
God Stats
2W - 4L
1,493 SR
Queue Stats
10W - 11L
1,293 Elo+
Party 2
Bellona
Bellona
KankoshiSama
Bellona
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 17L
1,491 Elo+
Party 2
Anhur
Anhur
Kyookuu
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,293 Elo+
Party 2
Team Averages
Level 44
1,499 SR
1,403 Elo+

VS

Team Averages
Level 58
1,511 SR
1,449 Elo+
Anhur
Anhur
DevvekSound
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,164 Elo+
Solo
Discordia
Discordia
Dzaddy
Discordia
Level 98
God Stats
0W - 1L
1,591 SR
Queue Stats
41W - 47L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Iro 82
Sylvanus
Level 39
God Stats
6W - 7L
1,495 SR
Queue Stats
26W - 39L
1,500 Elo+
Party 1
Mercury
Mercury
MyOnlyWeakness
Mercury
Level 29
God Stats
0W - 2L
1,451 SR
Queue Stats
57W - 34L
1,668 Elo+
Solo
Chaac
Chaac
Smokaya
Chaac
Level 105
God Stats
8W - 6L
1,516 SR
Queue Stats
43W - 57L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
13 / 2 / 12
14,747
867
26,955
16,180
9,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
FS-_-Truxter
Kuzenbo
17
1 / 4 / 11
11,045
650
7,078
20,009
28,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
20
9 / 2 / 15
13,917
819
18,706
10,465
6,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
KankoshiSama
Bellona
19
3 / 5 / 19
12,041
708
15,256
20,799
18,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Kyookuu
Anhur
20
9 / 2 / 12
13,285
781
20,581
14,906
7,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
10,822
637
9,361
15,264
4,112
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Dzaddy
Discordia
17
3 / 4 / 7
10,842
638
15,238
13,250
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Iro 82
Sylvanus
16
1 / 8 / 8
10,471
616
7,091
24,672
22,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 10 / 3
10,600
624
12,866
22,090
7,565
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Smokaya
Chaac
19
4 / 6 / 6
12,218
719
14,057
25,583
23,190
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
35
Kills
15
15
Deaths
35
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
2
12
9.5
L
3
7
4
0.71
L
Discordia
Dzaddy
Discordia
3
4
7
1.63
W
Kuzenbo
FS-_-Truxter
Kuzenbo
1
4
11
1.63
W
Anubis
9
2
15
8.25
L
Sylvanus
Iro 82
Sylvanus
1
8
8
0.63
W
Bellona
KankoshiSama
Bellona
3
5
19
2.5
W
Anhur
Kyookuu
Anhur
9
2
12
7.5
L
4
10
3
0.55
L
Chaac
Smokaya
Chaac
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,576
Damage
58,613
82,359
Taken
100,859
70,721
Mitigated
62,057
12,980
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
26,955
8,296
0
2,041
16,180
9,056
3,715
3,770
12,410
0
96,091
L
9,361
3,990
0
690
15,264
4,112
34
4,908
10,132
0
21,535
L
Discordia
Dzaddy
Discordia
15,238
1,279
0
447
13,250
4,598
0
2,053
11,006
40,762
0
W
Kuzenbo
FS-_-Truxter
Kuzenbo
7,078
1,845
0
338
20,009
28,390
92
4,564
14,485
14,041
0
W
Anubis
18,706
1,366
0
4,228
10,465
6,821
3,304
4,020
6,445
67,138
0
L
Sylvanus
Iro 82
Sylvanus
7,091
1,755
2,139
3,908
24,672
22,592
84
8,235
15,792
15,924
0
W
Bellona
KankoshiSama
Bellona
15,256
2,299
707
3,454
20,799
18,548
936
6,485
14,314
0
32,164
W
Anhur
Kyookuu
Anhur
20,581
8,219
0
2,212
14,906
7,906
0
3,490
11,416
0
46,021
L
12,866
6,819
0
568
22,090
7,565
0
4,125
17,774
0
37,323
L
Chaac
Smokaya
Chaac
14,057
1,409
0
4,616
25,583
23,190
282
6,320
18,505
0
46,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,035
Gold Earned
54,953
313
Minions Killed
230
0
Camps Cleared
0
1,630,172
Distance Traveled
1,382,893
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,747
867
112
7
0
395,579
4
L
Anhur
10,822
637
26
2
0
269,821
5
L
Discordia
10,842
638
62
4
0
266,946
2
W
Kuzenbo
11,045
650
3
0
0
272,539
3
W
Anubis
13,917
819
113
7
0
281,189
2
L
Sylvanus
10,471
616
11
1
0
209,164
0
W
Bellona
12,041
708
24
1
0
330,051
0
W
Anhur
13,285
781
61
4
0
350,814
1
L
Mercury
10,600
624
52
3
0
310,894
4
L
Chaac
12,218
719
79
5
0
326,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role