Player Matchup

Fenrir
Fenrir
Carrymari
Fenrir
Level 30
God Stats
2W - 2L
1,672 SR
Queue Stats
65W - 42L
1,590 Elo+
Solo
Freya
Freya
Dragon_Siin
Freya
Level 148
God Stats
2W - 4L
1,885 SR
Queue Stats
262W - 209L
1,637 Elo+
Solo
Horus
Horus
RipLegends999
Horus
Level 142
God Stats
50W - 54L
1,579 SR
Queue Stats
461W - 514L
1,626 Elo+
Solo
Team Averages
Level 107
1,712 SR
1,618 Elo+

VS

Team Averages
Level 126
1,595 SR
1,664 Elo+
Morgan Le Fay
Morgan Le Fay
GalacticGroovy
Morgan Le Fay
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 8L
1,599 Elo+
Party 1
Skadi
Skadi
Gods lil Campr
Skadi
Level 159
God Stats
28W - 8L
1,786 SR
Queue Stats
34W - 17L
1,792 Elo+
Solo
Ares
Ares
vCalculated-
Ares
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Carrymari
Fenrir
12
0 / 2 / 4
8,484
606
7,446
16,297
14,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 5 / 0
9,872
705
13,226
13,625
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 4
9,373
670
5,888
17,614
21,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GalacticGroovy
Morgan Le Fay
14
1 / 2 / 6
9,359
669
10,057
7,765
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 3
10,312
737
18,108
11,853
6,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 5
10,741
767
14,114
15,367
17,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
9
9
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Carrymari
Fenrir
0
2
4
1
L
4
5
0
0.8
W
Morgan Le Fay
GalacticGroovy
Morgan Le Fay
1
2
6
2
W
4
1
3
5.5
L
0
2
4
1
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,560
Damage
42,279
47,536
Taken
34,985
43,048
Mitigated
28,353
12,083
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Carrymari
Fenrir
7,446
2,032
0
1,993
16,297
14,223
0
6,587
9,710
0
26,839
L
13,226
4,148
0
3,158
13,625
7,654
0
7,500
6,125
36,404
2,568
W
Morgan Le Fay
GalacticGroovy
Morgan Le Fay
10,057
1,720
0
679
7,765
4,114
416
2,198
5,438
27,054
0
W
18,108
7,431
0
3,951
11,853
6,869
2,116
3,232
8,420
0
77,342
L
5,888
2,279
1,977
4,955
17,614
21,171
0
10,224
7,390
0
13,146
W
14,114
1,428
739
2,760
15,367
17,370
275
7,148
8,109
27,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,729
Gold Earned
30,412
127
Minions Killed
174
4
Camps Cleared
10
741,800
Distance Traveled
789,514
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,484
606
48
3
2
246,655
2
L
Freya
9,872
705
64
5
2
230,110
4
W
Morgan Le Fay
9,359
669
36
3
2
253,335
4
W
Skadi
10,312
737
112
8
6
261,620
4
L
Horus
9,373
670
15
1
0
265,035
2
W
Ares
10,741
767
26
2
2
274,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role