Player Matchup

Cerberus
Cerberus
Dylon622
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,252 Elo+
Party 1
Neith
Neith
Majorlgam3r
Neith
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 117L
1,514 Elo+
Solo
Serqet
Serqet
Zilkanju
Serqet
Level 125
God Stats
5W - 3L
1,760 SR
Queue Stats
594W - 639L
1,392 Elo+
Solo
Shiva
Shiva
aPurpleStarFish
Shiva
Level 121
God Stats
0W - 1L
1,470 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 1
Medusa
Medusa
ship-dark155
Medusa
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
16W - 28L
1,327 Elo+
Solo
Team Averages
Level 85
1,495 SR
1,374 Elo+

VS

Team Averages
Level 84
1,541 SR
1,427 Elo+
Vamana
Vamana
Coxqum
Vamana
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,389 Elo+
Solo
Cupid
Cupid
EmmanuelVallej
Cupid
Level 62
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
MyGodisEvil69
Artemis
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
180W - 198L
1,381 Elo+
Solo
Persephone
Persephone
TheLilPinki
Persephone
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,374 Elo+
Solo
Tiamat
Tiamat
scaredy_AJ
Tiamat
Level 159
God Stats
7W - 3L
1,514 SR
Queue Stats
309W - 311L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dylon622
Cerberus
15
1 / 4 / 5
9,152
654
11,823
22,264
29,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 8 / 5
8,147
582
16,963
18,686
9,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
Zilkanju
Serqet
16
3 / 4 / 4
9,095
650
9,125
14,332
9,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 5
9,280
663
12,468
21,144
20,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
14
1 / 7 / 1
8,391
599
5,708
15,849
8,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Coxqum
Vamana
20
8 / 1 / 17
12,498
893
16,548
25,565
22,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 1 / 18
11,640
831
18,428
12,055
5,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
17
0 / 1 / 19
10,044
717
12,491
10,297
4,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
TheLilPinki
Persephone
17
4 / 4 / 20
10,716
765
19,770
12,904
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
scaredy_AJ
Tiamat
19
8 / 2 / 16
11,475
820
18,359
12,519
9,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
119
7
Kills
29
29
Deaths
9
20
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Vamana
Coxqum
Vamana
8
1
17
16.5
L
Cerberus
Dylon622
Cerberus
1
4
5
0.88
W
9
1
18
18
L
0
8
5
0.31
W
Artemis
0
1
19
9.5
W
Persephone
TheLilPinki
Persephone
4
4
20
3.5
L
Serqet
Zilkanju
Serqet
3
4
4
1.25
L
2
6
5
0.75
W
Tiamat
scaredy_AJ
Tiamat
8
2
16
8
L
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,087
Damage
85,596
92,275
Taken
73,340
77,949
Mitigated
45,882
22,555
Healing
45,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Coxqum
Vamana
16,548
5,251
7,184
15,038
25,565
22,083
66
4,737
20,073
0
38,188
L
Cerberus
Dylon622
Cerberus
11,823
239
1,395
7,835
22,264
29,453
0
10,081
12,183
30,061
0
W
18,428
10,012
2,511
3,769
12,055
5,433
2,581
2,256
9,571
0
32,551
L
16,963
6,347
363
3,923
18,686
9,525
0
8,749
9,937
0
33,735
W
Artemis
12,491
3,861
885
1,752
10,297
4,183
1,883
1,730
8,027
0
25,831
W
Persephone
TheLilPinki
Persephone
19,770
3,181
1,579
3,515
12,904
4,543
2,015
1,458
11,442
30,800
0
L
Serqet
Zilkanju
Serqet
9,125
803
1,716
1,780
14,332
9,230
0
4,950
9,382
0
15,119
L
12,468
997
1,896
2,451
21,144
20,939
0
7,588
13,556
0
23,673
W
Tiamat
scaredy_AJ
Tiamat
18,359
2,195
3,315
5,662
12,519
9,640
393
1,641
10,433
36,209
0
L
Medusa
5,708
2,981
21
1,175
15,849
8,802
0
6,761
9,088
0
16,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
56,373
157
Minions Killed
154
0
Camps Cleared
0
1,178,911
Distance Traveled
1,417,685
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,498
893
35
3
0
332,882
1
L
Cerberus
9,152
654
55
4
0
232,014
0
W
Cupid
11,640
831
26
2
0
296,243
2
L
Neith
8,147
582
29
2
0
203,593
2
W
Artemis
10,044
717
44
3
0
251,356
0
W
Persephone
10,716
765
15
1
0
248,495
2
L
Serqet
9,095
650
22
2
0
242,200
2
L
Shiva
9,280
663
23
2
0
285,842
0
W
Tiamat
11,475
820
34
2
0
288,709
0
L
Medusa
8,391
599
28
2
0
215,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role