Player Matchup

Bacchus
Bacchus
Diamond IV
GΑMBLE
Bacchus
Diamond IV
Level 160
God Stats
49W - 50L
1,680 SR
Queue Stats
574W - 560L
2,114 MMR
Party 1
Hou Yi
Hou Yi
Masters
Lassiz
Hou Yi
Masters
Level 160
God Stats
6W - 1L
1,773 SR
Queue Stats
117W - 99L
2,456 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Rel3dnaH
Cu Chulainn
Diamond II
Level 122
God Stats
2W - 2L
1,528 SR
Queue Stats
88W - 78L
2,304 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
StankBoxSniffer
Erlang Shen
Diamond V
Level 66
God Stats
7W - 2L
1,882 SR
Queue Stats
30W - 13L
2,258 MMR
Party 1
Thoth
Thoth
Masters
Tioffer
Thoth
Masters
Level 160
God Stats
23W - 15L
1,669 SR
Queue Stats
195W - 155L
2,513 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,707 SR
2,329 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,624 SR
2,322 MMR
Tiamat
Tiamat
Masters
Dëst
Tiamat
Masters
Level 160
God Stats
24W - 21L
1,831 SR
Queue Stats
288W - 247L
2,627 MMR
Solo
Bellona
Bellona
Masters
Kennni
Bellona
Masters
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
2,590 MMR
Solo
Jing Wei
Jing Wei
Gold I
Skieww
Jing Wei
Gold I
Level 37
God Stats
0W - 1L
1,436 SR
Queue Stats
59W - 46L
1,922 MMR
Solo
Camazotz
Camazotz
Masters
Xanners
Camazotz
Masters
Level 157
God Stats
5W - 3L
1,676 SR
Queue Stats
153W - 145L
1,920 MMR
Solo
Nemesis
Nemesis
Diamond II
regalbeagle
Nemesis
Diamond II
Level 66
God Stats
4W - 3L
1,678 SR
Queue Stats
89W - 75L
2,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GΑMBLE
Bacchus
20
4 / 2 / 17
17,024
516
14,374
37,618
75,425
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Lassiz
Hou Yi
20
9 / 5 / 9
19,816
600
29,598
30,791
18,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Rel3dnaH
Cu Chulainn
20
6 / 3 / 13
18,034
546
31,864
41,893
63,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
StankBoxSniffer
Erlang Shen
20
13 / 3 / 14
19,848
601
33,046
35,679
39,145
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Tioffer
Thoth
20
3 / 4 / 15
17,705
537
44,531
20,959
11,825
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
MercuryApolloRavana

VS

Bans
Yu HuangAh Muzen CabCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dëst
Tiamat
20
2 / 4 / 6
15,902
482
31,237
25,193
19,861
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Kennni
Bellona
20
3 / 9 / 9
14,840
450
13,532
45,371
62,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Skieww
Jing Wei
20
3 / 9 / 3
14,279
433
15,582
34,897
16,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Xanners
Camazotz
20
3 / 6 / 4
15,367
466
22,198
47,604
56,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
regalbeagle
Nemesis
20
6 / 7 / 4
17,207
521
17,668
29,721
15,900
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
35
Kills
17
17
Deaths
35
68
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dëst
Tiamat
2
4
6
1.25
W
Bacchus
GΑMBLE
Bacchus
4
2
17
6.25
L
Bellona
Kennni
Bellona
3
9
9
0.83
W
Hou Yi
Lassiz
Hou Yi
9
5
9
2.7
W
Cu Chulainn
Rel3dnaH
Cu Chulainn
6
3
13
4.17
L
Jing Wei
Skieww
Jing Wei
3
9
3
0.5
W
Erlang Shen
StankBoxSniffer
Erlang Shen
13
3
14
6.67
W
Thoth
Tioffer
Thoth
3
4
15
2.63
L
Camazotz
Xanners
Camazotz
3
6
4
0.83
L
Nemesis
regalbeagle
Nemesis
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,413
Damage
100,217
166,940
Taken
182,786
208,797
Mitigated
171,705
57,435
Healing
47,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dëst
Tiamat
31,237
2,130
0
5,400
25,193
19,861
384
11,657
12,877
176,109
0
W
Bacchus
GΑMBLE
Bacchus
14,374
2,164
0
9,897
37,618
75,425
691
9,122
28,131
45,905
0
L
Bellona
Kennni
Bellona
13,532
4,045
3,239
6,340
45,371
62,846
0
16,508
28,385
2,498
46,864
W
Hou Yi
Lassiz
Hou Yi
29,598
21,156
0
14,672
30,791
18,520
11,301
5,339
25,392
0
247,707
W
Cu Chulainn
Rel3dnaH
Cu Chulainn
31,864
6,694
0
13,147
41,893
63,882
1,802
6,656
35,139
0
123,395
L
Jing Wei
Skieww
Jing Wei
15,582
11,534
0
6,952
34,897
16,194
860
8,888
25,855
0
139,155
W
Erlang Shen
StankBoxSniffer
Erlang Shen
33,046
16,087
0
15,789
35,679
39,145
5,281
7,081
28,392
0
230,341
W
Thoth
Tioffer
Thoth
44,531
571
0
3,930
20,959
11,825
1,817
8,221
12,332
159,919
0
L
Camazotz
Xanners
Camazotz
22,198
10,447
0
21,350
47,604
56,904
0
10,913
36,426
0
139,662
L
Nemesis
regalbeagle
Nemesis
17,668
8,515
0
4,628
29,721
15,900
0
9,297
20,113
0
192,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,427
Gold Earned
77,595
936
Minions Killed
1,024
0
Camps Cleared
0
3,278,963
Distance Traveled
3,173,182
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,902
482
268
8
0
620,034
4
W
Bacchus
17,024
516
49
1
0
726,884
11
L
Bellona
14,840
450
52
2
0
619,179
5
W
Hou Yi
19,816
600
260
8
0
612,964
9
W
Cu Chulainn
18,034
546
171
5
0
578,566
5
L
Jing Wei
14,279
433
225
7
0
582,613
11
W
Erlang Shen
19,848
601
226
7
0
749,825
3
W
Thoth
17,705
537
230
7
0
610,724
4
L
Camazotz
15,367
466
231
7
0
602,782
4
L
Nemesis
17,207
521
248
8
0
748,574
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role