Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fsixx
Ra
Level 143
God Stats
2W - 0L
1,828 SR
Queue Stats
14W - 15L
1,635 Elo+
Solo
Fenrir
Fenrir
NayNay59
Fenrir
Level 129
God Stats
2W - 1L
1,743 SR
Queue Stats
259W - 191L
1,524 Elo+
Party 1
Lancelot
Lancelot
THEGAMERWG9124
Lancelot
Level 122
God Stats
5W - 5L
1,408 SR
Queue Stats
124W - 98L
1,539 Elo+
Party 1
Team Averages
Level 129
1,596 SR
1,540 Elo+

VS

Team Averages
Level 104
1,589 SR
1,640 Elo+
Charybdis
Charybdis
AkaiAme
Charybdis
Level 76
God Stats
22W - 12L
1,702 SR
Queue Stats
95W - 77L
1,601 Elo+
Solo
Kukulkan
Kukulkan
Arthax90
Kukulkan
Level 70
God Stats
23W - 19L
1,562 SR
Queue Stats
180W - 175L
1,588 Elo+
Solo
Khepri
Khepri
KingGamburg
Khepri
Level 128
God Stats
2W - 4L
1,504 SR
Queue Stats
64W - 54L
1,610 Elo+
Solo
Mulan
Mulan
TuXicoRexulon
Mulan
Level 104
God Stats
1W - 1L
1,627 SR
Queue Stats
3W - 1L
1,831 Elo+
Solo
Erlang Shen
Erlang Shen
lPabstErich
Erlang Shen
Level 142
God Stats
13W - 13L
1,549 SR
Queue Stats
317W - 301L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 1 / 1
9,731
572
10,094
12,020
4,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
 
Fafnir
13
2 / 1 / 4
8,630
508
3,175
12,410
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
16
2 / 1 / 1
9,638
567
4,593
9,831
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NayNay59
Fenrir
15
3 / 2 / 2
9,559
562
6,701
12,696
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
14
2 / 4 / 3
8,942
526
8,326
14,603
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AkaiAme
Charybdis
14
1 / 3 / 0
8,403
494
8,109
12,437
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Arthax90
Kukulkan
16
3 / 2 / 3
9,577
563
7,964
9,810
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
14
2 / 0 / 1
8,574
504
2,186
4,990
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 0
6,964
410
4,687
6,079
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
lPabstErich
Erlang Shen
18
2 / 4 / 4
10,369
610
14,245
17,826
12,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
9
9
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
1
3.5
W
Fafnir
 
Fafnir
2
1
4
4
L
Charybdis
AkaiAme
Charybdis
1
3
0
0.33
L
Kukulkan
Arthax90
Kukulkan
3
2
3
2.25
W
Ra
2
1
1
2.5
L
Khepri
2
0
1
2.5
W
Fenrir
NayNay59
Fenrir
3
2
2
2
W
Lancelot
2
4
3
0.88
L
1
3
0
0.33
L
Erlang Shen
lPabstErich
Erlang Shen
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,889
Damage
37,191
61,560
Taken
51,142
35,873
Mitigated
32,474
18,038
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,094
7,550
0
2,581
12,020
4,572
1,674
846
11,174
0
86,144
W
Fafnir
 
Fafnir
3,175
848
74
3,677
12,410
13,900
0
1,954
10,425
17,939
0
L
Charybdis
AkaiAme
Charybdis
8,109
5,189
0
4,870
12,437
5,261
1,086
576
11,861
0
77,975
L
Kukulkan
Arthax90
Kukulkan
7,964
877
0
500
9,810
5,331
0
3,068
6,742
84,682
0
W
Ra
4,593
680
1,174
3,743
9,831
4,588
260
1,999
7,832
101,259
0
L
Khepri
2,186
625
215
2,255
4,990
4,173
0
1,269
3,721
28,630
0
W
Fenrir
NayNay59
Fenrir
6,701
1,432
0
6,060
12,696
6,316
1,434
1,544
10,880
0
59,279
W
Lancelot
8,326
2,002
0
729
14,603
6,497
0
3,969
10,634
0
69,777
L
4,687
938
0
844
6,079
5,271
0
170
5,909
0
27,779
L
Erlang Shen
lPabstErich
Erlang Shen
14,245
7,321
0
7,522
17,826
12,438
0
2,685
15,141
0
104,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,500
Gold Earned
43,887
566
Minions Killed
570
0
Camps Cleared
0
1,741,500
Distance Traveled
1,492,046
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,731
572
161
9
0
350,151
4
W
Fafnir
8,630
508
21
1
0
290,861
10
L
Charybdis
8,403
494
145
9
0
292,124
2
L
Kukulkan
9,577
563
152
9
0
331,869
5
W
Ra
9,638
567
170
10
0
339,888
8
L
Khepri
8,574
504
39
2
0
361,310
8
W
Fenrir
9,559
562
119
7
0
366,141
2
W
Lancelot
8,942
526
95
6
0
394,459
0
L
Mulan
6,964
410
65
4
0
138,868
0
L
Erlang Shen
10,369
610
169
10
0
367,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role