Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AND29
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,401 Elo+
Solo
Geb
Geb
Shadow117117
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Zeus
Zeus
ahhhdaaamn
Zeus
Level 17
God Stats
20W - 19L
1,558 SR
Queue Stats
27W - 27L
1,525 Elo+
Solo
Team Averages
Level 44
1,512 SR
1,423 Elo+

VS

Team Averages
Level 71
1,488 SR
1,397 Elo+
Yu Huang
Yu Huang
Littleoakk1265
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 53L
1,304 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OriginalOgre
Ah Muzen Cab
Level 47
God Stats
2W - 3L
1,353 SR
Queue Stats
15W - 16L
1,391 Elo+
Solo
Anubis
Anubis
PELEmainMatrix
Anubis
Level 120
God Stats
4W - 2L
1,731 SR
Queue Stats
19W - 23L
1,475 Elo+
Party 1
Chaac
Chaac
SpitONuHAWK-PHUT
Chaac
Level 14
God Stats
9W - 16L
1,305 SR
Queue Stats
55W - 68L
1,342 Elo+
Solo
Lancelot
Lancelot
TrippinMadSac
Lancelot
Level 146
God Stats
2W - 3L
1,550 SR
Queue Stats
42W - 52L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 6 / 6
8,895
809
9,203
11,965
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
 
Tyr
13
2 / 3 / 4
7,495
681
6,829
13,389
10,204
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
AND29
Chang'e
15
3 / 7 / 5
8,432
767
7,681
14,055
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 6
8,444
768
6,463
9,828
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 5 / 1
8,350
759
10,331
9,543
3,133
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
2 / 5 / 5
8,072
734
6,781
9,013
4,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
OriginalOgre
Ah Muzen Cab
15
0 / 2 / 6
8,401
764
7,401
6,541
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 3 / 3
9,699
882
13,446
12,412
6,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 6
9,292
845
11,486
16,107
12,890
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
TrippinMadSac
Lancelot
16
5 / 2 / 7
9,075
825
11,712
9,811
5,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
13
Kills
21
21
Deaths
15
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
6
6
1.33
L
Tyr
 
Tyr
2
3
4
1.33
L
Chang'e
AND29
Chang'e
3
7
5
0.79
W
Yu Huang
2
5
5
0.9
W
Ah Muzen Cab
OriginalOgre
Ah Muzen Cab
0
2
6
1.5
W
8
3
3
3.17
L
0
0
6
3
W
6
3
6
3
W
Lancelot
TrippinMadSac
Lancelot
5
2
7
4.25
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,507
Damage
50,826
58,780
Taken
53,884
35,220
Mitigated
32,251
8,766
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,203
4,595
0
514
11,965
5,436
591
3,951
8,014
0
31,335
L
Tyr
 
Tyr
6,829
2,290
0
1,112
13,389
10,204
0
7,100
6,289
0
14,550
L
Chang'e
AND29
Chang'e
7,681
774
790
2,849
14,055
5,319
0
3,308
10,747
24,184
0
W
Yu Huang
6,781
936
0
538
9,013
4,304
212
2,665
6,348
14,844
0
W
Ah Muzen Cab
OriginalOgre
Ah Muzen Cab
7,401
2,943
0
1,952
6,541
3,012
1,394
3,065
3,476
0
36,461
W
13,446
887
0
5,234
12,412
6,976
1,086
5,140
7,272
35,788
0
L
6,463
575
0
3,051
9,828
11,128
0
2,837
6,991
29,093
0
W
11,486
1,711
0
3,735
16,107
12,890
848
9,213
6,894
0
32,324
W
Lancelot
TrippinMadSac
Lancelot
11,712
1,483
0
237
9,811
5,069
0
4,392
5,419
0
26,265
L
10,331
1,358
0
450
9,543
3,133
0
3,031
6,512
19,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,616
Gold Earned
44,539
208
Minions Killed
220
0
Camps Cleared
0
1,032,506
Distance Traveled
1,072,962
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,895
809
59
5
0
195,935
1
L
Tyr
7,495
681
27
2
0
225,230
1
L
Chang'e
8,432
767
41
4
0
188,821
1
W
Yu Huang
8,072
734
12
1
0
178,817
1
W
Ah Muzen Cab
8,401
764
76
7
0
212,768
1
W
Anubis
9,699
882
52
5
0
176,638
0
L
Geb
8,444
768
46
4
0
244,870
2
W
Chaac
9,292
845
51
5
0
246,503
1
W
Lancelot
9,075
825
29
3
0
258,236
1
L
Zeus
8,350
759
35
3
0
177,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role