Player Matchup

Cthulhu
Cthulhu
DarnDanny21
Cthulhu
Level 106
God Stats
3W - 5L
1,544 SR
Queue Stats
120W - 127L
1,102 Elo+
Party 2
Apollo
Apollo
Jontravius
Apollo
Level 107
God Stats
1W - 1L
1,445 SR
Queue Stats
67W - 80L
1,392 Elo+
Solo
Poseidon
Poseidon
Popovich67
Poseidon
Level 3
God Stats
8W - 9L
1,500 SR
Queue Stats
98W - 109L
1,201 Elo+
Party 2
Team Averages
Level 72
1,496 SR
1,232 Elo+

VS

Team Averages
Level 104
1,437 SR
1,401 Elo+
Hercules
Hercules
GotNxstyRange
Hercules
Level 123
God Stats
15W - 9L
1,492 SR
Queue Stats
240W - 262L
1,471 Elo+
Party 1
Vulcan
Vulcan
TannerF24
Vulcan
Level 28
God Stats
101W - 116L
1,502 SR
Queue Stats
123W - 143L
1,432 Elo+
Party 1
Lancelot
Lancelot
reacko
Lancelot
Level 160
God Stats
32W - 52L
1,316 SR
Queue Stats
199W - 292L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarnDanny21
Cthulhu
15
2 / 4 / 4
10,695
668
8,008
17,223
14,316
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Jontravius
Apollo
15
2 / 10 / 3
10,536
659
7,232
19,304
7,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Popovich67
Poseidon
12
1 / 13 / 3
9,433
590
5,949
14,895
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GotNxstyRange
Hercules
19
16 / 2 / 10
13,732
858
24,606
21,029
23,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
TannerF24
Vulcan
16
3 / 4 / 15
11,714
732
13,785
11,166
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
reacko
Lancelot
17
8 / 1 / 13
12,505
782
8,550
9,855
5,649
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
5
Kills
27
27
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarnDanny21
Cthulhu
2
4
4
1
W
Hercules
GotNxstyRange
Hercules
16
2
10
10.5
L
Apollo
Jontravius
Apollo
2
10
3
0.35
L
Poseidon
Popovich67
Poseidon
1
13
3
0.19
W
Vulcan
TannerF24
Vulcan
3
4
15
2.63
W
Lancelot
reacko
Lancelot
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
46,941
51,422
Taken
42,050
25,754
Mitigated
34,383
3,259
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarnDanny21
Cthulhu
8,008
310
93
908
17,223
14,316
280
6,330
10,544
28,393
0
W
Hercules
GotNxstyRange
Hercules
24,606
5,482
0
7,737
21,029
23,852
200
7,322
13,707
0
46,002
L
Apollo
Jontravius
Apollo
7,232
5,079
0
2,213
19,304
7,164
518
5,265
13,558
0
35,534
L
Poseidon
Popovich67
Poseidon
5,949
1,905
0
45
14,895
4,274
0
2,288
12,228
24,513
0
W
Vulcan
TannerF24
Vulcan
13,785
5,303
0
250
11,166
4,882
1,542
3,556
7,610
46,106
0
W
Lancelot
reacko
Lancelot
8,550
2,534
769
1,848
9,855
5,649
367
3,880
5,975
0
48,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
37,951
147
Minions Killed
219
0
Camps Cleared
14
706,900
Distance Traveled
941,658
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,695
668
38
2
0
272,152
1
W
Hercules
13,732
858
56
4
4
291,005
0
L
Apollo
10,536
659
77
5
0
238,324
1
L
Poseidon
9,433
590
32
2
0
196,424
0
W
Vulcan
11,714
732
83
5
1
301,985
0
W
Lancelot
12,505
782
80
5
9
348,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role