Player Matchup

Ao Kuang
Ao Kuang
Carnivorekiller
Ao Kuang
Level 28
God Stats
1W - 3L
1,090 SR
Queue Stats
53W - 41L
1,558 Elo+
Solo
Chiron
Chiron
Deanocakes
Chiron
Level 108
God Stats
7W - 3L
1,419 SR
Queue Stats
288W - 309L
1,537 Elo+
Solo
Ah Puch
Ah Puch
Gil4Fab
Ah Puch
Level 146
God Stats
6W - 3L
1,315 SR
Queue Stats
387W - 429L
1,501 Elo+
Solo
Geb
Geb
Nooby Warrior87
Geb
Level 117
God Stats
1W - 1L
1,629 SR
Queue Stats
102W - 92L
1,558 Elo+
Solo
Pele
Pele
WTPxx
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 83
1,390 SR
1,531 Elo+

VS

Team Averages
Level 83
1,623 SR
1,482 Elo+
Tyr
Tyr
DeathSeraphim
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
455W - 425L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
GQQDGEAR159
Hou Yi
Level 122
God Stats
2W - 1L
1,782 SR
Queue Stats
438W - 410L
1,481 Elo+
Party 1
Rama
Rama
Pureephat_Thong
Rama
Level 80
God Stats
2W - 2L
1,608 SR
Queue Stats
360W - 356L
1,458 Elo+
Party 1
Tiamat
Tiamat
elrepoutanes
Tiamat
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 54L
1,451 Elo+
Solo
Nemesis
Nemesis
wormburo
Nemesis
Level 63
God Stats
7W - 5L
1,724 SR
Queue Stats
417W - 382L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
7 / 0 / 12
11,168
745
9,328
13,798
8,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Deanocakes
Chiron
18
3 / 1 / 11
11,220
748
18,588
16,031
10,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Gil4Fab
Ah Puch
18
9 / 2 / 11
11,426
762
21,846
13,896
8,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 12
11,027
735
6,256
19,017
23,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
WTPxx
Pele
17
2 / 1 / 12
10,229
682
10,730
14,310
7,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 1
9,627
642
12,492
21,458
28,644
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
16
1 / 2 / 1
8,828
589
5,900
8,962
4,463
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 0
8,207
547
8,047
14,716
7,334
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
14
0 / 2 / 2
8,595
573
8,739
8,649
5,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
wormburo
Nemesis
16
2 / 4 / 1
8,901
593
9,057
15,862
15,485
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
22
Kills
5
5
Deaths
22
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
0
12
13
W
Chiron
Deanocakes
Chiron
3
1
11
8.5
L
2
8
1
0.31
L
Hou Yi
1
2
1
0.75
W
Ah Puch
Gil4Fab
Ah Puch
9
2
11
7.25
W
1
1
12
7
L
0
6
0
0
W
Pele
WTPxx
Pele
2
1
12
8
L
Tiamat
0
2
2
0.5
L
Nemesis
wormburo
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,748
Damage
44,235
77,052
Taken
69,647
58,888
Mitigated
61,565
34,464
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
9,328
1,223
1,009
5,242
13,798
8,209
2,029
1,822
11,088
14,306
0
W
Chiron
Deanocakes
Chiron
18,588
4,891
4,202
5,129
16,031
10,420
3,727
2,337
13,694
0
52,042
L
12,492
255
769
1,708
21,458
28,644
0
9,616
11,842
0
16,230
L
Hou Yi
5,900
1,652
1,141
1,961
8,962
4,463
0
5,283
3,679
0
15,665
W
Ah Puch
Gil4Fab
Ah Puch
21,846
1,120
2,720
5,287
13,896
8,452
772
1,275
12,621
35,738
0
W
6,256
602
3,077
4,073
19,017
23,900
585
1,997
17,020
23,378
0
L
8,047
6,733
2,584
2,827
14,716
7,334
0
9,394
5,322
0
21,819
W
Pele
WTPxx
Pele
10,730
2,725
268
3,457
14,310
7,907
310
1,308
12,140
0
23,442
L
Tiamat
8,739
219
589
2,537
8,649
5,639
0
4,827
3,822
28,618
0
L
Nemesis
wormburo
Nemesis
9,057
1,756
1,150
3,585
15,862
15,485
0
8,310
7,552
0
18,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,070
Gold Earned
44,158
167
Minions Killed
144
0
Camps Cleared
0
1,485,758
Distance Traveled
1,223,132
23
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,168
745
20
1
0
319,247
3
W
Chiron
11,220
748
69
5
0
255,135
4
L
Tyr
9,627
642
5
0
0
271,646
0
L
Hou Yi
8,828
589
40
3
0
290,946
0
W
Ah Puch
11,426
762
31
2
0
286,094
2
W
Geb
11,027
735
28
2
0
315,635
7
L
Rama
8,207
547
38
3
0
232,031
0
W
Pele
10,229
682
19
1
0
309,647
7
L
Tiamat
8,595
573
35
2
0
165,876
0
L
Nemesis
8,901
593
26
2
0
262,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role