Player Matchup

Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LunosityB
Cthulhu
Level 38
God Stats
2W - 4L
1,436 SR
Queue Stats
53W - 51L
1,513 Elo+
Solo
Cliodhna
Cliodhna
Rikarinkite
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
Starrk72
Jing Wei
Level 44
God Stats
5W - 6L
1,543 SR
Queue Stats
32W - 44L
1,469 Elo+
Solo
Achilles
Achilles
Wannygator
Achilles
Level 125
God Stats
12W - 4L
1,799 SR
Queue Stats
223W - 195L
1,525 Elo+
Party 2
Team Averages
Level 54
1,555 SR
1,509 Elo+

VS

Team Averages
Level 125
1,587 SR
1,555 Elo+
Bellona
Bellona
Adrian999YT
Bellona
Level 108
God Stats
5W - 4L
1,461 SR
Queue Stats
95W - 74L
1,494 Elo+
Party 1
Chronos
Chronos
Fabsrica
Chronos
Level 147
God Stats
105W - 101L
1,553 SR
Queue Stats
596W - 551L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
PlaTön
Heimdallr
Level 160
God Stats
31W - 21L
1,650 SR
Queue Stats
534W - 433L
1,545 Elo+
Party 1
Nemesis
Nemesis
bordeciel9
Nemesis
Level 48
God Stats
28W - 21L
1,524 SR
Queue Stats
53W - 47L
1,462 Elo+
Party 1
Eset
Eset
gibusshiva2
Eset
Level 160
God Stats
11W - 3L
1,748 SR
Queue Stats
177W - 107L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 0
6,683
446
8,630
9,629
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
LunosityB
Cthulhu
12
0 / 2 / 0
7,315
488
8,295
10,853
12,983
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Rikarinkite
Cliodhna
9
0 / 4 / 3
5,940
396
5,495
13,423
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Starrk72
Jing Wei
11
0 / 4 / 0
6,688
446
6,365
12,042
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Wannygator
Achilles
9
2 / 3 / 2
6,455
430
10,025
14,078
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adrian999YT
Bellona
15
2 / 0 / 0
9,091
606
5,020
12,432
11,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Fabsrica
Chronos
11
2 / 0 / 4
7,453
497
3,135
15,135
9,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
PlaTön
Heimdallr
15
4 / 0 / 1
8,769
585
13,057
11,875
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
bordeciel9
Nemesis
11
2 / 1 / 3
7,237
482
7,943
11,952
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 2
6,926
462
12,439
10,305
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
16
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
0
0.67
W
Bellona
Adrian999YT
Bellona
2
0
0
2
W
Chronos
Fabsrica
Chronos
2
0
4
4
L
Cthulhu
LunosityB
Cthulhu
0
2
0
0
W
Heimdallr
PlaTön
Heimdallr
4
0
1
4.5
L
Cliodhna
Rikarinkite
Cliodhna
0
4
3
0.38
L
Jing Wei
Starrk72
Jing Wei
0
4
0
0
L
Achilles
Wannygator
Achilles
2
3
2
1
W
Nemesis
bordeciel9
Nemesis
2
1
3
3.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
41,594
60,025
Taken
61,699
36,931
Mitigated
36,505
13,408
Healing
22,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,630
1,177
281
1,643
9,629
3,811
132
5,511
3,756
52,834
0
W
Bellona
Adrian999YT
Bellona
5,020
3,020
0
6,413
12,432
11,844
0
8,061
4,371
0
63,698
W
Chronos
Fabsrica
Chronos
3,135
1,179
1,953
5,506
15,135
9,842
84
3,585
11,550
21,955
0
L
Cthulhu
LunosityB
Cthulhu
8,295
1,595
0
2,424
10,853
12,983
0
0
10,853
52,205
0
W
Heimdallr
PlaTön
Heimdallr
13,057
8,743
0
4,567
11,875
5,869
504
983
10,892
0
85,745
L
Cliodhna
Rikarinkite
Cliodhna
5,495
980
0
2,562
13,423
4,997
0
3,939
9,272
0
30,650
L
Jing Wei
Starrk72
Jing Wei
6,365
5,112
0
2,613
12,042
3,918
21
572
11,427
0
48,698
L
Achilles
Wannygator
Achilles
10,025
1,788
343
3,542
14,078
11,222
0
4,722
8,925
0
17,625
W
Nemesis
bordeciel9
Nemesis
7,943
3,943
0
1,158
11,952
4,947
0
2,270
9,682
0
48,008
W
12,439
1,393
648
2,294
10,305
4,003
124
2,026
8,279
50,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
39,476
344
Minions Killed
480
0
Camps Cleared
0
1,496,140
Distance Traveled
1,426,410
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,683
446
93
6
0
286,274
3
W
Bellona
9,091
606
155
10
0
272,110
1
W
Chronos
7,453
497
22
1
0
300,563
6
L
Cthulhu
7,315
488
97
6
0
262,754
0
W
Heimdallr
8,769
585
149
10
0
256,413
3
L
Cliodhna
5,940
396
48
3
0
272,660
1
L
Jing Wei
6,688
446
96
6
0
335,877
5
L
Achilles
6,455
430
10
1
0
338,575
1
W
Nemesis
7,237
482
81
5
0
352,955
4
W
Eset
6,926
462
73
5
0
244,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role