Player Matchup

Artemis
Artemis
BrahimLP
Artemis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 37L
1,672 Elo+
Party 1
Fenrir
Fenrir
GouzLePen
Fenrir
Level 149
God Stats
1W - 0L
1,621 SR
Queue Stats
186W - 88L
1,596 Elo+
Party 1
Ares
Ares
Rivalty_No4h
Ares
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Party 1
Scylla
Scylla
aXe-txOptiKZz
Scylla
Level 35
God Stats
3W - 5L
1,351 SR
Queue Stats
139W - 120L
1,525 Elo+
Party 3
Ravana
Ravana
aXe-txProdigY
Ravana
Level 109
God Stats
6W - 0L
1,600 SR
Queue Stats
293W - 219L
1,540 Elo+
Party 3
Team Averages
Level 64
1,514 SR
1,557 Elo+

VS

Team Averages
Level 66
1,422 SR
1,422 Elo+
Neith
Neith
ChounetteQueen01
Neith
Level 17
God Stats
7W - 13L
1,401 SR
Queue Stats
14W - 25L
1,383 Elo+
Party 2
Kuzenbo
Kuzenbo
GiantMooShoo
Kuzenbo
Level 45
God Stats
3W - 4L
1,546 SR
Queue Stats
92W - 88L
1,488 Elo+
Solo
Amaterasu
Amaterasu
Jaistto
Amaterasu
Level 115
God Stats
18W - 19L
1,477 SR
Queue Stats
196W - 223L
1,421 Elo+
Party 2
Fenrir
Fenrir
fliciano2002
Fenrir
Level 48
God Stats
0W - 3L
1,183 SR
Queue Stats
40W - 52L
1,391 Elo+
Solo
Vulcan
Vulcan
omegatroiz
Vulcan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrahimLP
Artemis
20
13 / 1 / 2
12,410
621
23,550
12,498
6,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
GouzLePen
Fenrir
19
8 / 3 / 3
11,549
577
17,798
19,297
9,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 8
8,796
440
4,431
14,787
15,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 6
9,423
471
5,448
9,056
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 0 / 3
10,831
542
18,133
16,465
13,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,180
359
3,703
11,614
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
GiantMooShoo
Kuzenbo
11
0 / 3 / 1
7,728
386
5,758
17,909
25,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Jaistto
Amaterasu
16
1 / 2 / 0
9,562
478
11,970
24,816
20,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
16
4 / 5 / 1
10,005
500
10,969
22,574
10,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
omegatroiz
Vulcan
14
2 / 5 / 2
8,534
427
11,263
14,941
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
7
8
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
BrahimLP
Artemis
13
1
2
14
L
0
7
1
0.07
L
Kuzenbo
GiantMooShoo
Kuzenbo
0
3
1
0.17
W
Fenrir
GouzLePen
Fenrir
8
3
3
3.17
L
Amaterasu
Jaistto
Amaterasu
1
2
0
0.5
W
0
2
8
2
W
1
2
6
2
W
0
0
3
1.5
L
Fenrir
4
5
1
0.9
L
Vulcan
omegatroiz
Vulcan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,360
Damage
43,663
72,103
Taken
91,854
49,898
Mitigated
68,744
30,921
Healing
28,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BrahimLP
Artemis
23,550
14,754
0
8,407
12,498
6,685
5,167
2,270
10,228
0
115,948
L
3,703
1,114
0
808
11,614
4,954
55
922
10,692
0
27,525
L
Kuzenbo
GiantMooShoo
Kuzenbo
5,758
2,403
0
3,034
17,909
25,089
42
2,993
14,916
29,960
0
W
Fenrir
GouzLePen
Fenrir
17,798
5,263
0
10,281
19,297
9,566
1,493
3,262
16,035
0
106,782
L
Amaterasu
Jaistto
Amaterasu
11,970
7,435
0
11,867
24,816
20,512
509
1,669
23,147
0
79,602
W
4,431
629
0
1,804
14,787
15,671
149
6,335
8,452
31,503
0
W
5,448
659
38
730
9,056
4,422
0
4,810
4,168
59,653
0
W
18,133
6,634
0
9,661
16,465
13,554
872
344
16,019
0
99,574
L
Fenrir
10,969
3,833
0
9,813
22,574
10,805
0
1,078
21,496
0
89,260
L
Vulcan
omegatroiz
Vulcan
11,263
3,258
423
2,151
14,941
7,384
154
3,217
11,724
72,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
43,009
654
Minions Killed
481
0
Camps Cleared
0
1,859,072
Distance Traveled
1,756,753
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,410
621
167
8
0
336,976
1
L
Neith
7,180
359
52
3
0
280,577
2
L
Kuzenbo
7,728
386
36
2
0
334,730
4
W
Fenrir
11,549
577
149
7
0
435,287
1
L
Amaterasu
9,562
478
162
8
0
386,219
5
W
Ares
8,796
440
48
2
0
331,932
0
W
Scylla
9,423
471
110
6
0
341,133
2
W
Ravana
10,831
542
180
9
0
413,744
3
L
Fenrir
10,005
500
130
7
0
399,810
3
L
Vulcan
8,534
427
101
5
0
355,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role